Recommended System Requirements | ||
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Game | GeForce GTX 560 SLI | Radeon HD 7870 DirectCU II 2GB Edition |
Hitman 3 | 172% | 180% |
Cyberpunk 2077 | 109% | 115% |
Assassins Creed: Valhalla | 91% | 97% |
Resident Evil 8 | 109% | 115% |
FIFA 21 | 6% | 9% |
Grand Theft Auto VI | 194% | 203% |
Call of Duty: Black Ops Cold War | 85% | 90% |
Genshin Impact | 109% | 115% |
Far Cry 6 | 203% | 211% |
The Medium | 161% | 168% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 560 SLI are marginally better than the AMD Radeon HD 7870 DirectCU II 2GB Edition.
The HD 7870 has a 200 MHz higher core clock speed than the GTX 560, but the GTX 560 has 32 more Texture Mapping Units than the HD 7870. As a result, the GTX 560 exhibits a 9.9 GTexel/s better Texture Fill Rate than the HD 7870. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The HD 7870 has a 200 MHz higher core clock speed than the GTX 560, but the GTX 560 has 32 more Render Output Units than the HD 7870. As a result, the GTX 560 exhibits a 19.5 GPixel/s better Pixel Fill Rate than the HD 7870. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The HD 7870 was released over a year more recently than the GTX 560, and so the HD 7870 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 560.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GeForce GTX 560 SLI and the Radeon HD 7870 DirectCU II 2GB Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 560 has 101.4 GB/sec greater memory bandwidth than the HD 7870, which means that the memory performance of the GTX 560 is massively better than the HD 7870.
The GeForce GTX 560 SLI has 672 Shader Processing Units and the Radeon HD 7870 DirectCU II 2GB Edition has 1280. However, the actual shader performance of the GTX 560 is 1089 and the actual shader performance of the HD 7870 is 1099. The HD 7870 having 10 better shader performance is not particularly notable, as altogether the GTX 560 performs better when taking into account other relevant data.
The HD 7870 transistor size technology is 12 nm (nanometers) smaller than the GTX 560. This means that the HD 7870 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560. While they exhibit similar graphical performance, the HD 7870 should consume less power than the GTX 560.
The GeForce GTX 560 SLI requires 300 Watts to run but there is no entry for the Radeon HD 7870 DirectCU II 2GB Edition. We would recommend a PSU with at least 600 Watts for the GTX 560.
Core Speed | 810 MHz | vs | ![]() | 1010 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF114-325-A1 (x2) | GCN 1.0 Pitcairn XT | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Poor | vs | ![]() |
Good | |
Release Date | 17 May 2011 | vs | ![]() | 01 Jun 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 9.1
|
vs | ![]() |
9.3
|
|
1920x1080 | 7.3
|
![]() |
vs | 7.2
|
|
2560x1440 | 5.3
|
vs | ![]() |
5.4
|
|
3840x2160 | - | vs | ![]() |
3.7
|
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 1001 MHz | vs | ![]() | 1210 MHz | |
Memory Bus | 512 Bit | ![]() | vs | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | 154.9GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 672 | vs | ![]() | 1280 | |
---|---|---|---|---|---|
Actual Shader Performance | 52% | vs | ![]() | 53% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 112 | ![]() | vs | 80 | |
Texture Rate | 90.7 GTexel/s | ![]() | vs | 80.8 GTexel/s | |
Render Output Units | 64 | ![]() | vs | 32 | |
Pixel Rate | 51.8 GPixel/s | ![]() | vs | 32.3 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 4 | ![]() | vs | 1 | |
HDMI Connections | 2 | ![]() | vs | 1 | |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 300 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 600 Watts & 42 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-2500K 3.3GHz | ![]() | vs | Intel Core i5-3570K 3.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GTX 560 SLI is a solution of two GeForce GTX 560 put together using NVIDIA's SLI Technology. Architecture The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It consists of 2 GPUs Codenamed GF114-325-A1 which, together, offer 672 Shader Processing Units, 12 TMUs and 64 ROPs. The central unit runs at 810MHz. Memory Each GPU accesses a 1GB frame buffer of fast GDDR5, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1002MHz. Power Consumption Power Consumption should not surpass 300W. Performance Benchmarks Indicate Performance Similar to a Single GeForce GTX 580. System Suggestions GeForce GTX 560 SLI is best suited for resolutions up to and including 1920x1080. We recommend a Strong Processor and 8GB of RAM for Optimal Performance. | Radeon HD 7870 DirectCU II 2GB Edition is a special edition of the powerful Radeon HD 7870. See the standard version for more information about it. The new features include the DirectCU II cooling solution which is 20% more effective than the reference cooler, according to Asus and a small increase in the core-clock to 1010MHz as well as in the memory clock to 1210MHz. Benchmarks indicate almost no performance boost when compared to the standard Radeon HD 7870 and so its performance is on level with the it as the boost is beneath 1%. All games, including demanding one's, will run on the highest settings. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |