Recommended System Requirements | ||
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Game | GeForce GTX 560 SLI | GeForce GTX 460 SLI |
Cyberpunk 2077 | 109% | 113% |
Hitman 3 | 172% | 177% |
Assassins Creed: Valhalla | 91% | 95% |
Resident Evil 8 | 109% | 113% |
FIFA 21 | 6% | 8% |
Grand Theft Auto VI | 194% | 200% |
Call of Duty: Black Ops Cold War | 85% | 89% |
The Medium | 161% | 166% |
Genshin Impact | 109% | 113% |
Far Cry 6 | 203% | 208% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 560 SLI are marginally better than the Nvidia GeForce GTX 460 SLI.
The GTX 560 has a 135 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 460. This results in the GTX 560 providing 15.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 560 has a 135 MHz higher core clock speed than the GTX 460 and the same number of Render Output Units. This results in the GTX 560 providing 8.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 560 was released less than a year after the GTX 460, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GeForce GTX 560 SLI and the GeForce GTX 460 SLI have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 560 has 25.9 GB/sec greater memory bandwidth than the GTX 460, which means that the memory performance of the GTX 560 is slightly better than the GTX 460.
Both the GeForce GTX 560 SLI and the GeForce GTX 460 SLI have 672 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the GTX 560 is 1089 and by the GTX 460 is 907. Knowing that the shader performance of the GTX 560 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The GeForce GTX 560 SLI requires 300 Watts to run and the GeForce GTX 460 SLI requires 380 Watts. We would recommend a PSU with at least 600 Watts for the GTX 560 and a PSU with at least 600 Watts for the GTX 460. The GTX 460 requires 80 Watts more than the GTX 560 to run. The difference is significant enough that the GTX 460 may have an adverse affect on your yearly electricity bills in comparison to the GTX 560.
Core Speed | 810 MHz | ![]() | vs | 675 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Fermi GF114-325-A1 (x2) | Fermi GF104-300-KB-A1 (x2) | |||
OC Potential | Poor |
![]() |
vs | None | |
Driver Support | Poor | vs | Poor | ||
Release Date | 17 May 2011 | ![]() | vs | 01 Jul 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | ![]() |
10
|
---|---|---|---|---|---|
1600x900 | 9.1
|
![]() |
vs | ![]() |
9.1
|
1920x1080 | 7.3
|
![]() |
vs | ![]() |
7.3
|
2560x1440 | 5.3
|
![]() |
vs | 4.3
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 1001 MHz | ![]() | vs | 900 MHz | |
Memory Bus | 512 Bit | ![]() | vs | ![]() | 512 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 256.3GB/sec | ![]() | vs | 230.4GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | ![]() |
1024 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 672 | ![]() | vs | ![]() | 672 |
---|---|---|---|---|---|
Actual Shader Performance | 52% | ![]() | vs | 44% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 112 | ![]() | vs | ![]() | 112 |
Texture Rate | 90.7 GTexel/s | ![]() | vs | 75.6 GTexel/s | |
Render Output Units | 64 | ![]() | vs | ![]() | 64 |
Pixel Rate | 51.8 GPixel/s | ![]() | vs | 43.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 4 | ![]() | vs | ![]() | 4 |
HDMI Connections | 2 | ![]() | vs | ![]() | 2 |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 300 Watts | ![]() | vs | 380 Watts | |
---|---|---|---|---|---|
Recommended PSU | 600 Watts & 42 Amps | ![]() | vs | ![]() | 600 Watts & 26 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-2500K 3.3GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GTX 560 SLI is a solution of two GeForce GTX 560 put together using NVIDIA's SLI Technology. Architecture The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It consists of 2 GPUs Codenamed GF114-325-A1 which, together, offer 672 Shader Processing Units, 12 TMUs and 64 ROPs. The central unit runs at 810MHz. Memory Each GPU accesses a 1GB frame buffer of fast GDDR5, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1002MHz. Power Consumption Power Consumption should not surpass 300W. Performance Benchmarks Indicate Performance Similar to a Single GeForce GTX 580. System Suggestions GeForce GTX 560 SLI is best suited for resolutions up to and including 1920x1080. We recommend a Strong Processor and 8GB of RAM for Optimal Performance. | GeForce GTX 460 SLI is a solution of two GeForce GTX 460 put together using NVIDIA'S SLI technology. SLI relies a lot on proper driver support and may cause micro stuttering in FPS below 30. This means this combination might even perform worse than a single GTX 460. The optimal performance it delivers is slightly better than a single GeForce GTX 480. Therefore, this combination is sufficient for gaming at 1080p and most demanding games can be played at the highest settings. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |