Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 5000 Mobile Intel HD Graphics 4600 Mobile
Cyberpunk 2077 1270% 1229%
Hitman 3 1682% 1629%
Assassins Creed: Valhalla 1153% 1116%
Resident Evil 8 1270% 1229%
FIFA 21 591% 571%
Grand Theft Auto VI 1827% 1771%
Call of Duty: Black Ops Cold War 1112% 1076%
Genshin Impact 1270% 1229%
The Medium 1609% 1559%
Far Cry 6 1882% 1824%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4600 Mobile are marginally better than the Intel HD Graphics 5000 Mobile.

The Graphics 5000 and the Graphics 4600 have the same core clock speed of 200 MHz, but the Graphics 5000 has 4 more Texture Mapping Units than the Graphics 4600. As a result, the Graphics 5000 exhibits a 0.8 GTexel/s better Texture Fill Rate than the Graphics 4600. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Graphics 5000 and the Graphics 4600 have the same core clock speed of 200 MHz, but the Graphics 5000 has 2 more Render Output Units than the Graphics 4600. As a result, the Graphics 5000 exhibits a 0.4 GPixel/s better Pixel Fill Rate than the Graphics 4600. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

Both the HD Graphics 5000 Mobile and the HD Graphics 4600 Mobile were released at the same time, so are likely to be quite similar.

The HD Graphics 5000 Mobile and the HD Graphics 4600 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The memory bandwidth of the HD Graphics 5000 Mobile and the HD Graphics 4600 Mobile are the same, which means the Graphics 5000 and the Graphics 4600 have equal limitations when it comes to graphical data transfer.

The HD Graphics 5000 Mobile has 40 Shader Processing Units and the HD Graphics 4600 Mobile has 20. However, the actual shader performance of the Graphics 5000 is 176 and the actual shader performance of the Graphics 4600 is 108. The Graphics 5000 having 68 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 5000 delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics 4600.

The HD Graphics 5000 Mobile requires 15 Watts to run and the HD Graphics 4600 Mobile requires 47 Watts. The Graphics 4600 requires 32 Watts more than the Graphics 5000 to run. The difference is significant enough that the Graphics 4600 may have a slight adverse affect on your yearly electricity bills in comparison to the Graphics 5000.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed200 MHzvs200 MHz
Boost Clock1100 MHzvs1350 MHz
ArchitectureHaswell GT3Haswell GT2
OC Potential None vs None
Driver Support Ok vs Ok
Release Date27 May 2013vs27 May 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.2
green tick vs green tick
5.2
1600x900
3.6
green tick vs green tick
3.6
1920x1080
2.4
vs green tick
2.5
2560x1440
1.8
green tick vs green tick
1.8
3840x2160
1.3
green tick vs green tick
1.3

GPU Memory

MemoryN/AvsN/A
Memory Speed800 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth25.6GB/secvs25.6GB/sec
L2 Cache 1024 KB green tick vs 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units40vs20
Actual Shader Performance8%vs5%
Technology22nmvs22nm
Texture Mapping Units8vs4
Texture Rate1.6 GTexel/svs0.8 GTexel/s
Render Output Units4vs2
Pixel Rate0.8 GPixel/svs0.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power15 Wattsvs47 Watts
Recommended PSU--

GPU Features

DirectX11.1vs11.1
Shader Model5.0vs5.0
Open GL4.0vs4.3
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsno
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 5000 Mobile are Integrated Graphics in some of Intel's ULV Haswell Processors.

Architecture
The Haswell GT3 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT3 which offers 40 Shader Processing Units, 8 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1100MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance on average with a dedicated GeForce GT 435M.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 5000 Mobile.
Overview
Intel HD Graphics 4600 Mobile are Integrated Graphics in some of Intel's Mobile Haswell Processors.

Architecture
The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1350MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 540M.
Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Mobile.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants