Recommended System Requirements | ||
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Game | Radeon R7 260X Gigabyte 2GB OC Rev. 2.0 Edition | GeForce GTX 680 Galaxy Edition |
Cyberpunk 2077 | 186% | 46% |
Hitman 3 | 272% | 90% |
Resident Evil 8 | 186% | 46% |
Assassins Creed: Valhalla | 162% | 34% |
FIFA 21 | 44% | 26% |
Grand Theft Auto VI | 302% | 105% |
Call of Duty: Black Ops Cold War | 153% | 29% |
Genshin Impact | 186% | 46% |
Far Cry 6 | 314% | 111% |
The Medium | 257% | 82% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 680 Galaxy Edition are significantly better than the AMD Radeon R7 260X Gigabyte 2GB OC Rev. 2.0 Edition.
The R7 260X has a 78 MHz higher core clock speed than the GTX 680, but the GTX 680 has 72 more Texture Mapping Units than the R7 260X. As a result, the GTX 680 exhibits a 75.6 GTexel/s better Texture Fill Rate than the R7 260X. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The R7 260X has a 78 MHz higher core clock speed than the GTX 680, but the GTX 680 has 16 more Render Output Units than the R7 260X. As a result, the GTX 680 exhibits a 16.5 GPixel/s better Pixel Fill Rate than the R7 260X. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The R7 260X was released over a year more recently than the GTX 680, and so the R7 260X is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 680.
The GTX 680 has 2048 MB more video memory than the R7 260X, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 680 also has superior memory performance overall.
The GTX 680 has 88.3 GB/sec greater memory bandwidth than the R7 260X, which means that the memory performance of the GTX 680 is much better than the R7 260X.
The Radeon R7 260X Gigabyte 2GB OC Rev. 2.0 Edition has 896 Shader Processing Units and the GeForce GTX 680 Galaxy Edition has 1536. However, the actual shader performance of the R7 260X is 905 and the actual shader performance of the GTX 680 is 1806. The GTX 680 having 901 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 680 delivers a massively smoother and more efficient experience when processing graphical data than the R7 260X.
The Radeon R7 260X Gigabyte 2GB OC Rev. 2.0 Edition requires 115 Watts to run and the GeForce GTX 680 Galaxy Edition requires 195 Watts. We would recommend a PSU with at least 450 Watts for the R7 260X and a PSU with at least 550 Watts for the GTX 680. The GTX 680 requires 80 Watts more than the R7 260X to run. The difference is significant enough that the GTX 680 may have an adverse affect on your yearly electricity bills in comparison to the R7 260X.
Core Speed | 1188 MHz | ![]() | vs | 1110 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 1176 MHz | |
Architecture | GCN 1.1 Bonaire XTX | Kepler GK104-400-A2 | |||
OC Potential | Poor | vs |
![]() | Good | |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 09 Oct 2013 | ![]() | vs | 01 May 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 8.2
|
vs | ![]() |
10
|
|
1920x1080 | 6.2
|
vs | ![]() |
8.8
|
|
2560x1440 | 4.5
|
vs | ![]() |
6.4
|
|
3840x2160 | 2.7
|
vs | ![]() |
4.7
|
Memory | 2048 MB | vs | ![]() | 4096 MB | |
---|---|---|---|---|---|
Memory Speed | 1625 MHz | ![]() | vs | 1502 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 104GB/sec | vs | ![]() | 192.3GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | ![]() |
512 KB |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | vs | ![]() | 1536 | |
---|---|---|---|---|---|
Actual Shader Performance | 44% | vs | ![]() | 87% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 56 | vs | ![]() | 128 | |
Texture Rate | 66.5 GTexel/s | vs | ![]() | 142.1 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 19 GPixel/s | vs | ![]() | 35.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | - | |
Comparison |
Max Power | 115 Watts | ![]() | vs | 195 Watts | |
---|---|---|---|---|---|
Recommended PSU | 450 Watts & 30 Amps | ![]() | vs | 550 Watts & 42 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.4 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-4130 3.4GHz | ![]() | vs | Intel Core i7-3770K 4-Core 3.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview Radeon R7 260X Gigabyte 2GB OC Rev. 2.0 Edition is a Special Edition of AMD's Fast-Middle-Class Radeon R7 260X, created by Gigabyte. Overclock: Central Unit The Central Unit has been increased from 1100MHz to 1188MHz. Overclock: Memory Clock None. Frame Buffer Untouched. Cooling Solution GIGABYTE custom-designed 10 cm cooler: As opposed to the stereotype, GIGABYTE is able to maximize fan size to 10cm with the latest cooling design. With a 10cm fan, the card is virtually silent that its noise level runs much lower. Performance Benchmarks Indicate a 4% Performance Boost over the Reference Radeon R7 260X. | GeForce GTX 680 Galaxy Edition is a Special Edition of the powerful GeForce GTX 680. See the standard version for more information about it. Compared to the standard version, GeForce GTX 680 Galaxy Edition features an increased core-clock that went from 1006MHz to 1110MHz and the turbo boost from 1100MHz to 1176MHz. The amount of memory was also increased from 2GB to 4GB, proving useful if gaming at high resolutions and using many image improving techniques, though we consider this excessive. Expect a 9% performance boost when compared to the standard card. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |