Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 470 Golden Sample Edition | Radeon HD 6950 |
Cyberpunk 2077 | 178% | 172% |
Hitman 3 | 262% | 254% |
Assassins Creed: Valhalla | 154% | 149% |
Call of Duty: Black Ops Cold War | 146% | 141% |
FIFA 21 | 40% | 37% |
Grand Theft Auto VI | 291% | 283% |
Far Cry 6 | 302% | 294% |
Genshin Impact | 178% | 172% |
Battlefield 6 | 262% | 254% |
Resident Evil 8 | 178% | 172% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6950 are marginally better than the Nvidia GeForce GTX 470 Golden Sample Edition.
The Radeon HD 6950 has a 150 MHz higher core clock speed and 32 more Texture Mapping Units than the GTX 470. This results in the Radeon HD 6950 providing 34 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 6950 has a 150 MHz higher core clock speed than the GTX 470, but the GTX 470 has 8 more Render Output Units than the Radeon HD 6950. As a result, the GTX 470 exhibits a 0.4 GPixel/s better Pixel Fill Rate than the Radeon HD 6950. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 6950 was released less than a year after the GTX 470, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 6950 has 768 MB more video memory than the GTX 470, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Radeon HD 6950 also has superior memory performance overall.
The Radeon HD 6950 has 24 GB/sec greater memory bandwidth than the GTX 470, which means that the memory performance of the Radeon HD 6950 is slightly better than the GTX 470.
The GeForce GTX 470 Golden Sample Edition has 448 Shader Processing Units and the Radeon HD 6950 has 1408. However, the actual shader performance of the GTX 470 is 582 and the actual shader performance of the Radeon HD 6950 is 563. The GTX 470 having 19 better shader performance is not particularly notable, as altogether the Radeon HD 6950 performs better when taking into account other relevant data.
The GeForce GTX 470 Golden Sample Edition requires 215 Watts to run and the Radeon HD 6950 requires 200 Watts. We would recommend a PSU with at least 550 Watts for the GTX 470 and a PSU with at least 500 Watts for the Radeon HD 6950. The GTX 470 requires 15 Watts more than the Radeon HD 6950 to run. The difference is not significant enough for the GTX 470 to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 6950.
Core Speed | 650 MHz | vs | ![]() | 800 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF100-275-A3 | Terascale 3 Cayman Pro | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Poor | vs | Poor | ||
Release Date | 01 Jun 2010 | vs | ![]() | 15 Dec 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 8.2
|
![]() |
vs | ![]() |
8.2
|
1920x1080 | 6.3
|
vs | ![]() |
6.4
|
|
2560x1440 | 4.6
|
vs | ![]() |
4.7
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1280 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 850 MHz | vs | ![]() | 1250 MHz | |
Memory Bus | 320 Bit | ![]() | vs | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 136GB/sec | vs | ![]() | 160GB/sec | |
L2 Cache | 640 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 448 | vs | ![]() | 1408 | |
---|---|---|---|---|---|
Actual Shader Performance | 28% | ![]() | vs | 27% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 56 | vs | ![]() | 88 | |
Texture Rate | 36.4 GTexel/s | vs | ![]() | 70.4 GTexel/s | |
Render Output Units | 40 | ![]() | vs | 32 | |
Pixel Rate | 26 GPixel/s | ![]() | vs | 25.6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 215 Watts | vs | ![]() | 200 Watts | |
---|---|---|---|---|---|
Recommended PSU | 550 Watts & 38 Amps | vs | ![]() | 500 Watts & 30 Amps |
DirectX | 12.0 | ![]() | vs | 11.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-930 Quad 2.80GHz | vs | Intel Core i7-930 Quad 2.80GHz | ||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 470 Golden Sample Edition is a special edition of the high-end GeForce GTX 470. This edition comes with a dual-fan custom solution and overclocked out of the box in the central unit which was increased from 607MHz to 650MHz, while the operating memory clock is now of 850MHz, instead of 837MHz. Benchmarks indicate a 7% performance boost when compared to the reference card. | Radeon HD 6950 is a fast high-end card made in 40nm fabrification process. It is based on 40nm architecture and Cayman Pro core, featuring 1408 Shaders, 88 texture units and 32 ROPs paired with fast 2GB GDDR5 video memory working on 1250MHz, and core clock running at 800MHz. 2GB VRAM tied up with 256-bit bus ensures latest games to be playable on ultra without AA on 1080p, except Crysis 3 which requires lowering settings to be played on high. |
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