Recommended System Requirements | ||
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Game | GeForce GTX 470 Golden Sample Edition | Radeon HD 4670 AGP |
Cyberpunk 2077 | 178% | 842% |
Hitman 3 | 262% | 1125% |
Assassins Creed: Valhalla | 154% | 761% |
Call of Duty: Black Ops Cold War | 146% | 733% |
FIFA 21 | 40% | 375% |
Grand Theft Auto VI | 291% | 1225% |
Far Cry 6 | 302% | 1263% |
Genshin Impact | 178% | 842% |
World of Warcraft: Shadowlands | 298% | 1250% |
Battlefield 6 | 262% | 1125% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 470 Golden Sample Edition are massively better than the AMD Radeon HD 4670 AGP.
The HD 4670 has a 100 MHz higher core clock speed than the GTX 470, but the GTX 470 has 24 more Texture Mapping Units than the HD 4670. As a result, the GTX 470 exhibits a 12.4 GTexel/s better Texture Fill Rate than the HD 4670. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The HD 4670 has a 100 MHz higher core clock speed than the GTX 470, but the GTX 470 has 32 more Render Output Units than the HD 4670. As a result, the GTX 470 exhibits a 20 GPixel/s better Pixel Fill Rate than the HD 4670. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 470 was released over a year more recently than the HD 4670, and so the GTX 470 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the HD 4670.
The GTX 470 has 256 MB more video memory than the HD 4670, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 470 also has superior memory performance overall.
The GTX 470 has 110.4 GB/sec greater memory bandwidth than the HD 4670, which means that the memory performance of the GTX 470 is massively better than the HD 4670.
The GeForce GTX 470 Golden Sample Edition has 448 Shader Processing Units and the Radeon HD 4670 AGP has 320. However, the actual shader performance of the GTX 470 is 582 and the actual shader performance of the HD 4670 is 168. The GTX 470 having 414 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 470 delivers a massively smoother and more efficient experience when processing graphical data than the HD 4670.
The GTX 470 transistor size technology is 15 nm (nanometers) smaller than the HD 4670. This means that the GTX 470 is expected to run slightly cooler and achieve higher clock frequencies than the HD 4670.
The GeForce GTX 470 Golden Sample Edition requires 215 Watts to run and the Radeon HD 4670 AGP requires 59 Watts. We would recommend a PSU with at least 550 Watts for the GTX 470 and a PSU with at least 400 Watts for the HD 4670. The GTX 470 requires 156 Watts more than the HD 4670 to run. The difference is significant enough that the GTX 470 may have an adverse affect on your yearly electricity bills in comparison to the HD 4670.
Core Speed | 650 MHz | vs | ![]() | 750 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF100-275-A3 | R700 RV730 XT | |||
OC Potential | Poor | vs |
![]() | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 01 Jun 2010 | ![]() | vs | 17 Jul 2007 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | 8.2
|
![]() |
vs | 4.4
|
|
1920x1080 | 6.3
|
![]() |
vs | 3
|
|
2560x1440 | 4.6
|
![]() |
vs | 2.1
|
|
3840x2160 | - | vs | ![]() |
1.4
|
Memory | 1280 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 850 MHz | ![]() | vs | 800 MHz | |
Memory Bus | 320 Bit | ![]() | vs | 128 Bit | |
Memory Type | GDDR5 | ![]() | vs | GDDR3 | |
Memory Bandwidth | 136GB/sec | ![]() | vs | 25.6GB/sec | |
L2 Cache | 640 KB | ![]() |
vs | 0 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 448 | ![]() | vs | 320 | |
---|---|---|---|---|---|
Actual Shader Performance | 28% | ![]() | vs | 8% | |
Technology | 40nm | ![]() | vs | 55nm | |
Texture Mapping Units | 56 | ![]() | vs | 32 | |
Texture Rate | 36.4 GTexel/s | ![]() | vs | 24 GTexel/s | |
Render Output Units | 40 | ![]() | vs | 8 | |
Pixel Rate | 26 GPixel/s | ![]() | vs | 6 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 215 Watts | vs | ![]() | 59 Watts | |
---|---|---|---|---|---|
Recommended PSU | 550 Watts & 38 Amps | vs | ![]() | 400 Watts & 29 Amps |
DirectX | 12.0 | ![]() | vs | 10.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.5 | ![]() | vs | 3.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-930 Quad 2.80GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | vs | ![]() | 4 GB | |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | 1366x768 |
Performance Value | ![]() |
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Mini Review | GeForce GTX 470 Golden Sample Edition is a special edition of the high-end GeForce GTX 470. This edition comes with a dual-fan custom solution and overclocked out of the box in the central unit which was increased from 607MHz to 650MHz, while the operating memory clock is now of 850MHz, instead of 837MHz. Benchmarks indicate a 7% performance boost when compared to the reference card. | Overview Radeon HD 4670 AGP is a Fast-Middle-Class Graphics Card based on the R700 Architecture. Architecture R700 was AMD's Second Unified Shader Architecture. GPU It equips a GPU Codenamed RV730 XT which has 4 Compute Units activated and thus offers 320 Shader Processing Units, 32 TMUs and 8 ROPs. The Central Unit is clocked at 750MHz. Memory The GPU accesses a 1GB frame buffer of GDDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 800MHz. Features DirectX 10.1 Support (10.0 Hardware Default) and support for Crossfire. Power Consumption With a rated board TDP of 59W, it requires at least a 400W PSU and it relies entirely on the PCI slot for power meaning no extra connectors are required. Performance Gaming benchmarks put its performance somewhat below a GeForce GT 240. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |