Recommended System Requirements | ||
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Game | Radeon HD 8180 | Intel HD Graphics 4600 Desktop |
Cyberpunk 2077 | 4729% | 1313% |
Hitman 3 | 6182% | 1738% |
Assassins Creed: Valhalla | 4317% | 1192% |
The Medium | 5926% | 1663% |
Resident Evil 8 | 4729% | 1313% |
FIFA 21 | 2336% | 613% |
Call of Duty: Black Ops Cold War | 4174% | 1150% |
Grand Theft Auto VI | 6695% | 1888% |
Genshin Impact | 4729% | 1313% |
Far Cry 6 | 6887% | 1944% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4600 Desktop are massively better than the AMD Radeon HD 8180.
The Graphics 4600 has a 175 MHz higher core clock speed than the Radeon HD 8180, but the Radeon HD 8180 has 4 more Texture Mapping Units than the Graphics 4600. As a result, the Radeon HD 8180 exhibits a 0.2 GTexel/s better Texture Fill Rate than the Graphics 4600. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Graphics 4600 has a 175 MHz higher core clock speed than the Radeon HD 8180, but the Radeon HD 8180 has 2 more Render Output Units than the Graphics 4600. As a result, the Radeon HD 8180 exhibits a 0.1 GPixel/s better Pixel Fill Rate than the Graphics 4600. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics 4600 was released less than a year after the Radeon HD 8180, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The Radeon HD 8180 and the HD Graphics 4600 Desktop have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Graphics 4600 has 8.5 GB/sec greater memory bandwidth than the Radeon HD 8180, which means that the memory performance of the Graphics 4600 is marginally better than the Radeon HD 8180.
The Radeon HD 8180 has 128 Shader Processing Units and the HD Graphics 4600 Desktop has 20. However, the actual shader performance of the Radeon HD 8180 is 19 and the actual shader performance of the Graphics 4600 is 100. The Graphics 4600 having 81 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics 4600 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 8180.
The Graphics 4600 transistor size technology is 6 nm (nanometers) smaller than the Radeon HD 8180. This means that the Graphics 4600 is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon HD 8180.
The Radeon HD 8180 requires 4 Watts to run and the HD Graphics 4600 Desktop requires 88 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 4600, but we do not have a recommended PSU wattage for the Radeon HD 8180. The Graphics 4600 requires 84 Watts more than the Radeon HD 8180 to run. The difference is significant enough that the Graphics 4600 may have an adverse affect on your yearly electricity bills in comparison to the Radeon HD 8180.
Core Speed | 225 MHz | vs | ![]() | 400 MHz | |
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Boost Clock | - | vs | ![]() | 1250 MHz | |
Architecture | Kalindi LP | Haswell GT2-MB | |||
OC Potential | - | vs |
![]() | None | |
Driver Support | - | vs | Ok | ||
Release Date | 23 May 2013 | vs | ![]() | 03 Jun 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
5.1
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
3.5
|
|
1920x1080 | - | vs | ![]() |
2.4
|
|
2560x1440 | - | vs | ![]() |
1.8
|
|
3840x2160 | - | vs | ![]() |
1.2
|
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 533 MHz | vs | ![]() | 800 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 17.1GB/sec | vs | ![]() | 25.6GB/sec | |
L2 Cache | - | vs | ![]() |
1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 128 | ![]() | vs | 20 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | vs | ![]() | 5% | |
Technology | 28nm | vs | ![]() | 22nm | |
Texture Mapping Units | 8 | ![]() | vs | 4 | |
Texture Rate | 1.8 GTexel/s | ![]() | vs | 1.6 GTexel/s | |
Render Output Units | 4 | ![]() | vs | 2 | |
Pixel Rate | 0.9 GPixel/s | ![]() | vs | 0.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | - | vs | ![]() | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 4 Watts | ![]() | vs | 88 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 22 Amps |
DirectX | 11.1 | ![]() | vs | ![]() | 11.1 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.3 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | 4 GB | |||
Maximum Recommended Gaming Resolution | - | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Radeon HD 8180 is an integrated graphics card on some of the Kabini APUs. It is based on the Graphics Core Next Architecture and shares the main system memory of up to 533MHz, on a 128-bit memory interface, whereas the memory bandwidth and performance will depend heavily on the laptop configuration. The codenamed Kalindi LP Core offers 128 Shader Processing Units, 8 TMUs and 4 ROPs and comes optimized for low power consumption. Even assuming the best combination possible, expect its performance to be slower than an Intel HD 2000 and thus the card is hardly suited for any gaming. Its biggest advantage is its ridiculously lower power consumption. | Overview Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors. Architecture The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220. Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop. |
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Recommended CPU | - | - | |||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |