Recommended System Requirements | ||
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Game | GeForce GTX 750 Zotac Thunderbolt 1GB Edition | GeForce GTX 465 |
Cyberpunk 2077 | 194% | 265% |
Hitman 3 | 282% | 374% |
Assassins Creed: Valhalla | 168% | 233% |
Call of Duty: Black Ops Cold War | 160% | 223% |
FIFA 21 | 48% | 84% |
Grand Theft Auto VI | 313% | 413% |
Far Cry 6 | 325% | 427% |
Genshin Impact | 194% | 265% |
World of Warcraft: Shadowlands | 321% | 423% |
Battlefield 6 | 282% | 374% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 750 Zotac Thunderbolt 1GB Edition are noticeably better than the Nvidia GeForce GTX 465.
The GTX 750 has a 622 MHz higher core clock speed but 12 fewer Texture Mapping Units than the GeForce GTX 465. The lower TMU count doesn't matter, though, as altogether the GTX 750 manages to provide 12.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 750 has a 622 MHz higher core clock speed but 16 fewer Render Output Units than the GeForce GTX 465. The lower ROP count doesn't matter, though, as altogether the GTX 750 manages to provide 0.3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 750 was released over three years more recently than the GeForce GTX 465, and so the GTX 750 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTX 465 when running the latest games.
The GeForce GTX 750 Zotac Thunderbolt 1GB Edition and the GeForce GTX 465 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GeForce GTX 465 has 16.3 GB/sec greater memory bandwidth than the GTX 750, which means that the memory performance of the GeForce GTX 465 is slightly better than the GTX 750.
The GeForce GTX 750 Zotac Thunderbolt 1GB Edition has 512 Shader Processing Units and the GeForce GTX 465 has 352. However, the actual shader performance of the GTX 750 is 912 and the actual shader performance of the GeForce GTX 465 is 427. The GTX 750 having 485 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 750 delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce GTX 465.
The GTX 750 transistor size technology is 12 nm (nanometers) smaller than the GeForce GTX 465. This means that the GTX 750 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTX 465.
The GeForce GTX 750 Zotac Thunderbolt 1GB Edition requires 55 Watts to run and the GeForce GTX 465 requires 200 Watts. We would recommend a PSU with at least 300 Watts for the GTX 750 and a PSU with at least 550 Watts for the GeForce GTX 465. The GeForce GTX 465 requires 145 Watts more than the GTX 750 to run. The difference is significant enough that the GeForce GTX 465 may have an adverse affect on your yearly electricity bills in comparison to the GTX 750.
Core Speed | 1229 MHz | ![]() | vs | 607 MHz | |
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Boost Clock | 1320 MHz | ![]() | vs | - | |
Architecture | Maxwell GM107-300-A2 | Fermi GF100-030-A3 | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 18 Feb 2014 | ![]() | vs | 01 May 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
9.4
|
|
---|---|---|---|---|---|
1600x900 | 8.1
|
![]() |
vs | 7.2
|
|
1920x1080 | 6.2
|
![]() |
vs | 5.5
|
|
2560x1440 | 4.4
|
![]() |
vs | 3.6
|
|
3840x2160 | 2.7
|
![]() |
vs | - |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 1350 MHz | ![]() | vs | 802 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | vs | ![]() | 102.7GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 512 | ![]() | vs | 352 | |
---|---|---|---|---|---|
Actual Shader Performance | 44% | ![]() | vs | 21% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 32 | vs | ![]() | 44 | |
Texture Rate | 39.3 GTexel/s | ![]() | vs | 26.7 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 19.7 GPixel/s | ![]() | vs | 19.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 55 Watts | ![]() | vs | 200 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 18 Amps | ![]() | vs | 550 Watts & 30 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-4130 3.4GHz | ![]() | vs | Intel Core i5-760 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Note: This GFX was only released in China, as of 18.02.2014. GeForce GTX 750 Zotac Thunderbolt 1GB Edition is a special edition of the fast-middle-class GeForce GTX 750. This edition comes with a custom cooling cooling solution which by itself will allow a slight performance boost, as GeForce GTX 750 benefits from the GPU Boost 2.0 technology. Furthermore, it comes overclocked out of the box in the central unit that was raised from 1020MHz to 1229MHz, while the Turbo Boost is now of 1320MHz, instead of 1085MHz. The operating memory clock was increased to 1350MHz, increasing the much needed memory bandwidth. Further overclocking can be achieved easily, as the GPU has great OC potential. Benchmarks indicate its performance is around 10% better than the reference NVIDIA GeForce GTX 750 and thus this card is much faster than Radeon R7 260X. | GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture. It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz. Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2. Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - |