Recommended System Requirements | ||
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Game | GeForce GTX 480 3-way SLI | GeForce GTX 460 SLI |
Cyberpunk 2077 | 22% | 113% |
Hitman 3 | 58% | 177% |
Assassins Creed: Valhalla | 11% | 95% |
Call of Duty: Black Ops Cold War | 8% | 89% |
FIFA 21 | 39% | 8% |
Grand Theft Auto VI | 71% | 200% |
Far Cry 6 | 76% | 208% |
Genshin Impact | 22% | 113% |
World of Warcraft: Shadowlands | 74% | 206% |
Battlefield 6 | 58% | 177% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 480 3-way SLI are significantly better than the Nvidia GeForce GTX 460 SLI.
The GTX 480 has a 26 MHz higher core clock speed and 68 more Texture Mapping Units than the GTX 460. This results in the GTX 480 providing 50.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 480 has a 26 MHz higher core clock speed and 80 more Render Output Units than the GTX 460. This results in the GTX 480 providing 57.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 460 was released less than a year after the GTX 480, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GTX 480 has 1024 MB more video memory than the GTX 460, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 480 also has superior memory performance overall.
The GTX 480 has 124.4 GB/sec greater memory bandwidth than the GTX 460, which means that the memory performance of the GTX 480 is massively better than the GTX 460.
The GeForce GTX 480 3-way SLI has 1440 Shader Processing Units and the GeForce GTX 460 SLI has 672. However, the actual shader performance of the GTX 480 is 2019 and the actual shader performance of the GTX 460 is 907. The GTX 480 having 1112 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 480 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 460.
The GeForce GTX 480 3-way SLI requires 750 Watts to run and the GeForce GTX 460 SLI requires 380 Watts. We would recommend a PSU with at least 1000 Watts for the GTX 480 and a PSU with at least 600 Watts for the GTX 460. The GTX 480 requires 370 Watts more than the GTX 460 to run. The difference is significant enough that the GTX 480 may have an adverse affect on your yearly electricity bills in comparison to the GTX 460.
Core Speed | 701 MHz | ![]() | vs | 675 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF100-375-A3 (x3) | Fermi GF104-300-KB-A1 (x2) | |||
OC Potential | Fair |
![]() |
vs | None | |
Driver Support | Poor | vs | Poor | ||
Release Date | 01 Mar 2010 | vs | ![]() | 01 Jul 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
9.1
|
|
1920x1080 | 9.6
|
![]() |
vs | 7.3
|
|
2560x1440 | - | vs | ![]() |
4.3
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 3072 MB | ![]() | vs | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 924 MHz | ![]() | vs | 900 MHz | |
Memory Bus | 768 Bit | ![]() | vs | 512 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 354.8GB/sec | ![]() | vs | 230.4GB/sec | |
L2 Cache | 2304 KB | ![]() |
vs | 1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 1440 | ![]() | vs | 672 | |
---|---|---|---|---|---|
Actual Shader Performance | 97% | ![]() | vs | 44% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 180 | ![]() | vs | 112 | |
Texture Rate | 126.2 GTexel/s | ![]() | vs | 75.6 GTexel/s | |
Render Output Units | 144 | ![]() | vs | 64 | |
Pixel Rate | 100.9 GPixel/s | ![]() | vs | 43.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | vs | ![]() | 4 | |
HDMI Connections | 1 | vs | ![]() | 2 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 750 Watts | vs | ![]() | 380 Watts | |
---|---|---|---|---|---|
Recommended PSU | 1000 Watts & 42 Amps | vs | ![]() | 600 Watts & 26 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | The GeForce GTX 480 3-way SLI of GeForce GTX 480. Rank based on best case scenario. | GeForce GTX 460 SLI is a solution of two GeForce GTX 460 put together using NVIDIA'S SLI technology. SLI relies a lot on proper driver support and may cause micro stuttering in FPS below 30. This means this combination might even perform worse than a single GTX 460. The optimal performance it delivers is slightly better than a single GeForce GTX 480. Therefore, this combination is sufficient for gaming at 1080p and most demanding games can be played at the highest settings. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |