Recommended System Requirements | ||
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Game | Radeon R6 7400P | Intel HD Graphics 5000 Mobile |
Cyberpunk 2077 | 867% | 1270% |
Hitman 3 | 1159% | 1682% |
Assassins Creed: Valhalla | 785% | 1153% |
Resident Evil 8 | 867% | 1270% |
FIFA 21 | 388% | 591% |
Grand Theft Auto VI | 1261% | 1827% |
Call of Duty: Black Ops Cold War | 756% | 1112% |
Genshin Impact | 867% | 1270% |
The Medium | 1107% | 1609% |
Far Cry 6 | 1300% | 1882% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R6 7400P are significantly better than the Intel HD Graphics 5000 Mobile.
The Radeon R6 7400P has a 454 MHz higher core clock speed and 16 more Texture Mapping Units than the Graphics 5000. This results in the Radeon R6 7400P providing 14.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon R6 7400P has a 454 MHz higher core clock speed and 4 more Render Output Units than the Graphics 5000. This results in the Radeon R6 7400P providing 4.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon R6 7400P was released over a year more recently than the Graphics 5000, and so the Radeon R6 7400P is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Graphics 5000.
The Radeon R6 7400P and the HD Graphics 5000 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon R6 7400P has 4.3 GB/sec greater memory bandwidth than the Graphics 5000, which means that the memory performance of the Radeon R6 7400P is marginally better than the Graphics 5000.
The Radeon R6 7400P has 384 Shader Processing Units and the HD Graphics 5000 Mobile has 40. However, the actual shader performance of the Radeon R6 7400P is 163 and the actual shader performance of the Graphics 5000 is 176. The Graphics 5000 having 13 better shader performance is not particularly notable, as altogether the Radeon R6 7400P performs better when taking into account other relevant data.
The Graphics 5000 transistor size technology is 6 nm (nanometers) smaller than the Radeon R6 7400P. This means that the Graphics 5000 is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon R6 7400P.
The Radeon R6 7400P requires 35 Watts to run and the HD Graphics 5000 Mobile requires 15 Watts. The Radeon R6 7400P requires 20 Watts more than the Graphics 5000 to run. The difference is not significant enough for the Radeon R6 7400P to have a noticeably larger impact on your yearly electricity bills than the Graphics 5000.
Core Speed | 654 MHz | ![]() | vs | 200 MHz | |
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Boost Clock | - | vs | ![]() | 1100 MHz | |
Architecture | Kaveri | Haswell GT3 | |||
OC Potential | None | vs | None | ||
Driver Support | - | vs | Ok | ||
Release Date | 30 Jun 2014 | ![]() | vs | 27 May 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
5.2
|
|
---|---|---|---|---|---|
1600x900 | - | vs | ![]() |
3.6
|
|
1920x1080 | - | vs | ![]() |
2.4
|
|
2560x1440 | - | vs | ![]() |
1.8
|
|
3840x2160 | - | vs | ![]() |
1.3
|
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 933 MHz | ![]() | vs | 800 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 29.9GB/sec | ![]() | vs | 25.6GB/sec | |
L2 Cache | 4096 KB | ![]() |
vs | 1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | ![]() | vs | 40 | |
---|---|---|---|---|---|
Actual Shader Performance | 8% | ![]() | vs | ![]() | 8% |
Technology | 28nm | vs | ![]() | 22nm | |
Texture Mapping Units | 24 | ![]() | vs | 8 | |
Texture Rate | 15.7 GTexel/s | ![]() | vs | 1.6 GTexel/s | |
Render Output Units | 8 | ![]() | vs | 4 | |
Pixel Rate | 5.2 GPixel/s | ![]() | vs | 0.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | vs | ![]() | 15 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.2 | ![]() | vs | 11.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.3 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | AMD APU A10-7400P Quad-Core | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Radeon R6 7400P is an integrated Graphics Card in the APU A10-7400P. It is based on the Graphics Core Next Architecture and offers 384 Shader Processing Units, 24 TMUs and 8 ROPs. While the central unit is set at 654MHz, the memory bus-width will depend on whether or not the system's RAM is dual-channeled and the operating memory clock, on its frequency. Thus, it can be either 64-bit or 128-bit and up to 933MHz. The Graphics Card also shares the processor's L2 Cache of 4MB. Therefore, it reduces the need to resort to its memory bandwidth. Overall, the Graphics Card's performance depends a lot on the system configuration. Best case scenario, expect performance only around 7% below a dedicated NVIDIA GeForce GT 640M or an AMD Radeon HD 6770M. The card is thus suited for 720p gaming and some modern demanding games can be played at least on medium settings. | Overview Intel HD Graphics 5000 Mobile are Integrated Graphics in some of Intel's ULV Haswell Processors. Architecture The Haswell GT3 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT3 which offers 40 Shader Processing Units, 8 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1100MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance Gaming benchmarks put its performance on average with a dedicated GeForce GT 435M. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 5000 Mobile. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |