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Gaming Performance Comparison

Recommended System Requirements
Game Quadro K4200 GeForce GTX 465
Cyberpunk 2077 188% 265%
Hitman 3 274% 374%
Assassins Creed: Valhalla 163% 233%
Call of Duty: Black Ops Cold War 155% 223%
FIFA 21 45% 84%
Grand Theft Auto VI 305% 413%
Far Cry 6 316% 427%
Genshin Impact 188% 265%
Battlefield 6 274% 374%
Resident Evil 8 188% 265%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro K4200 are noticeably better than the Nvidia GeForce GTX 465.

The Quadro K4200 has a 99 MHz higher core clock speed and 68 more Texture Mapping Units than the GeForce GTX 465. This results in the Quadro K4200 providing 52.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Quadro K4200 has a 99 MHz higher core clock speed than the GeForce GTX 465 and the same number of Render Output Units. This results in the Quadro K4200 providing 3.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Quadro K4200 was released over three years more recently than the GeForce GTX 465, and so the Quadro K4200 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTX 465 when running the latest games.

The Quadro K4200 has 3072 MB more video memory than the GeForce GTX 465, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro K4200 also has superior memory performance overall.

The Quadro K4200 has 70.1 GB/sec greater memory bandwidth than the GeForce GTX 465, which means that the memory performance of the Quadro K4200 is much better than the GeForce GTX 465.

The Quadro K4200 has 1344 Shader Processing Units and the GeForce GTX 465 has 352. However, the actual shader performance of the Quadro K4200 is 949 and the actual shader performance of the GeForce GTX 465 is 427. The Quadro K4200 having 522 better shader performance and an altogether better performance when taking into account other relevant data means that the Quadro K4200 delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GTX 465.

The Quadro K4200 transistor size technology is 12 nm (nanometers) smaller than the GeForce GTX 465. This means that the Quadro K4200 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTX 465.

The Quadro K4200 requires 108 Watts to run and the GeForce GTX 465 requires 200 Watts. We would recommend a PSU with at least 500 Watts for the Quadro K4200 and a PSU with at least 550 Watts for the GeForce GTX 465. The GeForce GTX 465 requires 92 Watts more than the Quadro K4200 to run. The difference is significant enough that the GeForce GTX 465 may have an adverse affect on your yearly electricity bills in comparison to the Quadro K4200.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed706 MHzvs607 MHz
Boost Clock-vs-
ArchitectureKepler GK104Fermi GF100-030-A3
OC Potential Great vs Fair
Driver Support Good vs Poor
Release Date22 Jul 2014vs01 May 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
9.4
1600x900 - vs green tick
7.2
1920x1080 - vs green tick
5.5
2560x1440 - vs green tick
3.6
3840x2160 - green tick vs green tick -

GPU Memory

Memory4096 MBvs1024 MB
Memory Speed1350 MHzvs802 MHz
Memory Bus256 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth172.8GB/secvs102.7GB/sec
L2 Cache 512 KB green tick vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units1344vs352
Actual Shader Performance46%vs21%
Technology28nmvs40nm
Texture Mapping Units112vs44
Texture Rate79.1 GTexel/svs26.7 GTexel/s
Render Output Units32vs32
Pixel Rate22.6 GPixel/svs19.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections1vs2
HDMI Connections0vs1
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power108 Wattsvs200 Watts
Recommended PSU500 Watts & 33 Ampsvs550 Watts & 30 Amps

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-4670K 3.4GHzvsIntel Core i5-760 2.8GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewQuadro K4200 is a high-end professional card based on the 28nm, Kepler architecture.

It's based on the Kepler GK107 and offers 1344 Shader Processing Units, 112 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. The central unit runs at 706MHz and the memory clock operates at up to 1350MHz. It has a L2 Cache of 512KB and a rated board TDP of 108 Watts.

Quadro K4200's drivers are certified for professional applications only. Its gaming performance is around 10% slower than GeForce GTX 660.
GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture.
It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz.
Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2.
Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally.
Recommended CPU
Possible GPU Upgrades
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GPU Variants
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