Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Desktop (Sandy Bridge) Radeon X1650 GT
Red Dead Redemption 2 3363% 2343%
Call of Duty: Modern Warfare 3363% 2343%
Zombieland: Double Tap - Road Trip 3136% 2183%
Cyberpunk 2077 4657% 3256%
Microsoft Flight Simulator 4657% 3256%
Borderlands 3 3557% 2480%
FIFA 20 1745% 1201%
The Outer Worlds 3072% 2137%
eFootball PES 2020 2262% 1567%
Ghost Recon Breakpoint 5143% 3599%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon X1650 GT are significantly better than the Intel HD Graphics Desktop (Sandy Bridge).

The Graphics Desktop was released over three years more recently than the Radeon X1650 GT, and so the Graphics Desktop is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon X1650 GT when running the latest games.

The Radeon X1650 GT has 128 MB video memory, but the Graphics Desktop does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics Desktop (Sandy Bridge) has 6 Shader Processing Units and the Radeon X1650 GT has 24. However, the actual shader performance of the Graphics Desktop is 24 and the actual shader performance of the Radeon X1650 GT is 6. The Graphics Desktop having 18 better shader performance and an altogether better performance when taking into account other relevant data means that the Graphics Desktop delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon X1650 GT.

The HD Graphics Desktop (Sandy Bridge) requires 65 Watts to run but there is no entry for the Radeon X1650 GT.

GPU Architecture

Core Speed850 MHzvs400 MHz
Boost Clock1300 MHzvs-
ArchitectureSandy BridgeRV560
OC Potential None vs Fair
Driver Support - vs -
Release Date01 May 2011vs01 May 2007
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

MemoryN/Avs128 MB
Memory Speed800 MHzvs400 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR3
Memory Bandwidth25.6GB/secvs12.8GB/sec
L2 Cache 0 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units6vs24
Actual Shader Performance1%vs0%
Technology22nmvs-
Texture Mapping Units1vs-
Texture Rate0.9 GTexel/svs-
Render Output Units1vs-
Pixel Rate0.9 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs-
VGA Connections0vs1
DVI Connections0vs1
HDMI Connections0vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power65 Watts-
Recommended PSU--

GPU Features

DirectX11.1vs9.0c
Shader Model5.0vs3.0
Open GL4.0vs2.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatednovsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Graphics Desktop (Sandy Bridge) are integrated graphics in the budget Celeron and Pentium Sandy Bridge Desktop processors.
Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface.
More details to be added soon.
Radeon X1650 GT is a middle-class GPU based on the 80nm variant of the R500 architecture.
It's based on the RV560 Core and offers 12 Pixel Shaders, 8 TMUs and 8 ROPs, on a 128-bit of standard GDDR3. The central unit runs at 400MHz and the memory clock operates at up to 400MHz.
It's expected to perform better than Radeon X1600 GPUs but the limited frame buffer might become a bottleneck in some of today's modern games and so it's not suited for them.
Some of today's games might be playable at medium settings although the low preset will have to be used on most. As it's not based on a Shader-Unified architecture, both DirectX 10 & 11 games aren't supported.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-

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