2.8
Check Prices $299.00
0
Check Prices $229.00
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 960 Ti 2GB GeForce GTX 660
Resident Evil 8 84% 200%
Grand Theft Auto VI 99% 224%
Battlefield 6 84% 200%
Far Cry 6 104% 234%
Scavengers 41% 131%
Metro Exodus Enhanced Edition 131% 277%
Mass Effect: Legendary Edition 84% 200%
Star Citizen 24% 102%
Total War: Rome Remastered 8% 51%
Days Gone 34% 118%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 960 Ti 2GB are significantly better than the Nvidia GeForce GTX 660.

The GTX 960 Ti has a 70 MHz higher core clock speed and 16 more Texture Mapping Units than the GeForce GTX 660. This results in the GTX 960 Ti providing 22.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 960 Ti has a 70 MHz higher core clock speed and 40 more Render Output Units than the GeForce GTX 660. This results in the GTX 960 Ti providing 43.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 960 Ti was released over three years more recently than the GeForce GTX 660, and so the GTX 960 Ti is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTX 660 when running the latest games.

The GeForce GTX 960 Ti 2GB and the GeForce GTX 660 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GTX 960 Ti has 80.2 GB/sec greater memory bandwidth than the GeForce GTX 660, which means that the memory performance of the GTX 960 Ti is much better than the GeForce GTX 660.

The GeForce GTX 960 Ti 2GB has 1536 Shader Processing Units and the GeForce GTX 660 has 960. However, the actual shader performance of the GTX 960 Ti is 1809 and the actual shader performance of the GeForce GTX 660 is 992. The GTX 960 Ti having 817 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 960 Ti delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GTX 660.

The GeForce GTX 960 Ti 2GB requires 140 Watts to run and the GeForce GTX 660 requires 140 Watts. We would recommend a PSU with at least 450 Watts for the GTX 960 Ti and a PSU with at least 450 Watts for the GeForce GTX 660. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed1050 MHzvs980 MHz
Boost Clock1178 MHzvs1033 MHz
ArchitectureMaxwell GM204-200-KDKepler GK106-400-A1
OC Potential Fair vs Good
Driver Support - vs Good
Release Date31 Oct 2015vs13 Sep 2012
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768 - vs green tick
10
1600x900 - vs green tick
8.9
1920x1080
8.9
green tick vs
7
2560x1440 - vs green tick
5.1
3840x2160 - vs green tick
3.4

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed1753 MHzvs1502 MHz
Memory Bus256 Bitvs192 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth224.4GB/secvs144.2GB/sec
L2 Cache 2048 KB green tick vs 384 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units1536vs960
Actual Shader Performance87%vs48%
Technology28nmvs28nm
Texture Mapping Units96vs80
Texture Rate100.8 GTexel/svs78.4 GTexel/s
Render Output Units64vs24
Pixel Rate67.2 GPixel/svs23.5 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs4096x2160
VGA Connections0vs0
DVI Connections2vs2
HDMI Connections1vs1
DisplayPort Connections0vs0
Comparison

GPU Power Requirements

Max Power140 Wattsvs140 Watts
Recommended PSU450 Watts & 33 Ampsvs450 Watts & 33 Amps

GPU Features

DirectX12vs12.0
Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfireyesvsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-4690K 3.5GHzvsIntel Core i5-3470 3.2GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 960 Ti 2GB is an upcoming high-end Graphics Card based on the first revision of the Maxwell architecture.

Architecture
The first variant of the Maxwell Architecture succeeds the Kepler Architecture. Despite being also manufactured with a 28nm technology, it has an extremely large L2 Cache which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient.

GPU
It equips a GPU codenamed GM204-200-KD which has 12 SM activated and thus offers 1536 Shader Processing Units, 96 TMUs and 64 ROPs. The central unit runs at ????MHz and goes up to ????MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 256-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1753MHz.

Features
DirectX 12.0 Support (11.0 Hardware Default) and support for SLI, GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies.

Power Consumption
With a rated board TDP of 140W, it requires at least a 450W PSU with one available 6-pin connector.

Performance
Coming Soon!

System Suggestions
We recommend a very strong processor (Intel Core i5 Quad Core/AMD FX Eight Core) and 8GB of RAM for a system with GeForce GTX 960 Ti 2GB.
Overview
GeForce GTX 660 is a Performance Graphics Card based on the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU. GPU
It equips a GPU GK106-400-A1 which has 5 Stream Multiprocessors activated and thus offers 960 Shader Processing Units, 80 TMUs and 24 ROPs. The Central Unit is initially clocked at 980MHz and goes up to 1033MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast GDDR5, through a 192-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1502MHz.

Power Consumption
With a rated board TDP of 140W, it requires at least a 450W PSU with one available 6-pin connector.

Performance
GeForce GTX 660 competes with Radeon HD 7850.
At 1920x1080, the best suited resolution for GeForce GTX 660, benchmarks indicate its performance is a little over the older GeForce GTX 570 and quite superior to Radeon HD 7850.

System Suggestions
GeForce GTX 660 is best suited for resolutions up to and including 1920x1080. We recommend a Strong Processor and 8GB of RAM for Optimal Performance.
Recommended CPU
Possible GPU Upgrades
-
GPU Variants
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