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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 5500 Mobile Intel HD Graphics 5300 Mobile

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 5500 Mobile are noticeably better than the Intel HD Graphics 5300 Mobile.

The Graphics 5300 has a 200 MHz higher core clock speed and the same number of Texture Mapping Units as the Graphics 5500. This results in the Graphics 5300 providing 0.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Graphics 5300 has a 200 MHz higher core clock speed than the Graphics 5500 and the same number of Render Output Units. This results in the Graphics 5300 providing 0.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 5500 was released less than a year after the Graphics 5300, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The HD Graphics 5500 Mobile and the HD Graphics 5300 Mobile have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Graphics 5500 has 4.3 GB/sec greater memory bandwidth than the Graphics 5300, which means that the memory performance of the Graphics 5500 is marginally better than the Graphics 5300.

Both the HD Graphics 5500 Mobile and the HD Graphics 5300 Mobile have 24 Shader Processing Units. Having the same number of SPUs and using the same architecture means that the performance they offer can be compared by looking at the memory bandwidth, Texture and Pixel Rates. In this case, the Graphics 5300 has 0.8 GTexel/s better Texture Fill Rate and 0.2 GPixel/s better Pixel Fill Rate, but the Graphics 5500 has 4.3 GB/sec greater memory bandwidth. Although the GPUs are very similar in performance, the Graphics 5500 takes the edge.

The HD Graphics 5500 Mobile requires 15 Watts to run and the HD Graphics 5300 Mobile requires 5 Watts. The Graphics 5500 requires 10 Watts more than the Graphics 5300 to run. The difference is not significant enough for the Graphics 5500 to have a noticeably larger impact on your yearly electricity bills than the Graphics 5300.

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GPU Architecture

Core Speed100 MHzvs300 MHz
Boost Clock950 MHzvs900 MHz
ArchitectureBroadwell GT2Broadwell GT2
OC Potential None vs None
Driver Support Ok vs Ok
Release Date05 Jan 2015vs05 Sep 2014
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.2
green tick vs
4.3
1600x900
3.6
green tick vs
2.9
1920x1080
2.5
green tick vs
2.1
2560x1440
1.8
green tick vs
1.5
3840x2160
1.3
green tick vs
1.1

GPU Memory

MemoryN/AvsN/A
Memory Speed933 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth29.9GB/secvs25.6GB/sec
L2 Cache 512 KB green tick vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units24vs24
Actual Shader Performance9%vs8%
Technology14nmvs14nm
Texture Mapping Units4vs4
Texture Rate0.4 GTexel/svs1.2 GTexel/s
Render Output Units1vs1
Pixel Rate0.1 GPixel/svs0.3 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections-vs0
Comparison

GPU Power Requirements

Max Power15 Wattsvs5 Watts
Recommended PSU--

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.4vs4.4
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatednovsno
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core M 5Y70
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1366x768

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 5500 Mobile are Integrated Graphics in some of Intel's ULV Broadwell Processors.

Architecture
The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.

GPU
It equips a GPU Codenamed GT2 which offers 24 Shader Processing Units, 4 TMUs and 1 ROPs. The Central Unit Initially Runs at 100MHz and goes up to 950MHz, in Turbo Mode.

Memory
The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system.

Performance
Gaming benchmarks put its performance almost on level with a dedicated GeForce GT 540M.

System Suggestions
We recommend 4GB of RAM for a system with Intel HD Graphics 5500 Mobile.
Overview
Intel HD Graphics 5300 Mobile are Integrated Graphics in some of Intel's ULV Broadwell Processors.

Architecture
The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors.
The GPU Codenamed GT2 offers 24 Shader Processing Units, 4 TMUs and 1 ROP.

GPU
The Central Unit Initially Runs at 300MHz and goes up to 900MHz, in Turbo Mode.

Memory
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 800MHz.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 2GB.

Performance
Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce GT 420M.

System Suggestions
Intel HD Graphics 5300 Mobile is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
Recommended CPU-AMD APU A10-5757M Quad-Core
AMD APU A10-5750M Quad-Core
Intel Core i5-430M 2.26GHz
Intel Core M3-6Y30
Intel Core M 5Y51
Possible GPU UpgradesN/AN/A
GPU VariantsHD i7 5500U
HD i7 5600U
HD M-5Y10
HD M-5Y10a
HD M-5Y10c
HD M-5Y31
HD M-5Y51
HD M-5Y70
HD M-5Y71

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