Recommended System Requirements | ||
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Game | Radeon HD 6570 | GeForce GTX 460 SLI |
Cyberpunk 2077 | 707% | 113% |
Hitman 3 | 950% | 177% |
Assassins Creed: Valhalla | 638% | 95% |
The Medium | 907% | 166% |
Resident Evil 8 | 707% | 113% |
FIFA 21 | 307% | 8% |
Call of Duty: Black Ops Cold War | 614% | 89% |
Grand Theft Auto VI | 1036% | 200% |
Genshin Impact | 707% | 113% |
Far Cry 6 | 1068% | 208% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 460 SLI are massively better than the AMD Radeon HD 6570.
The GTX 460 has a 25 MHz higher core clock speed and 88 more Texture Mapping Units than the Radeon HD 6570. This results in the GTX 460 providing 60 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 460 has a 25 MHz higher core clock speed and 56 more Render Output Units than the Radeon HD 6570. This results in the GTX 460 providing 38 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 6570 was released less than a year after the GTX 460, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GTX 460 has 1024 MB more video memory than the Radeon HD 6570, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 460 also has superior memory performance overall.
The GTX 460 has 166.4 GB/sec greater memory bandwidth than the Radeon HD 6570, which means that the memory performance of the GTX 460 is massively better than the Radeon HD 6570.
The Radeon HD 6570 has 480 Shader Processing Units and the GeForce GTX 460 SLI has 672. However, the actual shader performance of the Radeon HD 6570 is 156 and the actual shader performance of the GTX 460 is 907. The GTX 460 having 751 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 460 delivers a massively smoother and more efficient experience when processing graphical data than the Radeon HD 6570.
The Radeon HD 6570 requires 60 Watts to run and the GeForce GTX 460 SLI requires 380 Watts. We would recommend a PSU with at least 400 Watts for the Radeon HD 6570 and a PSU with at least 600 Watts for the GTX 460. The GTX 460 requires 320 Watts more than the Radeon HD 6570 to run. The difference is significant enough that the GTX 460 may have an adverse affect on your yearly electricity bills in comparison to the Radeon HD 6570.
Core Speed | 650 MHz | vs | ![]() | 675 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Terascale 2 Turks PRO | Fermi GF104-300-KB-A1 (x2) | |||
OC Potential | Fair |
![]() |
vs | None | |
Driver Support | Poor | vs | Poor | ||
Release Date | 19 Apr 2011 | ![]() | vs | 01 Jul 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 6.1
|
vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 4.8
|
vs | ![]() |
9.1
|
|
1920x1080 | 3.4
|
vs | ![]() |
7.3
|
|
2560x1440 | 2.4
|
vs | ![]() |
4.3
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | ![]() | vs | 900 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 512 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 64GB/sec | vs | ![]() | 230.4GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 480 | vs | ![]() | 672 | |
---|---|---|---|---|---|
Actual Shader Performance | 8% | vs | ![]() | 44% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 24 | vs | ![]() | 112 | |
Texture Rate | 15.6 GTexel/s | vs | ![]() | 75.6 GTexel/s | |
Render Output Units | 8 | vs | ![]() | 64 | |
Pixel Rate | 5.2 GPixel/s | vs | ![]() | 43.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | 0 | |
DVI Connections | 1 | vs | ![]() | 4 | |
HDMI Connections | 1 | vs | ![]() | 2 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 60 Watts | ![]() | vs | 380 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | ![]() | vs | 600 Watts & 26 Amps |
DirectX | 11.0 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.3 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Celeron G540 2.5GHz | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | 8 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 6570 is a middle-class Graphics Card based on the second revision of the Terascale Architecture. Architecture The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant. GPU It equips a GPU codenamed Turks PRO which has 6 Compute Units activated and thus offers 480 Shader Processing Units, 24 TMUs and 8 ROPs. Memory The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The memory clock operates at 1000MHz. The size of the frame buffer is adequate. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Crossfire, HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 60W, it requires at least a 400W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance Gaming benchmarks put its performance somewhat above GeForce GT 440, meaning GeForce GTS 450 is still much faster. System Suggestions We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with Radeon HD 6570. | GeForce GTX 460 SLI is a solution of two GeForce GTX 460 put together using NVIDIA'S SLI technology. SLI relies a lot on proper driver support and may cause micro stuttering in FPS below 30. This means this combination might even perform worse than a single GTX 460. The optimal performance it delivers is slightly better than a single GeForce GTX 480. Therefore, this combination is sufficient for gaming at 1080p and most demanding games can be played at the highest settings. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |