Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 430 v2 | Radeon R7 240 2GB |
Cyberpunk 2077 | 1156% | 786% |
Hitman 3 | 1533% | 1053% |
Assassins Creed: Valhalla | 1048% | 711% |
Resident Evil 8 | 1156% | 786% |
FIFA 21 | 533% | 347% |
Grand Theft Auto VI | 1667% | 1147% |
Call of Duty: Black Ops Cold War | 1011% | 684% |
Genshin Impact | 1156% | 786% |
The Medium | 1467% | 1006% |
Far Cry 6 | 1717% | 1182% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R7 240 2GB are significantly better than the Nvidia GeForce GT 430 v2.
The R7 240 has a 30 MHz higher core clock speed and 4 more Texture Mapping Units than the GT 430. This results in the R7 240 providing 3.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The R7 240 has a 30 MHz higher core clock speed and 4 more Render Output Units than the GT 430. This results in the R7 240 providing 3 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The R7 240 was released over a year more recently than the GT 430, and so the R7 240 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 430.
The GeForce GT 430 v2 and the Radeon R7 240 2GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the GeForce GT 430 v2 and the Radeon R7 240 2GB are the same, which means the GT 430 and the R7 240 have equal limitations when it comes to graphical data transfer.
The GeForce GT 430 v2 has 96 Shader Processing Units and the Radeon R7 240 2GB has 320. However, the actual shader performance of the GT 430 is 134 and the actual shader performance of the R7 240 is 212. The R7 240 having 78 better shader performance and an altogether better performance when taking into account other relevant data means that the R7 240 delivers a marginally smoother and more efficient experience when processing graphical data than the GT 430.
The R7 240 transistor size technology is 12 nm (nanometers) smaller than the GT 430. This means that the R7 240 is expected to run slightly cooler and achieve higher clock frequencies than the GT 430.
The GeForce GT 430 v2 requires 60 Watts to run and the Radeon R7 240 2GB requires 30 Watts. We would recommend a PSU with at least 350 Watts for the GT 430 and a PSU with at least 400 Watts for the R7 240. The GT 430 requires 30 Watts more than the R7 240 to run. The difference is not significant enough for the GT 430 to have a noticeably larger impact on your yearly electricity bills than the R7 240.
Core Speed | 700 MHz | vs | ![]() | 730 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 780 MHz | |
Architecture | Fermi GF108-400-A1 | GCN 1.1 Oland PRO | |||
OC Potential | Fair | vs |
![]() | Good | |
Driver Support | Poor | vs | ![]() |
Great | |
Release Date | 11 Oct 2010 | vs | ![]() | 08 Oct 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 5.3
|
vs | ![]() |
6.4
|
|
---|---|---|---|---|---|
1600x900 | 3.8
|
vs | ![]() |
4.9
|
|
1920x1080 | 2.5
|
vs | ![]() |
3.1
|
|
2560x1440 | 1.9
|
vs | ![]() |
2.3
|
|
3840x2160 | - | vs | ![]() |
1.5
|
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 900 MHz | ![]() | vs | ![]() | 900 MHz |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 28.8GB/sec | ![]() | vs | ![]() | 28.8GB/sec |
L2 Cache | 256 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 96 | vs | ![]() | 320 | |
---|---|---|---|---|---|
Actual Shader Performance | 6% | vs | ![]() | 10% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 16 | vs | ![]() | 20 | |
Texture Rate | 11.2 GTexel/s | vs | ![]() | 14.6 GTexel/s | |
Render Output Units | 4 | vs | ![]() | 8 | |
Pixel Rate | 2.8 GPixel/s | vs | ![]() | 5.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 60 Watts | vs | ![]() | 30 Watts | |
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 26 Amps | ![]() | vs | 400 Watts & 18 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Celeron E3400 Dual-Core 2.6GHz | ![]() | vs | Intel Core i3-4130 3.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 430 v2 is an OEM only middle-class Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF108-400-A1 which has 2 Stream Multiprocessors activated and thus offers 96 Shader Processing Units, 16 TMUs and 4 ROPs. The Central Unit is clocked at 700MHz. Memory The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 60W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance Gaming benchmarks put its performance around of a Radeon HD 5570, meaning it is much faster than Radeon HD 5450. System Suggestions We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 430. | Note: This Graphics Card has 2 variants: one with DDR3 and another with GDDR5. This is the DDR3 Version. Radeon R7 240 2GB offers a core codenamed Oland PRO and thus features 320 Shader Processing Units, 20 TMUs and 8 ROPs, on a 128-bit bus width of standard DDR3. While the central unit runs at 730MHz and goes up to 780MHz, in Turbo Mode, the memory clock operates at 900MHz. With a rated board TDP of 30W, it requires no extra power connectors. Compared to Radeon R7 250, its performance is significantly lower (over 25% slower), especially at higher resolutions due to the limited memory bandwidth. Still, the TDP is relatively low and so this card may be used on low end systems and offer a reasonable upgrade, when compared to integrated graphics. |
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