Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 610 v2 | GeForce 8600 GT 512MB GDDR3 |
Cyberpunk 2077 | 2725% | 1514% |
Assassins Creed: Valhalla | 2484% | 1376% |
Call of Duty: Black Ops Cold War | 2400% | 1329% |
FIFA 21 | 1325% | 714% |
Grand Theft Auto VI | 3875% | 2171% |
Hitman 3 | 3575% | 2000% |
Genshin Impact | 2725% | 1514% |
Far Cry 6 | 3988% | 2236% |
World of Warcraft: Shadowlands | 3950% | 2214% |
Watch Dogs Legion | 2625% | 1457% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 8600 GT 512MB GDDR3 are significantly better than the Nvidia GeForce GT 610 v2.
The GT 610 has a 10 MHz higher core clock speed than the 8600 GT, but the 8600 GT has 8 more Texture Mapping Units than the GT 610. As a result, the 8600 GT exhibits a 4.2 GTexel/s better Texture Fill Rate than the GT 610. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GT 610 has a 10 MHz higher core clock speed than the 8600 GT, but the 8600 GT has 4 more Render Output Units than the GT 610. As a result, the 8600 GT exhibits a 2.1 GPixel/s better Pixel Fill Rate than the GT 610. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GT 610 was released over three years more recently than the 8600 GT, and so the GT 610 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 8600 GT when running the latest games.
The GT 610 has 512 MB more video memory than the 8600 GT, so is likely to be much better at displaying game textures at higher resolutions. However, overall, the 8600 GT has superior memory performance.
The 8600 GT has 14.4 GB/sec greater memory bandwidth than the GT 610, which means that the memory performance of the 8600 GT is slightly better than the GT 610.
The GeForce GT 610 v2 has 48 Shader Processing Units and the GeForce 8600 GT 512MB GDDR3 has 32. However, the actual shader performance of the GT 610 is 53 and the actual shader performance of the 8600 GT is 43. The GT 610 having 10 better shader performance is not particularly notable, as altogether the 8600 GT performs better when taking into account other relevant data.
The GT 610 transistor size technology is 52 nm (nanometers) smaller than the 8600 GT. This means that the GT 610 is expected to run massively cooler and achieve higher clock frequencies than the 8600 GT.
The GeForce GT 610 v2 requires 29 Watts to run and the GeForce 8600 GT 512MB GDDR3 requires 46 Watts. We would recommend a PSU with at least 300 Watts for the GT 610 and a PSU with at least 350 Watts for the 8600 GT. The 8600 GT requires 17 Watts more than the GT 610 to run. The difference is not significant enough for the 8600 GT to have a noticeably larger impact on your yearly electricity bills than the GT 610.
Core Speed | 550 MHz | ![]() | vs | 540 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF119-B1 | Tesla G84 | |||
OC Potential | Great |
![]() |
vs | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 09 Sep 2012 | ![]() | vs | 01 Apr 2007 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 3.7
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 2.4
|
vs | ![]() |
3.1
|
|
1920x1080 | 1.6
|
vs | ![]() |
2.2
|
|
2560x1440 | 1.2
|
vs | ![]() |
1.4
|
|
3840x2160 | - | vs | ![]() |
0.9
|
Memory | 1024 MB | ![]() | vs | 512 MB | |
---|---|---|---|---|---|
Memory Speed | 500 MHz | vs | ![]() | 700 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR3 | vs | ![]() | GDDR3 | |
Memory Bandwidth | 8GB/sec | vs | ![]() | 22.4GB/sec | |
L2 Cache | 128 KB | ![]() |
vs | 0 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 48 | ![]() | vs | 32 | |
---|---|---|---|---|---|
Actual Shader Performance | 3% | ![]() | vs | 2% | |
Technology | 28nm | ![]() | vs | 80nm | |
Texture Mapping Units | 8 | vs | ![]() | 16 | |
Texture Rate | 4.4 GTexel/s | vs | ![]() | 8.6 GTexel/s | |
Render Output Units | 4 | vs | ![]() | 8 | |
Pixel Rate | 2.2 GPixel/s | vs | ![]() | 4.3 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | ![]() | 1 |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 29 Watts | ![]() | vs | 46 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts & 22 Amps | ![]() | vs | 350 Watts & 24 Amps |
DirectX | 12.0 | ![]() | vs | 10.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.5 | ![]() | vs | 3.3 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Celeron G530 2.4GHz | ![]() | vs | Intel Core 2 Duo E6600 2.4GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | vs | ![]() | 3 GB | |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | 1024x768 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GT 610 v2 is an OEM only, Entry-Level Graphics Card based on the second revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU codenamed GF119-B1 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 550MHz. Memory The GPU accesses a 1GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 500MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for 3D Vision Surround, PhysX, Realtime Raytracing and other technologies. Cooling Solution The Cooling Solution consists of a Single-Fan. Power Consumption With a rated board TDP of 29W, it requires at least a 300W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required. Performance Gaming benchmarks put its performance on average with Radeon HD 7350. System Suggestions We recommend a modest processor (Intel Celeron) and 4GB of RAM for a system with GeForce GT 610 v2. | GeForce 8600 GT 512MB GDDR3 is one of the many variants of the fast-middle-class GeForce 8600 GT. On this version, the GPU is equipped with 512MB of standard GDDR3. The architecture allows the use of 512MB, since the GPU's processing power is strong enough and the memory controller is up for the task of processing 512MB. Therefore, the performance is superior to the 256MB version and any other version of DDR2, including 1GB. However, and due to its architecture limitations, modern demanding games will require reduced settings, even if they don't require more than 512MB of video ram. Very Demanding games like Metro 2033 are only playable at the lowest settings. |
---|
Recommended CPU | |||||
---|---|---|---|---|---|
Possible GPU Upgrades | - | ||||
GPU Variants | - | - |