Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 445M v2 Mobility FireGL V3200
Cyberpunk 2077 707% 5230%
Hitman 3 950% 6834%
Assassins Creed: Valhalla 638% 4775%
Call of Duty: Black Ops Cold War 614% 4617%
FIFA 21 307% 2589%
Grand Theft Auto VI 1036% 7400%
Far Cry 6 1068% 7612%
Genshin Impact 707% 5230%
World of Warcraft: Shadowlands 1057% 7542%
Battlefield 6 950% 6834%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 445M v2 are massively better than the AMD Mobility FireGL V3200.

The GT 445M was released over three years more recently than the Mobility FireGL V3200, and so the GT 445M is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Mobility FireGL V3200 when running the latest games.

The GT 445M has 896 MB more video memory than the Mobility FireGL V3200, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GT 445M also has superior memory performance overall.

The GT 445M has 40 GB/sec greater memory bandwidth than the Mobility FireGL V3200, which means that the memory performance of the GT 445M is noticeably better than the Mobility FireGL V3200.

The GeForce GT 445M v2 has 144 Shader Processing Units and the Mobility FireGL V3200 has 2. However, the actual shader performance of the GT 445M is 164 and the actual shader performance of the Mobility FireGL V3200 is 1. The GT 445M having 163 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 445M delivers a significantly smoother and more efficient experience when processing graphical data than the Mobility FireGL V3200.

The GeForce GT 445M v2 requires 35 Watts to run but there is no entry for the Mobility FireGL V3200.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed570 MHzvs400 MHz
Boost Clock-vs-
ArchitectureFermi GF106-N11E-GE-A1M24GL
OC Potential Fair vs -
Driver Support Poor vs -
Release Date03 Sep 2010vs01 Dec 2004
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6
green tick vs -
1600x900
4.5
green tick vs -
1920x1080
3.4
green tick vs -
2560x1440
2.3
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1024 MBvsN/A
Memory Speed625 MHzvs-
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR5vsDDR2
Memory Bandwidth40GB/secvs-
L2 Cache 384 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units144vs2
Actual Shader Performance8%vs0%
Technology40nmvs-
Texture Mapping Units24vs-
Texture Rate13.7 GTexel/svs-
Render Output Units16vs-
Pixel Rate9.1 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2048x1536
VGA Connections0vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power35 Watts-
Recommended PSU--

GPU Features

DirectX12.0vs9.0b
Shader Model5.0vs2.0
Open GL4.5vs2.0
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-540M 2.53GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1600x900-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz.

Memory
The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2.
The FireGL line is designed for multimedia content creation programs, such as 3DS Max, mechanical engineering design software such as Solidworks, and civil engineering architectural software such as Chief Architect, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision[citation needed], with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts
The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations.
Recommended CPU
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-