Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 445M v2 | Radeon R7 M265 |
Cyberpunk 2077 | 707% | 653% |
Assassins Creed: Valhalla | 638% | 589% |
Call of Duty: Black Ops Cold War | 614% | 567% |
Hitman 3 | 950% | 880% |
Grand Theft Auto VI | 1036% | 960% |
FIFA 21 | 307% | 280% |
Far Cry 6 | 1068% | 990% |
Genshin Impact | 707% | 653% |
World of Warcraft: Shadowlands | 1057% | 980% |
Watch Dogs Legion | 679% | 627% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R7 M265 are very slightly better than the Nvidia GeForce GT 445M v2.
The Radeon R7 M265 has a 230 MHz higher core clock speed and the same number of Texture Mapping Units as the GT 445M. This results in the Radeon R7 M265 providing 5.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon R7 M265 has a 230 MHz higher core clock speed than the GT 445M, but the GT 445M has 8 more Render Output Units than the Radeon R7 M265. As a result, the GT 445M exhibits a 2.7 GPixel/s better Pixel Fill Rate than the Radeon R7 M265. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon R7 M265 was released over three years more recently than the GT 445M, and so the Radeon R7 M265 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GT 445M when running the latest games.
The Radeon R7 M265 has 1024 MB more video memory than the GT 445M, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The GT 445M has 8 GB/sec greater memory bandwidth than the Radeon R7 M265, which means that the memory performance of the GT 445M is marginally better than the Radeon R7 M265.
The GeForce GT 445M v2 has 144 Shader Processing Units and the Radeon R7 M265 has 384. However, the actual shader performance of the GT 445M is 164 and the actual shader performance of the Radeon R7 M265 is 269. The Radeon R7 M265 having 105 better shader performance is not particularly notable, as altogether the GT 445M performs better when taking into account other relevant data.
The Radeon R7 M265 transistor size technology is 12 nm (nanometers) smaller than the GT 445M. This means that the Radeon R7 M265 is expected to run slightly cooler and achieve higher clock frequencies than the GT 445M. While they exhibit similar graphical performance, the Radeon R7 M265 should consume less power than the GT 445M.
The GeForce GT 445M v2 requires 35 Watts to run and the Radeon R7 M265 requires 35 Watts. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.
Core Speed | 570 MHz | vs | ![]() | 800 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 825 MHz | |
Architecture | Fermi GF106-N11E-GE-A1 | GCN 1.1 Mars XT | |||
OC Potential | Fair |
![]() |
vs |
![]() | Fair |
Driver Support | Poor | vs | ![]() |
Great | |
Release Date | 03 Sep 2010 | vs | ![]() | 09 Jan 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 6
|
vs | ![]() |
6.6
|
|
---|---|---|---|---|---|
1600x900 | 4.5
|
vs | ![]() |
5.1
|
|
1920x1080 | 3.4
|
vs | ![]() |
3.5
|
|
2560x1440 | 2.3
|
vs | ![]() |
2.5
|
|
3840x2160 | - | vs | ![]() |
1.6
|
Memory | 1024 MB | vs | ![]() | 2048 MB | |
---|---|---|---|---|---|
Memory Speed | 625 MHz | vs | ![]() | 1000 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | DDR3 | |
Memory Bandwidth | 40GB/sec | ![]() | vs | 32GB/sec | |
L2 Cache | 384 KB | ![]() |
vs | 256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 144 | vs | ![]() | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 8% | vs | ![]() | 13% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 24 | ![]() | vs | ![]() | 24 |
Texture Rate | 13.7 GTexel/s | vs | ![]() | 19.2 GTexel/s | |
Render Output Units | 16 | ![]() | vs | 8 | |
Pixel Rate | 9.1 GPixel/s | ![]() | vs | 6.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | 0 | |
HDMI Connections | 1 | ![]() | vs | 0 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | ![]() | vs | ![]() | 35 Watts |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-540M 2.53GHz | ![]() | vs | Intel Core i5-4200M 2.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | 8 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | 1366x768 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz. Memory The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4. System Suggestions We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2. | Radeon R7 M265 is a middle-class-level graphics card based on the second revision of the Graphics Core Next architecture. It offers a core codenamed Marts XT that packs 384 Shader Processing Units, 24 TMUs and 8 ROPs, on a 128-bit memory interface of DDR3. While the central unit runs at 800MHz and goes up to 825MHz, in Turbo Mode, the memory clock operates at 1000MHz. The regular version should offer 2GB of video memory but expect to see gimmicks of up to 4GB. Technically R7 M265 is just a higher-clocked Radeon HD 8750M and thus it should be able to run all of 2014's games at medium or high settings, using a 720p resolution. This card should be paired with a decent Dual Core Processor at least 8GB of RAM. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |