Recommended System Requirements | ||
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Game | GeForce GT 445M v2 | Radeon HD 6870M |
Cyberpunk 2077 | 707% | 619% |
Assassins Creed: Valhalla | 638% | 558% |
Call of Duty: Black Ops Cold War | 614% | 537% |
Hitman 3 | 950% | 836% |
Grand Theft Auto VI | 1036% | 912% |
FIFA 21 | 307% | 263% |
Far Cry 6 | 1068% | 941% |
Genshin Impact | 707% | 619% |
World of Warcraft: Shadowlands | 1057% | 931% |
Watch Dogs Legion | 679% | 594% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6870M are very slightly better than the Nvidia GeForce GT 445M v2.
The Radeon HD 6870M has a 105 MHz higher core clock speed and 16 more Texture Mapping Units than the GT 445M. This results in the Radeon HD 6870M providing 13.3 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 6870M has a 105 MHz higher core clock speed than the GT 445M and the same number of Render Output Units. This results in the Radeon HD 6870M providing 1.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 6870M was released less than a year after the GT 445M, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GeForce GT 445M v2 and the Radeon HD 6870M have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The Radeon HD 6870M has 24 GB/sec greater memory bandwidth than the GT 445M, which means that the memory performance of the Radeon HD 6870M is slightly better than the GT 445M.
The GeForce GT 445M v2 has 144 Shader Processing Units and the Radeon HD 6870M has 800. However, the actual shader performance of the GT 445M is 164 and the actual shader performance of the Radeon HD 6870M is 270. The Radeon HD 6870M having 106 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 6870M delivers a noticeably smoother and more efficient experience when processing graphical data than the GT 445M.
The GeForce GT 445M v2 requires 35 Watts to run and the Radeon HD 6870M requires 50 Watts. The Radeon HD 6870M requires 15 Watts more than the GT 445M to run. The difference is not significant enough for the Radeon HD 6870M to have a noticeably larger impact on your yearly electricity bills than the GT 445M.
Core Speed | 570 MHz | vs | ![]() | 675 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | - | ||
Architecture | Fermi GF106-N11E-GE-A1 | Terascale 2 Granville XT | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 03 Sep 2010 | vs | ![]() | 04 Jan 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 6
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 4.5
|
![]() |
vs | - | |
1920x1080 | 3.4
|
![]() |
vs | - | |
2560x1440 | 2.3
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
---|---|---|---|---|---|
Memory Speed | 625 MHz | vs | ![]() | 1000 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 40GB/sec | vs | ![]() | 64GB/sec | |
L2 Cache | 384 KB | ![]() |
vs | 256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 144 | vs | ![]() | 800 | |
---|---|---|---|---|---|
Actual Shader Performance | 8% | vs | ![]() | 13% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 24 | vs | ![]() | 40 | |
Texture Rate | 13.7 GTexel/s | vs | ![]() | 27 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 9.1 GPixel/s | vs | ![]() | 10.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 35 Watts | ![]() | vs | 50 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | 11.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | 4.3 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-540M 2.53GHz | ![]() | vs | Intel Core i7-2617M 2-Core 1.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | 6 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz. Memory The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4. System Suggestions We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2. | Radeon HD 6870M is a high-end GPU based on the 40nm Terrascale 2 architecture. It's based on the Juniper Core (therefore related to Radeon HD 6770) and offers 800 Shader Processing Units, 40 TMUs and 16 ROPs on a 128-bit memory interface of fast GDDR5. Its central clock runs at 675MHz and the memory clock operates at 1000MHz. Despite being based on the same Core used on Radeon HD 6770, its performance is more comparable to Radeon HD 6750 due to being heavily underclocked. Using a 720p resolution, most of today's games are playable at high settings but some will require further reduced settings to be played optimally. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |