Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 445M v2 Radeon HD 6290
Cyberpunk 2077 707% 5036%
Hitman 3 950% 6582%
Assassins Creed: Valhalla 638% 4598%
Resident Evil 8 707% 5036%
FIFA 21 307% 2491%
Grand Theft Auto VI 1036% 7127%
Call of Duty: Black Ops Cold War 614% 4445%
Genshin Impact 707% 5036%
The Medium 907% 6309%
Far Cry 6 1068% 7332%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 445M v2 are massively better than the AMD Radeon HD 6290.

The GT 445M has a 170 MHz higher core clock speed and 16 more Texture Mapping Units than the Radeon HD 6290. This results in the GT 445M providing 10.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 445M has a 170 MHz higher core clock speed and 12 more Render Output Units than the Radeon HD 6290. This results in the GT 445M providing 7.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon HD 6290 was released less than a year after the GT 445M, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GT 445M has 1024 MB video memory, but the Radeon HD 6290 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce GT 445M v2 has 144 Shader Processing Units and the Radeon HD 6290 has 80. However, the actual shader performance of the GT 445M is 164 and the actual shader performance of the Radeon HD 6290 is 21. The GT 445M having 143 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 445M delivers a noticeably smoother and more efficient experience when processing graphical data than the Radeon HD 6290.

The GeForce GT 445M v2 requires 35 Watts to run and the Radeon HD 6290 requires 9 Watts. The GT 445M requires 26 Watts more than the Radeon HD 6290 to run. The difference is not significant enough for the GT 445M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 6290.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed570 MHzvs400 MHz
Boost Clock-vs-
ArchitectureFermi GF106-N11E-GE-A1Loveland
OC Potential Fair vs Poor
Driver Support Poor vs -
Release Date03 Sep 2010vs07 Jan 2011
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6
green tick vs -
1600x900
4.5
green tick vs -
1920x1080
3.4
green tick vs -
2560x1440
2.3
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1024 MBvsN/A
Memory Speed625 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR5vsDDR3
Memory Bandwidth40GB/secvs25.6GB/sec
L2 Cache 384 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units144vs80
Actual Shader Performance8%vs1%
Technology40nmvs40nm
Texture Mapping Units24vs8
Texture Rate13.7 GTexel/svs3.2 GTexel/s
Render Output Units16vs4
Pixel Rate9.1 GPixel/svs1.6 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs2560x1600
VGA Connections0vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power35 Wattsvs9 Watts
Recommended PSU--

GPU Features

DirectX12.0vs11
Shader Model5.0vs5.0
Open GL4.5vs4.2
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-540M 2.53GHzvsIntel Celeron P4505
Recommended RAM4 GBvs2 GB
Maximum Recommended Gaming Resolution1600x900vs800x600

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture.

Architecture
The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

GPU
It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz.

Memory
The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Performance
Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2.
Radeon HD 6290 is an integrated GPU in one of the Zacate Processors, based on the 40nm Terrascale 2 architecture.
It's based on the Cedar Core (therefore related to Radeon HD 6350) and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. Both the operating memory clock's speed and bus width will depend on the system's RAM configuration and speed. Its central clock runs at up to 400MHz.
Its performance is very limited and so today's modern games can only be played using very low resolutions such as 800x680 - 1024x768 or are unplayable at all.
Recommended CPU
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
-