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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 445M v2 Quadro K3000M
Cyberpunk 2077 707% 627%
Assassins Creed: Valhalla 638% 565%
Call of Duty: Black Ops Cold War 614% 543%
Grand Theft Auto VI 1036% 923%
FIFA 21 307% 267%
Genshin Impact 707% 627%
Far Cry 6 1068% 951%
Hitman 3 950% 845%
Watch Dogs Legion 679% 601%
World of Warcraft: Shadowlands 1057% 942%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro K3000M are very slightly better than the Nvidia GeForce GT 445M v2.

The Quadro K3000M was released over a year more recently than the GT 445M, and so the Quadro K3000M is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 445M.

The Quadro K3000M has 1024 MB more video memory than the GT 445M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the Quadro K3000M also has superior memory performance overall.

The Quadro K3000M has 49.6 GB/sec greater memory bandwidth than the GT 445M, which means that the memory performance of the Quadro K3000M is noticeably better than the GT 445M.

The GeForce GT 445M v2 has 144 Shader Processing Units and the Quadro K3000M has 576. However, the actual shader performance of the GT 445M is 164 and the actual shader performance of the Quadro K3000M is 377. The Quadro K3000M having 213 better shader performance and an altogether better performance when taking into account other relevant data means that the Quadro K3000M delivers a noticeably smoother and more efficient experience when processing graphical data than the GT 445M.

The Quadro K3000M transistor size technology is 12 nm (nanometers) smaller than the GT 445M. This means that the Quadro K3000M is expected to run slightly cooler and achieve higher clock frequencies than the GT 445M. While they exhibit similar graphical performance, the Quadro K3000M should consume less power than the GT 445M.

The GeForce GT 445M v2 requires 35 Watts to run and the Quadro K3000M requires 75 Watts. The Quadro K3000M requires 40 Watts more than the GT 445M to run. The difference is significant enough that the Quadro K3000M may have a slight adverse affect on your yearly electricity bills in comparison to the GT 445M.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed570 MHzvs654 MHz
Boost Clock-vs-
ArchitectureFermi GF106-N11E-GE-A1Kepler GK104
OC Potential Fair vs Fair
Driver Support Poor vs Good
Release Date03 Sep 2010vs01 Jun 2012
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs -
green tick vs -
3840x2160 - green tick vs green tick -

GPU Memory

Memory1024 MBvs2048 MB
Memory Speed625 MHzvs700 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth40GB/secvs89.6GB/sec
L2 Cache 384 KB vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units144vs576
Actual Shader Performance8%vs18%
Texture Mapping Units24vs-
Texture Rate13.7 GTexel/svs-
Render Output Units16vs-
Pixel Rate9.1 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2160
VGA Connections0vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections-vs-

GPU Power Requirements

Max Power35 Wattsvs75 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-540M 2.53GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1600x900-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz.

The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2.
Quadro K3000M is a high-end business card based on the 28nm, Kepler architecture.
Technically the successor to the previous Quadro 3000M, it's based on the Kepler GK104 (despite the SPU count) and offers 576 Shader Processing Units, 48 TMUs and 32 ROPs, on a 256-bit memory interface of fast GDDR5. The central unit runs at 600MHz and the memory clock operates at up to 700MHz.
Quadro K3000M's drivers are certified for professional applications only. Its gaming performance is slightly above GeForce GTX 660M.
Recommended CPU
Possible GPU Upgrades
GPU Variants