Recommended System Requirements | ||
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Game | GeForce GTX 480 Point of View Edition | GeForce GTX 780 |
Cyberpunk 2077 | 140% | 30% |
Assassins Creed: Valhalla | 120% | 19% |
Call of Duty: Black Ops Cold War | 113% | 15% |
FIFA 21 | 21% | 34% |
Grand Theft Auto VI | 238% | 83% |
Hitman 3 | 213% | 69% |
Genshin Impact | 140% | 30% |
Far Cry 6 | 248% | 88% |
World of Warcraft: Shadowlands | 245% | 86% |
Watch Dogs Legion | 132% | 25% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 780 are significantly better than the Nvidia GeForce GTX 480 Point of View Edition.
The GeForce GTX 780 has a 163 MHz higher core clock speed and 132 more Texture Mapping Units than the GTX 480. This results in the GeForce GTX 780 providing 123.7 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GTX 780 has a 163 MHz higher core clock speed than the GTX 480 and the same number of Render Output Units. This results in the GeForce GTX 780 providing 7.8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GTX 780 was released over three years more recently than the GTX 480, and so the GeForce GTX 780 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTX 480 when running the latest games.
The GeForce GTX 780 has 1536 MB more video memory than the GTX 480, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce GTX 780 also has superior memory performance overall.
The GeForce GTX 780 has 111 GB/sec greater memory bandwidth than the GTX 480, which means that the memory performance of the GeForce GTX 780 is massively better than the GTX 480.
The GeForce GTX 480 Point of View Edition has 480 Shader Processing Units and the GeForce GTX 780 has 2304. However, the actual shader performance of the GTX 480 is 672 and the actual shader performance of the GeForce GTX 780 is 2078. The GeForce GTX 780 having 1406 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce GTX 780 delivers a massively smoother and more efficient experience when processing graphical data than the GTX 480.
The GeForce GTX 780 transistor size technology is 12 nm (nanometers) smaller than the GTX 480. This means that the GeForce GTX 780 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 480.
The GeForce GTX 480 Point of View Edition requires 250 Watts to run and the GeForce GTX 780 requires 250 Watts. We would recommend a PSU with at least 600 Watts for the GTX 480 and a PSU with at least 600 Watts for the GeForce GTX 780. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.
Core Speed | 700 MHz | vs | ![]() | 863 MHz | |
---|---|---|---|---|---|
Boost Clock | - | vs | ![]() | 902 MHz | |
Architecture | Fermi GF100-375-A3 | Kepler GK110-300-A1 | |||
OC Potential | Fair | vs |
![]() | Fair | |
Driver Support | Poor | vs | ![]() |
Good | |
Release Date | 01 Apr 2010 | vs | ![]() | 23 May 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 8.7
|
vs | ![]() |
10
|
|
1920x1080 | 6.8
|
vs | ![]() |
9.3
|
|
2560x1440 | 4
|
vs | ![]() |
6.8
|
|
3840x2160 | - | vs | ![]() |
5.2
|
Memory | 1536 MB | vs | ![]() | 3072 MB | |
---|---|---|---|---|---|
Memory Speed | 924 MHz | vs | ![]() | 1502 MHz | |
Memory Bus | 384 Bit | ![]() | vs | ![]() | 384 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 177.4GB/sec | vs | ![]() | 288.4GB/sec | |
L2 Cache | 768 KB | vs | ![]() |
1536 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 480 | vs | ![]() | 2304 | |
---|---|---|---|---|---|
Actual Shader Performance | 32% | vs | ![]() | 100% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 60 | vs | ![]() | 192 | |
Texture Rate | 42 GTexel/s | vs | ![]() | 165.7 GTexel/s | |
Render Output Units | 48 | ![]() | vs | ![]() | 48 |
Pixel Rate | 33.6 GPixel/s | vs | ![]() | 41.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 250 Watts | ![]() | vs | ![]() | 250 Watts |
---|---|---|---|---|---|
Recommended PSU | 600 Watts & 42 Amps | ![]() | vs | ![]() | 600 Watts & 42 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-875K Quad 2.93GHz | ![]() | vs | Intel Core i7-4770K 4-Core 3.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | vs | ![]() | 2560x1440 |
Performance Value | ![]() |
---|
Mini Review | Overview GeForce GTX 480 Point of View Edition is a special edition of NVIDIA's Entry-Level GeForce GTX 480, created by Point of View. Overclock: Central Unit The Central Unit runs at the same speed. Overclock: Memory Clock The Operating Memory Clock and the Frame Buffer remain the same. Cooling Solution The Cooling System remains the same. Performance Without Overclocking Out of The Box, GeForce GTX 480 Point of View Edition is as fast as the reference GeForce GTX 480. | GeForce GTX 780 is a high-end graphics-card based on the 28nm, Kepler architecture. It's based on the Kepler GK110 Core (same used on Titan) but with 12 SMX activated and therefore offers 2304 Shader Processing Units, 192 TMUs and 48 ROPs on a 384-bit memory interface of fast GDDR5. While the central unit runs at 863MHz and goes up to 902MHz in Turbo, the memory clock operates at 1502MHz. It consumes up to 250W. Benchmarks indicate that its performance is up to 30% better than previous GeForce GTX 680 and thus allows even the most demanding games to be playable at the highest settings, at 1080p. With proper overclocking and cooling, it can surpass GeForce GTX Titan. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - |