Recommended System Requirements | ||
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Game | Radeon HD 7290 | Intel GMA 3600 |
Cyberpunk 2077 | 6357% | 13851% |
Hitman 3 | 8300% | 18048% |
Assassins Creed: Valhalla | 5806% | 12659% |
Resident Evil 8 | 6357% | 13851% |
FIFA 21 | 3157% | 6937% |
Grand Theft Auto VI | 8986% | 19530% |
Call of Duty: Black Ops Cold War | 5614% | 12246% |
Genshin Impact | 6357% | 13851% |
The Medium | 7957% | 17307% |
Far Cry 6 | 9243% | 20085% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 7290 are massively better than the Intel GMA 3600.
The Radeon HD 7290 was released less than a year after the GMA 3600, and so they are likely to have similar driver support for optimizing performance when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon HD 7290 and the GMA 3600 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the Radeon HD 7290 and the GMA 3600 are the same, which means the Radeon HD 7290 and the GMA 3600 have equal limitations when it comes to graphical data transfer.
The Radeon HD 7290 has 80 Shader Processing Units and the GMA 3600 has 4. However, the actual shader performance of the Radeon HD 7290 is 16 and the actual shader performance of the GMA 3600 is 2. The Radeon HD 7290 having 14 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 7290 delivers a marginally smoother and more efficient experience when processing graphical data than the GMA 3600.
The Radeon HD 7290 requires 9 Watts to run and the GMA 3600 requires 13 Watts. The GMA 3600 requires 4 Watts more than the Radeon HD 7290 to run. The difference is not significant enough for the GMA 3600 to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 7290.
Core Speed | 280 MHz | vs | ![]() | 400 MHz | |
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Boost Clock | 400 MHz | ![]() | vs | - | |
Architecture | Terascale 2 Loveland | Cedar Trail | |||
OC Potential | None | vs | None | ||
Driver Support | Poor |
![]() | vs | - | |
Release Date | 05 Jun 2012 | ![]() | vs | 01 Oct 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 2.1
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 1.5
|
![]() |
vs | - | |
1920x1080 | 0.8
|
![]() |
vs | - | |
2560x1440 | 0.5
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 533 MHz | ![]() | vs | ![]() | 533 MHz |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 8.5GB/sec | ![]() | vs | ![]() | 8.5GB/sec |
L2 Cache | 1024 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | ![]() | vs | 4 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | 0% | |
Technology | 40nm | ![]() | vs | - | |
Texture Mapping Units | 8 | ![]() | vs | - | |
Texture Rate | 2.2 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 1.1 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 9 Watts | ![]() | vs | 13 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.0 | ![]() | vs | 9.0c | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.3 | ![]() | vs | 3.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | AMD APU C-70 | - | |||
---|---|---|---|---|---|
Recommended RAM | 3 GB | vs | ![]() | 2 GB | |
Maximum Recommended Gaming Resolution | 1280x720 | ![]() | vs | 800x600 |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 7290 is an Integrated Graphics Card, on the APU C-70, based on the second revision of the Terascale Architecture. Architecture The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant. GPU It equips a GPU codenamed Loveland which has 1 Compute Units activated and thus offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 280MHz and goes up to 400MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 533MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus Radeon HD 7310's performance may vary from system to system. Features DirectX 11.0 Support (11.0 Hardware Default) and support for HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies. Performance Radeon HD 7290 is a direct re-brand of Radeon HD 6290. Gaming benchmarks put its performance on level with the older Radeon HD 6290. System Suggestions We recommend 4GB of RAM for a system with Radeon HD 7290. | Intel GMA 3600 is a mobile GFX integrated on Atom's CedarView based CPUs. It's based on the 32nm PowerVR architecture and offers 4 Pixel Shaders, 2 TMUs and 2 ROPs. The central unit runs at 400MHz. The memory clock will operate at up to 533MHz (max memory speed supported by the CPU). It should only be compatible with DirectX 10 & 11 via software as it's not based in a Shader unified architecture. None of today's modern demanding games are playable and even modest games will be trouble for this GPU. Its performance is surprisingly below AMD's and NVIDIA's 2008 entry-level/motherboard GPUs. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |