Recommended System Requirements | ||
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Game | Radeon HD 7290 | GeForce G 210M |
Cyberpunk 2077 | 6357% | 3950% |
Hitman 3 | 8300% | 5169% |
Assassins Creed: Valhalla | 5806% | 3604% |
Call of Duty: Black Ops Cold War | 5614% | 3484% |
FIFA 21 | 3157% | 1943% |
Grand Theft Auto VI | 8986% | 5599% |
Far Cry 6 | 9243% | 5760% |
Genshin Impact | 6357% | 3950% |
World of Warcraft: Shadowlands | 9157% | 5706% |
Battlefield 6 | 8300% | 5169% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce G 210M are significantly better than the AMD Radeon HD 7290.
The GeForce G 210M has a 345 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon HD 7290. This results in the GeForce G 210M providing 2.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce G 210M has a 345 MHz higher core clock speed than the Radeon HD 7290 and the same number of Render Output Units. This results in the GeForce G 210M providing 1.4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 7290 was released over three years more recently than the GeForce G 210M, and so the Radeon HD 7290 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce G 210M when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The GeForce G 210M has 512 MB video memory, but the Radeon HD 7290 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Radeon HD 7290 has 80 Shader Processing Units and the GeForce G 210M has 16. However, the actual shader performance of the Radeon HD 7290 is 16 and the actual shader performance of the GeForce G 210M is 24. The GeForce G 210M having 8 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce G 210M delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 7290.
The Radeon HD 7290 requires 9 Watts to run and the GeForce G 210M requires 14 Watts. The GeForce G 210M requires 5 Watts more than the Radeon HD 7290 to run. The difference is not significant enough for the GeForce G 210M to have a noticeably larger impact on your yearly electricity bills than the Radeon HD 7290.
Core Speed | 280 MHz | vs | ![]() | 625 MHz | |
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Boost Clock | 400 MHz | ![]() | vs | - | |
Architecture | Terascale 2 Loveland | Tesla GT218-N10M-GS | |||
OC Potential | None | vs |
![]() | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 05 Jun 2012 | ![]() | vs | 02 Jan 2009 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 2.1
|
![]() |
vs | - | |
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1600x900 | 1.5
|
![]() |
vs | - | |
1920x1080 | 0.8
|
![]() |
vs | - | |
2560x1440 | 0.5
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | N/A | vs | ![]() | 512 MB | |
---|---|---|---|---|---|
Memory Speed | 533 MHz | vs | ![]() | 800 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR3 | vs | ![]() | GDDR3 | |
Memory Bandwidth | 8.5GB/sec | vs | ![]() | 12.8GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | 0 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | ![]() | vs | 16 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | ![]() | 1% |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 8 | ![]() | vs | ![]() | 8 |
Texture Rate | 2.2 GTexel/s | vs | ![]() | 5 GTexel/s | |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 1.1 GPixel/s | vs | ![]() | 2.5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 2 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 9 Watts | ![]() | vs | 14 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.0 | ![]() | vs | 10.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.0 | |
Open GL | 4.3 | ![]() | vs | 3.3 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | AMD APU C-70 | - | |||
---|---|---|---|---|---|
Recommended RAM | 3 GB | - | |||
Maximum Recommended Gaming Resolution | 1280x720 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 7290 is an Integrated Graphics Card, on the APU C-70, based on the second revision of the Terascale Architecture. Architecture The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant. GPU It equips a GPU codenamed Loveland which has 1 Compute Units activated and thus offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 280MHz and goes up to 400MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 533MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus Radeon HD 7310's performance may vary from system to system. Features DirectX 11.0 Support (11.0 Hardware Default) and support for HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies. Performance Radeon HD 7290 is a direct re-brand of Radeon HD 6290. Gaming benchmarks put its performance on level with the older Radeon HD 6290. System Suggestions We recommend 4GB of RAM for a system with Radeon HD 7290. | GeForce G 210M is an entry-class level GPU of the 200M Series released by NVIDIA in 2009/2010.
The biggest hindrance it has is the fact that it only supports DirectX up to 10.1 so DirectX 11 games aren't supported. It's based on the architecture 'GT218', same used on the entry GPUS of the desktop 200 Series. The performance is actually better than the desktop GeForce GT 210, thanks to the higher clock frequencies. Demanding games like Crysis are only playable at the lowest settings while very demanding games are most likely, unplayable. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |