Recommended System Requirements | ||
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Game | Radeon HD 7290 | Radeon HD 6250 |
Cyberpunk 2077 | 6357% | 6320% |
Hitman 3 | 8300% | 8252% |
Assassins Creed: Valhalla | 5806% | 5772% |
Resident Evil 8 | 6357% | 6320% |
FIFA 21 | 3157% | 3139% |
Grand Theft Auto VI | 8986% | 8934% |
Call of Duty: Black Ops Cold War | 5614% | 5582% |
The Medium | 7957% | 7911% |
Genshin Impact | 6357% | 6320% |
Far Cry 6 | 9243% | 9190% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 6250 are marginally better than the AMD Radeon HD 7290.
The Radeon HD 7290 and the Radeon HD 6250 have both the same core clock speed and the same Texture Fill Rate. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 7290 and the Radeon HD 6250 have both the same core clock speed and the same Pixel Fill Rate. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Radeon HD 7290 was released over a year more recently than the Radeon HD 6250, and so the Radeon HD 7290 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 6250.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Radeon HD 6250 has 256 MB video memory, but the Radeon HD 7290 does not have an entry, so the two GPUs cannot be reliably compared in this area.
Both the Radeon HD 7290 and the Radeon HD 6250 have 80 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the Radeon HD 7290 is 16 and by the Radeon HD 6250 is 15. Knowing that the shader performance of the Radeon HD 7290 is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
The Radeon HD 7290 requires 9 Watts to run and the Radeon HD 6250 requires 9 Watts. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.
Core Speed | 280 MHz | ![]() | vs | ![]() | 280 MHz |
---|---|---|---|---|---|
Boost Clock | 400 MHz | ![]() | vs | - | |
Architecture | Terascale 2 Loveland | Zacate | |||
OC Potential | None | vs |
![]() | Poor | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 05 Jun 2012 | ![]() | vs | 09 Nov 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 2.1
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 1.5
|
![]() |
vs | - | |
1920x1080 | 0.8
|
![]() |
vs | - | |
2560x1440 | 0.5
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | N/A | vs | ![]() | N/A | |
---|---|---|---|---|---|
Memory Speed | 533 MHz | ![]() | vs | - | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 8.5GB/sec | ![]() | vs | - | |
L2 Cache | 1024 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | ![]() | vs | ![]() | 80 |
---|---|---|---|---|---|
Actual Shader Performance | 1% | ![]() | vs | ![]() | 1% |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 8 | ![]() | vs | ![]() | 8 |
Texture Rate | 2.2 GTexel/s | ![]() | vs | ![]() | 2.2 GTexel/s |
Render Output Units | 4 | ![]() | vs | ![]() | 4 |
Pixel Rate | 1.1 GPixel/s | ![]() | vs | ![]() | 1.1 GPixel/s |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 9 Watts | ![]() | vs | ![]() | 9 Watts |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.0 | ![]() | vs | ![]() | 11 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.3 | ![]() | vs | 4.1 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | AMD APU C-70 | ![]() | vs | Intel Celeron P4505 | |
---|---|---|---|---|---|
Recommended RAM | 3 GB | vs | ![]() | 2 GB | |
Maximum Recommended Gaming Resolution | 1280x720 | ![]() | vs | 800x600 |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 7290 is an Integrated Graphics Card, on the APU C-70, based on the second revision of the Terascale Architecture. Architecture The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant. GPU It equips a GPU codenamed Loveland which has 1 Compute Units activated and thus offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 280MHz and goes up to 400MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 533MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus Radeon HD 7310's performance may vary from system to system. Features DirectX 11.0 Support (11.0 Hardware Default) and support for HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies. Performance Radeon HD 7290 is a direct re-brand of Radeon HD 6290. Gaming benchmarks put its performance on level with the older Radeon HD 6290. System Suggestions We recommend 4GB of RAM for a system with Radeon HD 7290. | Radeon HD 6250 is an integrated GPU in one of the Zacate Processors, based on the 40nm Terrascale 2 architecture. It's based on the Cedar Core (therefore related to Radeon HD 6350) and offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. Both the operating memory clock's speed and bus width will depend on the system's RAM configuration and speed. Its central clock runs at up to 280MHz. Its performance is very limited and so today's modern games can only be played using very low resolutions such as 800x680 - 1024x768 or are unplayable at all. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |