Recommended System Requirements | ||
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Game | Radeon HD 7290 | Mobility FireGL V5700 |
Cyberpunk 2077 | 6357% | 3667% |
Hitman 3 | 8300% | 4800% |
Assassins Creed: Valhalla | 5806% | 3345% |
Call of Duty: Black Ops Cold War | 5614% | 3233% |
FIFA 21 | 3157% | 1800% |
Grand Theft Auto VI | 8986% | 5200% |
Far Cry 6 | 9243% | 5350% |
Genshin Impact | 6357% | 3667% |
Battlefield 6 | 8300% | 4800% |
Resident Evil 8 | 6357% | 3667% |
In terms of overall gaming performance, the graphical capabilities of the AMD Mobility FireGL V5700 are significantly better than the AMD Radeon HD 7290.
The Radeon HD 7290 was released over three years more recently than the Mobility FireGL V5700, and so the Radeon HD 7290 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Mobility FireGL V5700 when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The Mobility FireGL V5700 has 1024 MB video memory, but the Radeon HD 7290 does not have an entry, so the two GPUs cannot be reliably compared in this area.
The Radeon HD 7290 has 80 Shader Processing Units and the Mobility FireGL V5700 has 120. However, the actual shader performance of the Radeon HD 7290 is 16 and the actual shader performance of the Mobility FireGL V5700 is 47. The Mobility FireGL V5700 having 31 better shader performance and an altogether better performance when taking into account other relevant data means that the Mobility FireGL V5700 delivers a marginally smoother and more efficient experience when processing graphical data than the Radeon HD 7290.
The Radeon HD 7290 requires 9 Watts to run but there is no entry for the Mobility FireGL V5700.
Core Speed | 280 MHz | vs | ![]() | 600 MHz | |
---|---|---|---|---|---|
Boost Clock | 400 MHz | ![]() | vs | - | |
Architecture | Terascale 2 Loveland | M86GL | |||
OC Potential | None |
![]() |
vs | - | |
Driver Support | Poor |
![]() | vs | - | |
Release Date | 05 Jun 2012 | ![]() | vs | 07 Jan 2008 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 2.1
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 1.5
|
![]() |
vs | - | |
1920x1080 | 0.8
|
![]() |
vs | - | |
2560x1440 | 0.5
|
![]() |
vs | - | |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | N/A | vs | ![]() | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 533 MHz | vs | ![]() | 700 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR3 | vs | ![]() | GDDR3 | |
Memory Bandwidth | 8.5GB/sec | vs | ![]() | 22.4GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | - | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 80 | vs | ![]() | 120 | |
---|---|---|---|---|---|
Actual Shader Performance | 1% | vs | ![]() | 2% | |
Technology | 40nm | ![]() | vs | - | |
Texture Mapping Units | 8 | ![]() | vs | - | |
Texture Rate | 2.2 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 1.1 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | - | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 9 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.0 | ![]() | vs | 10 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | 4.1 | |
Open GL | 4.3 | ![]() | vs | 2.1 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | AMD APU C-70 | - | |||
---|---|---|---|---|---|
Recommended RAM | 3 GB | - | |||
Maximum Recommended Gaming Resolution | 1280x720 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Overview Radeon HD 7290 is an Integrated Graphics Card, on the APU C-70, based on the second revision of the Terascale Architecture. Architecture The Second variant of the Terascale 2 Architecture is still manufactured with a 40nm technology and despite allowing more Stream Cores, their design remains more or less the same compared to the first variant. GPU It equips a GPU codenamed Loveland which has 1 Compute Units activated and thus offers 80 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit Initially Runs at 280MHz and goes up to 400MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from laptop to laptop. Typically, the GPU reserves 1GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on the at which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 533MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus Radeon HD 7310's performance may vary from system to system. Features DirectX 11.0 Support (11.0 Hardware Default) and support for HD3D, Eyefinity, App Acceleration, PowerPlay and other technologies. Performance Radeon HD 7290 is a direct re-brand of Radeon HD 6290. Gaming benchmarks put its performance on level with the older Radeon HD 6290. System Suggestions We recommend 4GB of RAM for a system with Radeon HD 7290. | Mobility FireGL V5700 is basically a tweaked Radeon HD Mobility 3650 with increased clock frequencies and special driver support for professional applications. The performance is undoubtedly better than the Radeon HD Mobility 3650 but since it has no support for games, bugs and other things might occur if using it gaming. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |