Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 630 v4 Intel HD Graphics 4400 Desktop
Cyberpunk 2077 1300% 1682%
Call of Duty Warzone 919% 1197%
Minecraft: Dungeons 976% 1270%
Valorant 0% 27%
Grand Theft Auto VI 1457% 1882%
Assassins Creed: Valhalla 1300% 1682%
Doom Eternal 938% 1221%
Maneater 776% 1015%
Mount and Blade 2: Bannerlord 881% 1148%
Microsoft Flight Simulator 852% 1112%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 630 v4 are noticeably better than the Intel HD Graphics 4400 Desktop.

The Graphics 4400 has no core clock speed set, so any comparison between Texture and Pixel Fill Rates is not currently possible.

The Graphics 4400 was released over a year more recently than the GT 630, and so the Graphics 4400 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 630.

The GT 630 has 2048 MB video memory, but the Graphics 4400 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The GeForce GT 630 v4 has 192 Shader Processing Units and the HD Graphics 4400 Desktop has 80. However, the actual shader performance of the GT 630 is 168 and the actual shader performance of the Graphics 4400 is 0. The GT 630 having 168 better shader performance and an altogether better performance when taking into account other relevant data means that the GT 630 delivers a slightly smoother and more efficient experience when processing graphical data than the Graphics 4400.

The Graphics 4400 transistor size technology is 6 nm (nanometers) smaller than the GT 630. This means that the Graphics 4400 is expected to run very slightly cooler and achieve higher clock frequencies than the GT 630.

The GeForce GT 630 v4 requires 50 Watts to run but there is no entry for the HD Graphics 4400 Desktop. We would recommend a PSU with at least 400 Watts for the GT 630.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed875 MHzvs-
Boost Clock-vs-
ArchitectureKepler GK107-301-A2Haswell: GT1
OC Potential Fair vs -
Driver Support Good vs -
Release Date24 Apr 2012vs05 Jun 2013
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
5.7
green tick vs
5.1
1600x900
4.2
green tick vs
3.5
1920x1080
2.8
green tick vs
2.4
2560x1440
2
green tick vs
1.8
3840x2160
1.4
green tick vs
1.3

GPU Memory

Memory2048 MBvsN/A
Memory Speed905 MHzvs800 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsDDR3
Memory Bandwidth29GB/secvs25.6GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units192vs80
Actual Shader Performance8%vs-
Technology28nmvs22nm
Texture Mapping Units16vs4
Texture Rate14 GTexel/svs-
Render Output Units16vs22
Pixel Rate14 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections1vs0
DVI Connections1vs0
HDMI Connections1vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power50 Watts-
Recommended PSU400 Watts & 29 Amps-

GPU Features

DirectX12.0vs11.1
Shader Model5.0vs5.0
Open GL4.5vs4.0
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsno
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-3220 3.3GHz-
Recommended RAM8 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 630 v4 is a Middle-Class Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107-301-A2 which has 1 Stream Multiprocessor activated and thus offers 192 Shader Processing Units, 16 TMUs and 16 ROPs. The Central Unit is clocked at 875MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 891MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 50W, it requires at least a 400W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Gaming benchmarks put its performance somewhat above the older GeForce GT 530.

System Suggestions
We recommend a Modest Processor (Intel Core i3) and 8GB of RAM for a system with GeForce GT 630 v4.
Intel HD Graphics 4400 Desktop is a variant of Intel HD Graphics 4600 Desktop, for ULV processors.
It features 20 Execution Units (80 Shader Processing Units) and its central-unit speed will range between XXXMHz and 1150MHz (Turbo Boost) and that the fastest memory supported is DDR3-1600 meaning its memory-clock will operate at 800MHz, at the most.
Compared to Intel HD Graphics 4600 Desktop, its performance is only slightly lower but its TDP is significantly lower.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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