Select any two GPUs for comparison
VS

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 640 FirePro V8750
Hitman 3 880% 731%
Cyberpunk 2077 653% 539%
Assassins Creed: Valhalla 589% 484%
Resident Evil 8 653% 539%
FIFA 21 280% 222%
Grand Theft Auto VI 960% 799%
Call of Duty: Black Ops Cold War 567% 465%
Genshin Impact 653% 539%
Far Cry 6 990% 824%
The Medium 840% 697%

In terms of overall gaming performance, the graphical capabilities of the AMD FirePro V8750 are noticeably better than the Nvidia GeForce GT 640.

The GeForce GT 640 was released over a year more recently than the FirePro V8750, and so the GeForce GT 640 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the FirePro V8750.

The GeForce GT 640 and the FirePro V8750 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The FirePro V8750 has 86.7 GB/sec greater memory bandwidth than the GeForce GT 640, which means that the memory performance of the FirePro V8750 is much better than the GeForce GT 640.

The GeForce GT 640 has 384 Shader Processing Units and the FirePro V8750 has 800. However, the actual shader performance of the GeForce GT 640 is 346 and the actual shader performance of the FirePro V8750 is 390. The FirePro V8750 having 44 better shader performance and an altogether better performance when taking into account other relevant data means that the FirePro V8750 delivers a significantly smoother and more efficient experience when processing graphical data than the GeForce GT 640.

The GeForce GT 640 requires 65 Watts to run and the FirePro V8750 requires 154 Watts. We would recommend a PSU with at least 350 Watts for the GeForce GT 640 and a PSU with at least 450 Watts for the FirePro V8750. The FirePro V8750 requires 89 Watts more than the GeForce GT 640 to run. The difference is significant enough that the FirePro V8750 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 640.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed902 MHzvs750 MHz
Boost Clock-vs-
ArchitectureKepler GK107-300-A2RV770 XT
OC Potential Fair vs -
Driver Support Good vs -
Release Date05 Jun 2012vs28 Jul 2009
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6.6
green tick vs -
1600x900
5.1
green tick vs -
1920x1080
3.5
green tick vs -
2560x1440
2.5
green tick vs -
3840x2160
1.7
green tick vs -

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed891 MHzvs900 MHz
Memory Bus128 Bitvs256 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth28.5GB/secvs115.2GB/sec
L2 Cache 256 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units384vs800
Actual Shader Performance17%vs19%
Technology28nmvs-
Texture Mapping Units32vs-
Texture Rate28.9 GTexel/svs-
Render Output Units16vs-
Pixel Rate14.4 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections1vs2
DVI Connections1vs2
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power65 Wattsvs154 Watts
Recommended PSU350 Watts & 26 Ampsvs450 Watts

GPU Features

DirectX12.0vs10.1
Shader Model5.0vs4.1
Open GL4.5vs3.3
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-3220 3.3GHz-
Recommended RAM8 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GT 640 is a Middle-Class Graphics Card based on the first revision of the Kepler Architecture.

Architecture
The Kepler Architecture was NVIDIA's big step to power efficiency. Each Stream Multiprocessor (SMX) now hosts 192 Shader Processing Units - against the 48 of older Fermi Architecture, and has been redesigned being now clocked at the same speed of the Central Unit. This means they are more energy efficient and will consequently lead to cooler operating temperatures. However, it also means they are weaker. It can be said that one Fermi SMX is as fast as 2 Kepler SMXs.
Additionally, and not available in all GPUs, Kepler also introduced the Boost Clock Feature. The Boost Clock is an even higher Clock Speed activated when in gaming mode and becomes the effective speed of the GPU.

GPU
It equips a GPU Codenamed GK107-300-A2 which has 2 Stream Multiprocessor activated and thus offers 384 Shader Processing Units, 32 TMUs and 16 ROPs. The Central Unit is clocked at 902MHz.

Memory
The GPU accesses a 2GB frame buffer of DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 891MHz.

Features
DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, CUDA, OpenCL, DirectCompute, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 65W, it requires at least a 350W PSU and it relies entirely on the PCI Slot for power, meaning no extra connectors are required.

Performance
Gaming benchmarks put its performance on average with Radeon HD 6670.

System Suggestions
We recommend a Modest Processor (Intel Core i3) and 8GB of RAM for a system with GeForce GT 640.
The FireGL line is designed for multimedia content creation programs, such as 3DS Max, mechanical engineering design software such as Solidworks, and civil engineering architectural software such as Chief Architect, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision, with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts
The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations.
Recommended CPU
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Possible GPU Upgrades
-
GPU Variants
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