Recommended System Requirements | ||
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Game | FirePro M5100 | GeForce GT 445M v2 |
Cyberpunk 2077 | 352% | 707% |
Hitman 3 | 488% | 950% |
Assassins Creed: Valhalla | 313% | 638% |
Resident Evil 8 | 352% | 707% |
FIFA 21 | 128% | 307% |
Grand Theft Auto VI | 536% | 1036% |
Call of Duty: Black Ops Cold War | 300% | 614% |
Genshin Impact | 352% | 707% |
The Medium | 464% | 907% |
Far Cry 6 | 554% | 1068% |
In terms of overall gaming performance, the graphical capabilities of the AMD FirePro M5100 are significantly better than the Nvidia GeForce GT 445M v2.
The FirePro M5100 has a 155 MHz higher core clock speed and 16 more Texture Mapping Units than the GT 445M. This results in the FirePro M5100 providing 15.3 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The FirePro M5100 has a 155 MHz higher core clock speed than the GT 445M and the same number of Render Output Units. This results in the FirePro M5100 providing 2.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The FirePro M5100 was released over three years more recently than the GT 445M, and so the FirePro M5100 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GT 445M when running the latest games.
The FirePro M5100 has 1024 MB more video memory than the GT 445M, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the FirePro M5100 also has superior memory performance overall.
The FirePro M5100 has 32 GB/sec greater memory bandwidth than the GT 445M, which means that the memory performance of the FirePro M5100 is noticeably better than the GT 445M.
The FirePro M5100 has 640 Shader Processing Units and the GeForce GT 445M v2 has 144. However, the actual shader performance of the FirePro M5100 is 496 and the actual shader performance of the GT 445M is 164. The FirePro M5100 having 332 better shader performance and an altogether better performance when taking into account other relevant data means that the FirePro M5100 delivers a significantly smoother and more efficient experience when processing graphical data than the GT 445M.
The FirePro M5100 transistor size technology is 12 nm (nanometers) smaller than the GT 445M. This means that the FirePro M5100 is expected to run slightly cooler and achieve higher clock frequencies than the GT 445M.
The FirePro M5100 requires 50 Watts to run and the GeForce GT 445M v2 requires 35 Watts. The FirePro M5100 requires 15 Watts more than the GT 445M to run. The difference is not significant enough for the FirePro M5100 to have a noticeably larger impact on your yearly electricity bills than the GT 445M.
Core Speed | 725 MHz | ![]() | vs | 570 MHz | |
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Boost Clock | 775 MHz | ![]() | vs | - | |
Architecture | GCN 1.1 Venus XT | Fermi GF106-N11E-GE-A1 | |||
OC Potential | Poor | vs |
![]() | Fair | |
Driver Support | - | vs | Poor | ||
Release Date | 16 Oct 2013 | ![]() | vs | 03 Sep 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | vs | ![]() |
6
|
|
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1600x900 | 6.4
|
![]() |
vs | 4.5
|
|
1920x1080 | 5
|
![]() |
vs | 3.4
|
|
2560x1440 | 3.1
|
![]() |
vs | 2.3
|
|
3840x2160 | 2.2
|
![]() |
vs | - |
Memory | 2048 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 1125 MHz | ![]() | vs | 625 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 72GB/sec | ![]() | vs | 40GB/sec | |
L2 Cache | 256 KB | vs | ![]() |
384 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | ![]() | vs | 144 | |
---|---|---|---|---|---|
Actual Shader Performance | 24% | ![]() | vs | 8% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 40 | ![]() | vs | 24 | |
Texture Rate | 29 GTexel/s | ![]() | vs | 13.7 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 11.6 GPixel/s | ![]() | vs | 9.1 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 50 Watts | vs | ![]() | 35 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.2 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4300M 2.6GHz | vs | ![]() | Intel Core i5-540M 2.53GHz | |
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Recommended RAM | 8 GB | vs | ![]() | 4 GB | |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview FirePro M5100 is a Professional Mobile Graphics Card based on the Second Revision of the GCN Architecture. Architecture The GCN 1.1 Release adds support for AMD's TrueAudio Technology which does calculations of audio effects "better" than the CPU and further improves the Powertune Technology. GPU It equips a GPU codenamed Venus XT which has 10 Compute Units activated and thus offers 640 Shader Processing Units, 40 TMUs and 16 ROPs. The Central Unit Initially Operates at 725MHz and goes up to 775MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The memory clock operates at 1125MHz. Features DirectX 11.1 Support (11.0 Hardware Default) and support for Crossfire, PowerTune Technology, Eyefinity, App Acceleration, HD3D, ZeroCore Power and other technologies. Power Consumption With a rated board TDP of 50W, it is suited for 17" or larger laptops. Performance Gaming benchmarks put its performance on average with its gaming counterpart: Radeon HD 8870M. System Suggestions We recommend a Decent Processor (Intel Core i5 Mobile) and 8GB of RAM for a system with FirePro M5100. | Overview GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz. Memory The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 35W, it is suited for 15" or larger laptops. Performance Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4. System Suggestions We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |