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Gaming Performance Comparison

Recommended System Requirements
Game Radeon R5 330 (OEM) GeForce GTX 460 SLI
Cyberpunk 2077 707% 113%
Hitman 3 950% 177%
Assassins Creed: Valhalla 638% 95%
Call of Duty: Black Ops Cold War 614% 89%
FIFA 21 307% 8%
Grand Theft Auto VI 1036% 200%
Far Cry 6 1068% 208%
Genshin Impact 707% 113%
World of Warcraft: Shadowlands 1057% 206%
Battlefield 6 950% 177%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 460 SLI are massively better than the AMD Radeon R5 330 (OEM).

The R5 330 has a 155 MHz higher core clock speed than the GTX 460, but the GTX 460 has 92 more Texture Mapping Units than the R5 330. As a result, the GTX 460 exhibits a 59 GTexel/s better Texture Fill Rate than the R5 330. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The R5 330 has a 155 MHz higher core clock speed than the GTX 460, but the GTX 460 has 56 more Render Output Units than the R5 330. As a result, the GTX 460 exhibits a 36.6 GPixel/s better Pixel Fill Rate than the R5 330. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The R5 330 was released over three years more recently than the GTX 460, and so the R5 330 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GTX 460 when running the latest games.

The Radeon R5 330 (OEM) and the GeForce GTX 460 SLI have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The GTX 460 has 201.6 GB/sec greater memory bandwidth than the R5 330, which means that the memory performance of the GTX 460 is massively better than the R5 330.

The Radeon R5 330 (OEM) has 320 Shader Processing Units and the GeForce GTX 460 SLI has 672. However, the actual shader performance of the R5 330 is 233 and the actual shader performance of the GTX 460 is 907. The GTX 460 having 674 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 460 delivers a massively smoother and more efficient experience when processing graphical data than the R5 330.

The R5 330 transistor size technology is 12 nm (nanometers) smaller than the GTX 460. This means that the R5 330 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 460.

The Radeon R5 330 (OEM) requires 50 Watts to run and the GeForce GTX 460 SLI requires 380 Watts. We would recommend a PSU with at least 450 Watts for the R5 330 and a PSU with at least 600 Watts for the GTX 460. The GTX 460 requires 330 Watts more than the R5 330 to run. The difference is significant enough that the GTX 460 may have an adverse affect on your yearly electricity bills in comparison to the R5 330.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed830 MHzvs675 MHz
Boost Clock855 MHzvs-
ArchitectureGCN 1.1 Oland PROFermi GF104-300-KB-A1 (x2)
OC Potential Fair vs None
Driver Support Great vs Poor
Release Date05 May 2015vs01 Jul 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
6
vs green tick
10
1600x900
4.4
vs green tick
9.1
1920x1080
3.4
vs green tick
7.3
2560x1440
2.4
vs green tick
4.3
3840x2160
1.6
green tick vs -

GPU Memory

Memory2048 MBvs2048 MB
Memory Speed900 MHzvs900 MHz
Memory Bus128 Bitvs512 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth28.8GB/secvs230.4GB/sec
L2 Cache 512 KB vs green tick 1024 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units320vs672
Actual Shader Performance11%vs44%
Technology28nmvs40nm
Texture Mapping Units20vs112
Texture Rate16.6 GTexel/svs75.6 GTexel/s
Render Output Units8vs64
Pixel Rate6.6 GPixel/svs43.2 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections1vs0
DVI Connections1vs4
HDMI Connections1vs2
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power50 Wattsvs380 Watts
Recommended PSU450 Watts & 33 Ampsvs600 Watts & 26 Amps

GPU Features

DirectX12.0vs12.0
Shader Model5.0vs5.0
Open GL4.4vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-4150 3.5GHz-
Recommended RAM4 GBvs8 GB
Maximum Recommended Gaming Resolution1366x768vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Radeon R5 330 (OEM) is an OEM only, Middle-Class Graphics Card based on the second revision of the Graphics Core Next Architecture.

Architecture
The GCN 1.1 revision of the Graphics Core Next Architecture adds new important technologies and is largely oriented for energy efficiency. New technologies such as PowerTune and TrueAudio are the biggest additions as well as DirectX 11.2 support.

GPU
It equips a GPU codenamed Oland PRO previously used on Radeon R5 240. It offers 320 Shader Processing Units, 20 TMUs and 8 ROPs. The central unit runs at 830MHz and goes up to 855MHz, in Turbo Mode.

Memory
The GPU accesses a 2GB frame buffer of fast DDR3, through a 128-bit memory interface. The size of the frame buffer is exaggerated and in no way benefits the GPU. The Memory Clock Operates at 900MHz.

Features
DirectX 12.0 Support (11.0 Hardware Default) and support for Crossfire, Mantle, PowerTune, Eyefinity, ZeroCore, HD3D, App Acceleration and other technologies.

Power Consumption
With a rated board TDP of 50W, it requires at least a 450W PSU and relies entirely on the PCI slot for power.

Performance
Radeon R5 340 (OEM) is essentially a fast Radeon R7 240. Therefore, its performance stands somewhere between Radeon R7 240 and the faster Radeon R7 240 V2.

System Suggestions
We recommend a Modest Dual Core Processor (Intel Core i3 Quad Core/AMD FX Quad Core) and 4GB of RAM for a system with Radeon R5 330 (OEM).
GeForce GTX 460 SLI is a solution of two GeForce GTX 460 put together using NVIDIA'S SLI technology.
SLI relies a lot on proper driver support and may cause micro stuttering in FPS below 30. This means this combination might even perform worse than a single GTX 460.
The optimal performance it delivers is slightly better than a single GeForce GTX 480.
Therefore, this combination is sufficient for gaming at 1080p and most demanding games can be played at the highest settings.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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