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Gaming Performance Comparison

Recommended System Requirements
Game Radeon R7 360X Radeon R7 260X Sapphire 2GB OC Edition
Resident Evil 8 268% 276%
Grand Theft Auto VI 298% 306%
Battlefield 6 268% 276%
Mass Effect: Legendary Edition 268% 276%
Far Cry 6 309% 318%
Metro Exodus Enhanced Edition 361% 371%
Star Citizen 148% 153%
Days Gone 168% 173%
Scavengers 183% 189%
Total War: Rome Remastered 85% 89%

In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R7 360X are marginally better than the AMD Radeon R7 260X Sapphire 2GB OC Edition.

The R7 260X has a 50 MHz higher core clock speed and the same number of Texture Mapping Units as the Radeon R7 360X. This results in the R7 260X providing 2.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The R7 260X has a 50 MHz higher core clock speed than the Radeon R7 360X and the same number of Render Output Units. This results in the R7 260X providing 0.8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Radeon R7 360X was released over a year more recently than the R7 260X, and so the Radeon R7 360X is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the R7 260X.

The Radeon R7 360X and the Radeon R7 260X Sapphire 2GB OC Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The R7 260X has 1.6 GB/sec greater memory bandwidth than the Radeon R7 360X, which means that the memory performance of the R7 260X is marginally better than the Radeon R7 360X.

Both the Radeon R7 360X and the Radeon R7 260X Sapphire 2GB OC Edition have 896 Shader Processing Units. The two GPUs are based on different architectures, but deliver an equivalent shader performance. To compare, we must continue to look at the memory bandwidth, Texture and Pixel Rates. In this case, the R7 260X has 2.8 GTexel/s better Texture Fill Rate, 0.8 GPixel/s better Pixel Fill Rate, and 1.6 GB/sec greater memory bandwidth, so should have a marginally faster performance than the Radeon R7 360X.

The Radeon R7 360X requires 120 Watts to run and the Radeon R7 260X Sapphire 2GB OC Edition requires 120 Watts. We would recommend a PSU with at least 500 Watts for the Radeon R7 360X and a PSU with at least 500 Watts for the R7 260X. The two GPUs require the same amount of wattage to run. As such, there is no need to worry about which will more significantly affect your yearly electricity bills.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed1100 MHzvs1150 MHz
Boost Clock1150 MHzvs-
ArchitectureGCN 1.1 Tobago XTGCN 1.1 Bonaire XTX
OC Potential None vs Poor
Driver Support Great vs Great
Release Date30 Oct 2015vs08 Oct 2013
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs green tick
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GPU Memory

Memory2048 MBvs2048 MB
Memory Speed1625 MHzvs1650 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth104GB/secvs105.6GB/sec
L2 Cache 512 KB green tick vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units896vs896
Actual Shader Performance42%vs42%
Texture Mapping Units56vs56
Texture Rate61.6 GTexel/svs64.4 GTexel/s
Render Output Units16vs16
Pixel Rate17.6 GPixel/svs18.4 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2160
VGA Connections0vs0
DVI Connections1vs2
HDMI Connections1vs1
DisplayPort Connections0vs1

GPU Power Requirements

Max Power120 Wattsvs120 Watts
Recommended PSU500 Watts & 33 Ampsvs500 Watts & 33 Amps

GPU Features

Shader Model5.0vs5.0
Open GL4.4vs4.4
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended ProcessorIntel Core i3-4370 3.8GHzvsIntel Core i3-4130 3.4GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1600x900vs1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Radeon R7 360X is a Fast-Middle-Class Graphics Card based on the Second Revision of the Graphics Core Next (GCN) Architecture.

The GCN 1.2 revision of the Graphics Core Next Architecture improves memory bandwidth performance which allows AMD to produce Graphics Cards with smaller data transfer rates without causing too much impact on the overall performance. This is done by using lossless delta color compression.
GCN 1.2 also adds improved Tesselation and video encoding/decoding performance as well as DirectX 12.0 Support.

It equips a GPU Codenamed Tobago XT which has 16 Compute Units activated and thus offers 896 Shader Processing Units, 56 TMUs and 16 ROPs. The Central Unit is initially clocked at 1100MHz and goes up to 1150MHz, in Turbo Mode.

The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1625MHz.

Power Consumption
With a rated board TDP of 120W, it requires at least a 500W PSU with one available 6-pin connector.

Product Not Released. Performance Not Known Yet.

System Suggestions
Radeon R7 360X 2GB is best suited for resolutions up to and including 1600x900. We recommend a Decent Processor (Intel Core i3 Dual Core/AMD FX Quad Core) and 8GB of RAM for Optimal Performance.
Radeon R7 260X Sapphire OC 2GB Edition is a Special Edition of AMD's Fast-Middle-Class Radeon R7 260X, created by Sapphire.

Overclock: Central Unit
The Central Unit has been increased from 1100MHz to 1150MHz.

Overclock: Memory Clock
The Operating Memory Clock has been increased from 1625MHz to 1650MHz.

Frame Buffer

Cooling Solution

Benchmarks Indicate a 3% Performance Boost over the Reference Radeon R7 260X.
Recommended CPU
Possible GPU Upgrades
GPU Variants