Recommended System Requirements | ||
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Game | GeForce GTX 560 (OEM) | GeForce GTX 650 Ti Gainward 1GB Edition |
Cyberpunk 2077 | 265% | 265% |
Hitman 3 | 374% | 374% |
Assassins Creed: Valhalla | 233% | 233% |
Call of Duty: Black Ops Cold War | 223% | 223% |
FIFA 21 | 84% | 84% |
Grand Theft Auto VI | 413% | 413% |
Far Cry 6 | 427% | 427% |
Genshin Impact | 265% | 265% |
World of Warcraft: Shadowlands | 423% | 423% |
Battlefield 6 | 374% | 374% |
In terms of overall gaming performance, the graphical capabilities of the GTX 560 and the GTX 650 Ti are equal.
The GTX 650 Ti has a 376 MHz higher core clock speed and 20 more Texture Mapping Units than the GTX 560. This results in the GTX 650 Ti providing 35.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 376 MHz higher core clock speed than the GTX 560, but the GTX 560 has 24 more Render Output Units than the GTX 650 Ti. As a result, the GTX 560 exhibits a 7.3 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released less than a year after the GTX 560, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GTX 560 has 256 MB more video memory than the GTX 650 Ti, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 560 also has superior memory performance overall.
The GTX 560 has 41.9 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the GTX 560 is noticeably better than the GTX 650 Ti.
The GeForce GTX 560 (OEM) has 384 Shader Processing Units and the GeForce GTX 650 Ti Gainward 1GB Edition has 768. However, the actual shader performance of the GTX 560 is 424 and the actual shader performance of the GTX 650 Ti is 713. The GTX 650 Ti having 289 better shader performance is not particularly notable, as altogether the GTX 560 performs better when taking into account other relevant data.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the GTX 560. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560. While they exhibit similar graphical performance, the GTX 650 Ti should consume less power than the GTX 560.
The GeForce GTX 560 (OEM) requires 150 Watts to run but there is no entry for the GeForce GTX 650 Ti Gainward 1GB Edition. We would recommend a PSU with at least 450 Watts for the GTX 560.
Core Speed | 552 MHz | vs | ![]() | 928 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Fermi GF110 | Kepler GK106-220-A1 | |||
OC Potential | Good |
![]() |
vs |
![]() | Good |
Driver Support | Poor | vs | ![]() |
Good | |
Release Date | 29 Nov 2011 | vs | ![]() | 10 Jan 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 9.2
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 7.1
|
![]() |
vs | 7
|
|
1920x1080 | 5.5
|
![]() |
vs | ![]() |
5.5
|
2560x1440 | 3.4
|
vs | ![]() |
3.7
|
|
3840x2160 | - | vs | ![]() |
2.4
|
Memory | 1280 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 802 MHz | vs | ![]() | 1350 MHz | |
Memory Bus | 320 Bit | ![]() | vs | 128 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 128.3GB/sec | ![]() | vs | 86.4GB/sec | |
L2 Cache | 768 KB | ![]() |
vs | 256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | vs | ![]() | 768 | |
---|---|---|---|---|---|
Actual Shader Performance | 20% | vs | ![]() | 34% | |
Technology | 40nm | vs | ![]() | 28nm | |
Texture Mapping Units | 44 | vs | ![]() | 64 | |
Texture Rate | 24.3 GTexel/s | vs | ![]() | 59.4 GTexel/s | |
Render Output Units | 40 | ![]() | vs | 16 | |
Pixel Rate | 22.1 GPixel/s | ![]() | vs | 14.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | vs | ![]() | 4096x2160 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 2 | ![]() | vs | 1 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | - | |
Comparison |
Max Power | 150 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 450 Watts & 30 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-2300 2.8GHz | ![]() | vs | Intel Core i5-3450 3.1GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 560 (OEM) is, an OEM Only, Performance Graphics Card based on the Fermi Architecture. Architecture The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF110 which has 11 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 44 TMUs and 40 ROPs. The Central Unit is clocked at 552MHz. Memory The GPU accesses a 1.2GB frame buffer of fast GDDR5, through a 320-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 802Hz. Power Consumption With a rated board TDP of 150W, it requires at least a 450W PSU with one available 6-pin connector. Performance Compared to the regular GeForce GTX 560, GeForce GTX 560 (OEM) Features 4 more SM and a 64-bit larger memory interface. However, because it is heavily underclocked, it ends up performing worse. System Suggestions GeForce GTX 560 (OEM) is best suited for resolutions up to and including 1600x900. We recommend a Decent Processor and 8GB of RAM for Optimal Performance. | GeForce GTX 650 Ti Gainward 1GB Edition is a special edition of the fast-middle-class. This edition has no new features and so it performs exactly like the reference GeForce GTX 650 Ti. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |