Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game GeForce GTX 560 (OEM) GeForce GTX 650 Ti Gainward 1GB Edition
Cyberpunk 2077 265% 265%
Hitman 3 374% 374%
Assassins Creed: Valhalla 233% 233%
Call of Duty: Black Ops Cold War 223% 223%
FIFA 21 84% 84%
Grand Theft Auto VI 413% 413%
Far Cry 6 427% 427%
Genshin Impact 265% 265%
World of Warcraft: Shadowlands 423% 423%
Battlefield 6 374% 374%

In terms of overall gaming performance, the graphical capabilities of the GTX 560 and the GTX 650 Ti are equal.

The GTX 650 Ti has a 376 MHz higher core clock speed and 20 more Texture Mapping Units than the GTX 560. This results in the GTX 650 Ti providing 35.1 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GTX 650 Ti has a 376 MHz higher core clock speed than the GTX 560, but the GTX 560 has 24 more Render Output Units than the GTX 650 Ti. As a result, the GTX 560 exhibits a 7.3 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GTX 650 Ti was released less than a year after the GTX 560, and so they are likely to have similar driver support for optimizing performance when running the latest games.

The GTX 560 has 256 MB more video memory than the GTX 650 Ti, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 560 also has superior memory performance overall.

The GTX 560 has 41.9 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the GTX 560 is noticeably better than the GTX 650 Ti.

The GeForce GTX 560 (OEM) has 384 Shader Processing Units and the GeForce GTX 650 Ti Gainward 1GB Edition has 768. However, the actual shader performance of the GTX 560 is 424 and the actual shader performance of the GTX 650 Ti is 713. The GTX 650 Ti having 289 better shader performance is not particularly notable, as altogether the GTX 560 performs better when taking into account other relevant data.

The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the GTX 560. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560. While they exhibit similar graphical performance, the GTX 650 Ti should consume less power than the GTX 560.

The GeForce GTX 560 (OEM) requires 150 Watts to run but there is no entry for the GeForce GTX 650 Ti Gainward 1GB Edition. We would recommend a PSU with at least 450 Watts for the GTX 560.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed552 MHzvs928 MHz
Boost Clock-vs-
ArchitectureFermi GF110Kepler GK106-220-A1
OC Potential Good vs Good
Driver Support Poor vs Good
Release Date29 Nov 2011vs10 Jan 2012
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs
green tick vs green tick
vs green tick
3840x2160 - vs green tick

GPU Memory

Memory1280 MBvs1024 MB
Memory Speed802 MHzvs1350 MHz
Memory Bus320 Bitvs128 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth128.3GB/secvs86.4GB/sec
L2 Cache 768 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units384vs768
Actual Shader Performance20%vs34%
Texture Mapping Units44vs64
Texture Rate24.3 GTexel/svs59.4 GTexel/s
Render Output Units40vs16
Pixel Rate22.1 GPixel/svs14.8 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2160
VGA Connections0vs1
DVI Connections2vs1
HDMI Connections1vs1
DisplayPort Connections1vs-

GPU Power Requirements

Max Power150 Watts-
Recommended PSU450 Watts & 30 Amps-

GPU Features

Shader Model5.0vs5.0
Open GL4.5vs4.5
Open CL-vs-
Notebook GPUnono

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-2300 2.8GHzvsIntel Core i5-3450 3.1GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1600x900vs1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
GeForce GTX 560 (OEM) is, an OEM Only, Performance Graphics Card based on the Fermi Architecture.

The Fermi Architecture was first manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF110 which has 11 Stream Multiprocessors activated and thus offers 384 Shader Processing Units, 44 TMUs and 40 ROPs. The Central Unit is clocked at 552MHz.

The GPU accesses a 1.2GB frame buffer of fast GDDR5, through a 320-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 802Hz.

Power Consumption
With a rated board TDP of 150W, it requires at least a 450W PSU with one available 6-pin connector.

Compared to the regular GeForce GTX 560, GeForce GTX 560 (OEM) Features 4 more SM and a 64-bit larger memory interface.
However, because it is heavily underclocked, it ends up performing worse.

System Suggestions
GeForce GTX 560 (OEM) is best suited for resolutions up to and including 1600x900. We recommend a Decent Processor and 8GB of RAM for Optimal Performance.
GeForce GTX 650 Ti Gainward 1GB Edition is a special edition of the fast-middle-class.
This edition has no new features and so it performs exactly like the reference GeForce GTX 650 Ti.
Recommended CPU
Possible GPU Upgrades
GPU Variants