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Gaming Performance Comparison

Recommended System Requirements
Game Radeon HD 8610G + HD 8670M Dual GeForce GT 445M v2
Cyberpunk 2077 707% 707%
Assassins Creed: Valhalla 638% 638%
Call of Duty: Black Ops Cold War 614% 614%
Hitman 3 950% 950%
Grand Theft Auto VI 1036% 1036%
FIFA 21 307% 307%
Far Cry 6 1068% 1068%
Genshin Impact 707% 707%
World of Warcraft: Shadowlands 1057% 1057%
Watch Dogs Legion 679% 679%

In terms of overall gaming performance, the graphical capabilities of the HD 8610G and the GT 445M are equal.

The GT 445M has a 37 MHz higher core clock speed than the HD 8610G, but the HD 8610G has 24 more Texture Mapping Units than the GT 445M. As a result, the HD 8610G exhibits a 11.9 GTexel/s better Texture Fill Rate than the GT 445M. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GT 445M has a 37 MHz higher core clock speed than the HD 8610G and the same number of Render Output Units. This results in the GT 445M providing 0.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The HD 8610G was released over a year more recently than the GT 445M, and so the HD 8610G is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GT 445M.

The HD 8610G has 1024 MB more video memory than the GT 445M, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.

The GT 445M has 18.7 GB/sec greater memory bandwidth than the HD 8610G, which means that the memory performance of the GT 445M is slightly better than the HD 8610G.

The Radeon HD 8610G + HD 8670M Dual has 768 Shader Processing Units and the GeForce GT 445M v2 has 144. However, the actual shader performance of the HD 8610G is 240 and the actual shader performance of the GT 445M is 164. The HD 8610G having 76 better shader performance is not particularly notable, as altogether the GT 445M performs better when taking into account other relevant data.

The HD 8610G transistor size technology is 8 nm (nanometers) smaller than the GT 445M. This means that the HD 8610G is expected to run very slightly cooler and achieve higher clock frequencies than the GT 445M. While they exhibit similar graphical performance, the HD 8610G should consume less power than the GT 445M.

The GeForce GT 445M v2 requires 35 Watts to run but there is no entry for the HD 8610G.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed533 MHzvs570 MHz
Boost Clock626 MHzvs-
ArchitectureTerascale 3 Devastator (x2)Fermi GF106-N11E-GE-A1
OC Potential None vs Fair
Driver Support Poor vs Poor
Release Date23 May 2013vs03 Sep 2010
GPU LinkGD LinkGD Link

Resolution Performance

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green tick vs green tick
3840x2160 - green tick vs green tick -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed667 MHzvs625 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth21.3GB/secvs40GB/sec
L2 Cache 4352 KB green tick vs 384 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units768vs144
Actual Shader Performance12%vs8%
Texture Mapping Units48vs24
Texture Rate25.6 GTexel/svs13.7 GTexel/s
Render Output Units16vs16
Pixel Rate8.5 GPixel/svs9.1 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)4096x2160vs2560x1600
VGA Connections0vs0
DVI Connections0vs1
HDMI Connections0vs1
DisplayPort Connections0vs-

GPU Power Requirements

Max Power-35 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs5.0
Open GL4.3vs4.5
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorAMD APU A10-5745M Quad-CorevsIntel Core i5-540M 2.53GHz
Recommended RAM4 GBvs4 GB
Maximum Recommended Gaming Resolution1366x768vs1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewCombination of Radeon HD 8610G with Radeon HD 8670M, using AMD's Asymmetric Crossfire Technology. Overview
GeForce GT 445M v2 is a Fast-Middle-Class Mobile Graphics Card based on the first revision of the Fermi Architecture.

The Fermi Architecture is manufactured with a 40nm technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature.
Fermi is also the first GPU architecture with fully cached memory access which increases memory performance.

It equips a GPU Codenamed GF106-N11E-GE-A1 which has 3 Stream Multiprocessors activated and thus offers 144 Shader Processing Units, 24 TMUs and 16 ROPs. The Central Unit is clocked at 570MHz.

The GPU accesses a 1GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 625MHz.

DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies

Power Consumption
With a rated board TDP of 35W, it is suited for 15" or larger laptops.

Gaming benchmarks put its performance almost on level with the desktop GeForce GT 450 v4.

System Suggestions
We recommend a decent processor (Intel Core i5 Mobile) and 4GB of RAM for a system with GeForce GT 445M v2.
Recommended CPU
Possible GPU Upgrades
GPU Variants