Recommended System Requirements | ||
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Game | GeForce GTX 470 Gigabyte SOC 1.2GB Edition | GeForce GTX 560 Ti Gigabyte OC 1GB Edition |
Cyberpunk 2077 | 170% | 171% |
Hitman 3 | 252% | 252% |
Assassins Creed: Valhalla | 147% | 148% |
Call of Duty: Black Ops Cold War | 139% | 140% |
FIFA 21 | 36% | 37% |
Grand Theft Auto VI | 280% | 281% |
Far Cry 6 | 291% | 292% |
Genshin Impact | 170% | 171% |
World of Warcraft: Shadowlands | 288% | 288% |
Battlefield 6 | 252% | 252% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 470 Gigabyte SOC 1.2GB Edition are marginally better than the Nvidia GeForce GTX 560 Ti Gigabyte OC 1GB Edition.
The GTX 560 Ti has a 200 MHz higher core clock speed and 8 more Texture Mapping Units than the GTX 470. This results in the GTX 560 Ti providing 18.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 560 Ti has a 200 MHz higher core clock speed but 8 fewer Render Output Units than the GTX 470. The lower ROP count doesn't matter, though, as altogether the GTX 560 Ti manages to provide 0.8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 560 Ti was released less than a year after the GTX 470, and so they are likely to have similar driver support for optimizing performance when running the latest games.
The GTX 470 has 256 MB more video memory than the GTX 560 Ti, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 470 also has superior memory performance overall.
The GTX 470 has 5.9 GB/sec greater memory bandwidth than the GTX 560 Ti, which means that the memory performance of the GTX 470 is marginally better than the GTX 560 Ti.
The GeForce GTX 470 Gigabyte SOC 1.2GB Edition has 448 Shader Processing Units and the GeForce GTX 560 Ti Gigabyte OC 1GB Edition has 384. However, the actual shader performance of the GTX 470 is 627 and the actual shader performance of the GTX 560 Ti is 691. The GTX 560 Ti having 64 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 560 Ti delivers a marginally smoother and more efficient experience when processing graphical data than the GTX 470.
The GeForce GTX 470 Gigabyte SOC 1.2GB Edition requires 215 Watts to run but there is no entry for the GeForce GTX 560 Ti Gigabyte OC 1GB Edition. We would recommend a PSU with at least 550 Watts for the GTX 470.
Core Speed | 700 MHz | vs | ![]() | 900 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | Fermi GF100-275-A3 | Fermi GF114-400-A1 | |||
OC Potential | Poor | vs |
![]() | Poor | |
Driver Support | Poor | vs | Poor | ||
Release Date | 09 Jul 2010 | vs | ![]() | 01 Jan 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
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1600x900 | 8.3
|
![]() |
vs | 8.2
|
|
1920x1080 | 6.4
|
![]() |
vs | ![]() |
6.4
|
2560x1440 | 4.6
|
![]() |
vs | 4.4
|
|
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | 1280 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 837 MHz | vs | ![]() | 1000 MHz | |
Memory Bus | 320 Bit | ![]() | vs | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 133.9GB/sec | ![]() | vs | 128GB/sec | |
L2 Cache | 640 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 448 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 30% | vs | ![]() | 33% | |
Technology | 40nm | ![]() | vs | ![]() | 40nm |
Texture Mapping Units | 56 | vs | ![]() | 64 | |
Texture Rate | 39.2 GTexel/s | vs | ![]() | 57.6 GTexel/s | |
Render Output Units | 40 | ![]() | vs | 32 | |
Pixel Rate | 28 GPixel/s | vs | ![]() | 28.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 215 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 550 Watts & 37 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i7-930 Quad 2.80GHz | vs | ![]() | Intel Core i5-2300 2.8GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 470 Gigabyte SOC 1.2GB Edition is a Special Edition of NVIDIA's High-End GeForce GTX 470, created by Gigabyte. Overclock: Central Unit The Central Unit is now of 700MHz, instead of 608MHz. Overclock: Memory Clock None. Frame Buffer Untouched. Cooling Solution WindForce 3X Cooling System: features 3 ultra quiet PWM fans, three copper heat pipes and a unique vapor chamber to strengthen the speed of heat dissipation. Performance Benchmarks Indicate a 10% Performance Boost over the Reference GeForce GTX 470. | GeForce GTX 560 Ti Gigabyte OC 1GB Edition is one of the many special editions of GeForce GTX 560 Ti. The new features include a new cooling system and an increase in the core-clock from 822MHz to 900MHz. Benchmarks indicate the performance is around 5% better than the standard edition. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - | - |