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Gaming Performance Comparison

Recommended System Requirements
Game Iris i5 6260U HD i5 M480
Cyberpunk 2077 701% 4878%
Hitman 3 943% 6376%
Assassins Creed: Valhalla 633% 4453%
Resident Evil 8 701% 4878%
FIFA 21 304% 2411%
Grand Theft Auto VI 1028% 6904%
Call of Duty: Black Ops Cold War 609% 4305%
Genshin Impact 701% 4878%
The Medium 900% 6111%
Far Cry 6 1060% 7103%

In terms of overall gaming performance, the graphical capabilities of the Intel Iris i5 6260U are massively better than the Intel HD i5 M480.

The Iris i5 6260U was released over three years more recently than the HD i5 M480, and so the Iris i5 6260U is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the HD i5 M480 when running the latest games.

The Iris i5 6260U and the HD i5 M480 have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.

The Iris i5 6260U has 17 GB/sec greater memory bandwidth than the HD i5 M480, which means that the memory performance of the Iris i5 6260U is slightly better than the HD i5 M480.

The Iris i5 6260U has 48 Shader Processing Units and the HD i5 M480 has 12. However, the actual shader performance of the Iris i5 6260U is 365 and the actual shader performance of the HD i5 M480 is 15. The Iris i5 6260U having 350 better shader performance and an altogether better performance when taking into account other relevant data means that the Iris i5 6260U delivers a noticeably smoother and more efficient experience when processing graphical data than the HD i5 M480.

The Iris i5 6260U requires 15 Watts to run and the HD i5 M480 requires 35 Watts. The HD i5 M480 requires 20 Watts more than the Iris i5 6260U to run. The difference is not significant enough for the HD i5 M480 to have a noticeably larger impact on your yearly electricity bills than the Iris i5 6260U.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs500 MHz
Boost Clock950 MHzvs-
ArchitectureSkylake GT3-EArrandale
OC Potential None vs None
Driver Support Great vs -
Release Date01 Sep 2015vs30 Mar 2011
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs -
green tick vs -
green tick vs -

GPU Memory

Memory Speed1067 MHzvs533 MHz
Memory Bus128 Bitvs128 Bit
Memory TypeDDR4vsDDR3
Memory Bandwidth34.1GB/secvs17.1GB/sec
L2 Cache 512 KB green tick vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units48vs12
Actual Shader Performance18%vs1%
Texture Mapping Units8vs-
Texture Rate2.4 GTexel/svs-
Render Output Units2vs-
Pixel Rate0.6 GPixel/svs-

GPU Outputs

Max Digital Resolution (WxH)-vs-
VGA Connections0vs-
DVI Connections0vs-
HDMI Connections0vs-
DisplayPort Connections0vs-

GPU Power Requirements

Max Power15 Wattsvs35 Watts
Recommended PSU--

GPU Features

Shader Model5.0vs-
Open GL4.4vs-
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended ProcessorIntel Core i5-6260U 1.8GHz-
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel Iris i5 6260U is the specific version of Intel HD Graphics 540 Mobile that is integrated in the Core i5-6260U Processor..

The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT3-E offers 48 Shader Processing Units, 8 TMUs and 2 ROPs.

The Central Unit Initially Runs at 350MHz and goes up to 950MHz, in Turbo Mode.

Memory: Speed
The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 933MHz for DDR3 and 1067MHz for DDR4.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.
An addition to the Iris Graphics is the access to a L4 Cache of 64MB eDRAM which further increases the Memory Performance.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System.
Best Case Scenario, expect Performance Identical to a dedicated GeForce 830M.

System Suggestions
Iris i5 6260U is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance.
HD i5 M480 is specific version of GMA5700MHD graphics that is built into the 'Intel Core i5 M480' processor. You can only play most of the latest games like Call Of Duty: Modern Warfare 3, Batman: Arkham City, The Elder Scrolls V: Skyrim, Crysis 2 on the lowest settings, but you might experience a small lag. Less demanding games will run from medium to high settings.
Recommended CPU
Possible GPU Upgrades
GPU Variants