Recommended System Requirements | ||
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Game | HD M-5Y51 | Intel HD Graphics 4600 Desktop |
Cyberpunk 2077 | 1638% | 1313% |
Hitman 3 | 2162% | 1738% |
Assassins Creed: Valhalla | 1490% | 1192% |
Resident Evil 8 | 1638% | 1313% |
FIFA 21 | 777% | 613% |
Grand Theft Auto VI | 2346% | 1888% |
Call of Duty: Black Ops Cold War | 1438% | 1150% |
Genshin Impact | 1638% | 1313% |
The Medium | 2069% | 1663% |
Far Cry 6 | 2415% | 1944% |
In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 4600 Desktop are noticeably better than the Intel HD M-5Y51.
The Graphics 4600 has a 100 MHz higher core clock speed and the same number of Texture Mapping Units as the HD M-5Y51. This results in the Graphics 4600 providing 0.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Graphics 4600 has a 100 MHz higher core clock speed and 1 more Render Output Units than the HD M-5Y51. This results in the Graphics 4600 providing 0.5 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The HD M-5Y51 was released over a year more recently than the Graphics 4600, and so the HD M-5Y51 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Graphics 4600.
The HD M-5Y51 and the HD Graphics 4600 Desktop have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The memory bandwidth of the HD M-5Y51 and the HD Graphics 4600 Desktop are the same, which means the HD M-5Y51 and the Graphics 4600 have equal limitations when it comes to graphical data transfer.
The HD M-5Y51 has 24 Shader Processing Units and the HD Graphics 4600 Desktop has 20. However, the actual shader performance of the HD M-5Y51 is 173 and the actual shader performance of the Graphics 4600 is 100. The HD M-5Y51 having 73 better shader performance is not particularly notable, as altogether the Graphics 4600 performs better when taking into account other relevant data.
The HD M-5Y51 transistor size technology is 8 nm (nanometers) smaller than the Graphics 4600. This means that the HD M-5Y51 is expected to run very slightly cooler and achieve higher clock frequencies than the Graphics 4600. While they exhibit similar graphical performance, the HD M-5Y51 should consume less power than the Graphics 4600.
The HD M-5Y51 requires 5 Watts to run and the HD Graphics 4600 Desktop requires 88 Watts. We would recommend a PSU with at least 300 Watts for the Graphics 4600, but we do not have a recommended PSU wattage for the HD M-5Y51. The Graphics 4600 requires 83 Watts more than the HD M-5Y51 to run. The difference is significant enough that the Graphics 4600 may have an adverse affect on your yearly electricity bills in comparison to the HD M-5Y51.
Core Speed | 300 MHz | vs | ![]() | 400 MHz | |
---|---|---|---|---|---|
Boost Clock | 900 MHz | vs | ![]() | 1250 MHz | |
Architecture | Broadwell GT2 | Haswell GT2-MB | |||
OC Potential | None | vs | None | ||
Driver Support | Ok | vs | Ok | ||
Release Date | 05 Jan 2015 | ![]() | vs | 03 Jun 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 4.3
|
vs | ![]() |
5.1
|
|
---|---|---|---|---|---|
1600x900 | 2.9
|
vs | ![]() |
3.5
|
|
1920x1080 | 2.1
|
vs | ![]() |
2.4
|
|
2560x1440 | 1.5
|
vs | ![]() |
1.8
|
|
3840x2160 | 1.1
|
vs | ![]() |
1.2
|
Memory | N/A | vs | N/A | ||
---|---|---|---|---|---|
Memory Speed | 800 MHz | ![]() | vs | ![]() | 800 MHz |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | ![]() | 25.6GB/sec |
L2 Cache | 512 KB | vs | ![]() |
1024 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 24 | ![]() | vs | 20 | |
---|---|---|---|---|---|
Actual Shader Performance | 8% | ![]() | vs | 5% | |
Technology | 14nm | ![]() | vs | 22nm | |
Texture Mapping Units | 4 | ![]() | vs | ![]() | 4 |
Texture Rate | 1.2 GTexel/s | vs | ![]() | 1.6 GTexel/s | |
Render Output Units | 1 | vs | ![]() | 2 | |
Pixel Rate | 0.3 GPixel/s | vs | ![]() | 0.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 5 Watts | ![]() | vs | 88 Watts | |
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts & 22 Amps |
DirectX | 12.0 | ![]() | vs | 11.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.4 | ![]() | vs | 4.0 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | no | ||
Comparison |
Recommended Processor | Intel Core M 5Y51 | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Overview Intel HD M-5Y51 is the specific version of Intel HD Graphics 5300 Mobile that is integrated in the Core M-5Y51 Processor. Architecture The Broadwell Core includes support for DirectX 11.2, OpenCL 2.0 and OpenGL 4.3. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. The GPU Codenamed GT2 offers 24 Shader Processing Units, 4 TMUs and 1 ROP. GPU The Central Unit Initially Runs at 300MHz and goes up to 900MHz, in Turbo Mode. Memory The Operating Memory Clock depends at which speed the System's RAM is running and which Memory Type is installed and is ultimately limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface. Memory: Frame Buffer The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 2GB. Performance Because Performance depends heavily on the Memory Bandwidth, it may vary heavily from System to System. Best Case Scenario, expect Performance Identical to a dedicated GeForce GT 420M. System Suggestions Intel HD M-5Y51 is best suited for resolutions up to and including 1366x768. We recommend 4GB of RAM for Optimal Performance. | Overview Intel HD Graphics 4600 Desktop are Integrated Graphics in some of Intel's Desktop Haswell Processors. Architecture The Haswell GT2 Core includes support for DirectX 11.1, OpenCL 1.2 and OpenGL 4.0. Additionally, it also offers better Decoding Performance, when compared to its Predecessors. GPU It equips a GPU Codenamed GT2 which offers 20 Shader Processing Units, 4 TMUs and 2 ROPs. The Central Unit Initially Runs at 200MHz and goes up to 1250MHz, in Turbo Mode. Memory The GPU Shares the System's RAM which varies from System to System. Typically, the GPU reserves 1.7GB. Depending on whether or not the system's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit memory interface. The operating memory clock also depends on which speed the System's RAM is running and is limited by the highest operating speed that the Processor supports. In this case, it is 800MHz. It is then obvious the Memory Bandwidth depends on a lot of factors and thus this Graphics Card performance may vary heavily from system to system. Performance The Most Powerful Variant Offers Performance similar to a dedicated GeForce GT 220. Select the Specific Version you have of this Graphics Card According to your Processor for a more Accurate Rank and experience using our tools. System Suggestions We recommend 4GB of RAM for a system with Intel HD Graphics 4600 Desktop. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - |