Recommended System Requirements | ||
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Game | GeForce 6150 SE 256MB | FireGL 8800 |
Cyberpunk 2077 | 22057% | 5847% |
Hitman 3 | 28724% | 7637% |
Resident Evil 8 | 22057% | 5847% |
Assassins Creed: Valhalla | 20165% | 5339% |
FIFA 21 | 11076% | 2900% |
Grand Theft Auto VI | 31076% | 8268% |
Call of Duty: Black Ops Cold War | 19508% | 5163% |
Genshin Impact | 22057% | 5847% |
Far Cry 6 | 31959% | 8505% |
The Medium | 27547% | 7321% |
In terms of overall gaming performance, the graphical capabilities of the AMD FireGL 8800 are massively better than the Nvidia GeForce 6150 SE 256MB.
The 6150 SE was released over three years more recently than the FireGL 8800, and so the 6150 SE is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the FireGL 8800 when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The 6150 SE has 128 MB more video memory than the FireGL 8800, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the 6150 SE also has superior memory performance overall.
The FireGL 8800 has 2.3 GB/sec greater memory bandwidth than the 6150 SE, which means that the memory performance of the FireGL 8800 is marginally better than the 6150 SE.
Both the GeForce 6150 SE 256MB and the FireGL 8800 have 2 Shader Processing Units. While the two GPUs have the same number of SPUs, the actual performance delivered by the 6150 SE is 1 and by the FireGL 8800 is 0. Knowing that the shader performance of the 6150 SE is superior, it is not necessary to examine the GPUs' respective Texture and Pixel Fill Rates.
We would recommend a PSU with at least 300 Watts for the FireGL 8800, but we do not have a recommended PSU wattage for the 6150 SE.
Core Speed | 425 MHz | ![]() | vs | 300 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | MCP61 | - | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Jun 2006 | ![]() | vs | 01 Jan 2001 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | N/A | ![]() | vs | 128 MB | |
---|---|---|---|---|---|
Memory Speed | - | vs | ![]() | 290 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | DDR2 | ![]() | vs | DDR | |
Memory Bandwidth | - | vs | ![]() | 2.3GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 2 | ![]() | vs | ![]() | 2 |
---|---|---|---|---|---|
Actual Shader Performance | 0% | ![]() | vs | - | |
Technology | - | vs | - | ||
Texture Mapping Units | - | vs | - | ||
Texture Rate | - | vs | - | ||
Render Output Units | - | vs | - | ||
Pixel Rate | - | vs | - | ||
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 2048x1536 | |
---|---|---|---|---|---|
VGA Connections | 1 | ![]() | vs | - | |
DVI Connections | 0 | vs | - | ||
HDMI Connections | 0 | vs | - | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | - | - | |||
---|---|---|---|---|---|
Recommended PSU | - | 300 Watts |
DirectX | 9.0c | ![]() | vs | 8.1 | |
---|---|---|---|---|---|
Shader Model | 3.0 | ![]() | vs | 1.4 | |
Open GL | 1.5 | ![]() | vs | 1.4 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | no | vs | ![]() | yes | |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | - | - | |||
Maximum Recommended Gaming Resolution | - | - |
Performance Value | ![]() |
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Mini Review | The NVIDIA GeForce 6500, 6200, 6150 and 6100 GPUs feature a revolutionary design that delivers best-in-class performance on today's hottest games and applications. The only GPUs in their class to support Microsoft DirectX 9.0 Shader Model 3.0, these GPUs power the latest effects without compromising performance. Further, these GPUs include NVIDIA PureVideo to deliver crisp, vibrant video to the PC. | The ATI FireGL range of video cards, renamed to FirePro 3D in late 2008, is the series specifically for CAD (Computer Aided Design) and DCC (Digital Content Creation) software, usually found in workstations. The FireGL line is designed for multimedia content creation programs, such as 3DS Max, and mechanical engineering design software such as Solidworks, whereas Radeon counterparts are suited towards video games. FireGL drivers were built with maximum image quality and pixel precision, with CAD specific functionalities such as the recently introduced AutoDetection Technology to tune the parameters inside the driver to achieve maximum performance for predefined list of software. However, because the drivers are also based on the Catalyst drivers made for the Radeon line, it makes them suitable for gaming, at the expense of probable compatibility issues with the very latest games due to the age of the drivers, with FireGL cards in theory pushing more data than their Radeon gaming counterparts. |
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Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |