Recommended System Requirements | ||
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Game | Radeon R7 260X VisionTek OC 2GB Edition | GeForce GTX 650 Ti Gainward 1GB Edition |
Hitman 3 | 276% | 374% |
Cyberpunk 2077 | 189% | 265% |
Assassins Creed: Valhalla | 164% | 233% |
Resident Evil 8 | 189% | 265% |
FIFA 21 | 46% | 84% |
Grand Theft Auto VI | 306% | 413% |
Call of Duty: Black Ops Cold War | 155% | 223% |
Genshin Impact | 189% | 265% |
Far Cry 6 | 318% | 427% |
The Medium | 260% | 355% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon R7 260X VisionTek OC 2GB Edition are noticeably better than the Nvidia GeForce GTX 650 Ti Gainward 1GB Edition.
The R7 260X has a 232 MHz higher core clock speed but 8 fewer Texture Mapping Units than the GTX 650 Ti. The lower TMU count doesn't matter, though, as altogether the R7 260X manages to provide 5.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The R7 260X has a 232 MHz higher core clock speed than the GTX 650 Ti and the same number of Render Output Units. This results in the R7 260X providing 3.8 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The R7 260X was released over a year more recently than the GTX 650 Ti, and so the R7 260X is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 650 Ti.
The R7 260X has 1024 MB more video memory than the GTX 650 Ti, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the R7 260X also has superior memory performance overall.
The R7 260X has 19.2 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the R7 260X is slightly better than the GTX 650 Ti.
The Radeon R7 260X VisionTek OC 2GB Edition has 896 Shader Processing Units and the GeForce GTX 650 Ti Gainward 1GB Edition has 768. However, the actual shader performance of the R7 260X is 883 and the actual shader performance of the GTX 650 Ti is 713. The R7 260X having 170 better shader performance and an altogether better performance when taking into account other relevant data means that the R7 260X delivers a noticeably smoother and more efficient experience when processing graphical data than the GTX 650 Ti.
The Radeon R7 260X VisionTek OC 2GB Edition requires 115 Watts to run but there is no entry for the GeForce GTX 650 Ti Gainward 1GB Edition. We would recommend a PSU with at least 500 Watts for the R7 260X.
Core Speed | 1160 MHz | ![]() | vs | 928 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | GCN 1.1 Bonaire XTX | Kepler GK106-220-A1 | |||
OC Potential | Poor | vs |
![]() | Good | |
Driver Support | Great |
![]() | vs | Good | |
Release Date | 08 Oct 2013 | ![]() | vs | 10 Jan 2012 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | - | |
---|---|---|---|---|---|
1600x900 | 8.1
|
![]() |
vs | 7
|
|
1920x1080 | 6.2
|
![]() |
vs | 5.5
|
|
2560x1440 | 4.5
|
![]() |
vs | 3.7
|
|
3840x2160 | 2.6
|
![]() |
vs | 2.4
|
Memory | 2048 MB | ![]() | vs | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 1650 MHz | ![]() | vs | 1350 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 105.6GB/sec | ![]() | vs | 86.4GB/sec | |
L2 Cache | 512 KB | ![]() |
vs | 256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 896 | ![]() | vs | 768 | |
---|---|---|---|---|---|
Actual Shader Performance | 42% | ![]() | vs | 34% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 56 | vs | ![]() | 64 | |
Texture Rate | 65 GTexel/s | ![]() | vs | 59.4 GTexel/s | |
Render Output Units | 16 | ![]() | vs | ![]() | 16 |
Pixel Rate | 18.6 GPixel/s | ![]() | vs | 14.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | ![]() | 4096x2160 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 2 | ![]() | vs | 1 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | - | |
Comparison |
Max Power | 115 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 500 Watts & 33 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.4 | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i3-4130 3.4GHz | ![]() | vs | Intel Core i5-3450 3.1GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | ![]() | vs | ![]() | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview Radeon R7 260X VisionTek OC 2GB Edition is a special edition of AMD's Fast-Middle-Class Radeon R7 260X, created by VisionTek. Overclock: Central Unit The Central Unit has been increased from 1100MHz to 1160MHz. Overclock: Memory Clock The Operating Memory Clock has been increased from 1625MHz to 1650MHz. Frame Buffer Untouched. Cooling Solution The Cooling System was replaced by VisionTek's Dual Fan Cooling Solution. Performance Benchmarks indicate a 3% Performance Boost over the reference Radeon R7 260X. | GeForce GTX 650 Ti Gainward 1GB Edition is a special edition of the fast-middle-class. This edition has no new features and so it performs exactly like the reference GeForce GTX 650 Ti. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |