Recommended System Requirements | ||
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Game | GeForce GTX 750 Ti Gigabyte Low Profile OC 2GB Edition | GeForce GTX 465 |
Cyberpunk 2077 | 183% | 265% |
Hitman 3 | 268% | 374% |
Assassins Creed: Valhalla | 158% | 233% |
Resident Evil 8 | 183% | 265% |
FIFA 21 | 43% | 84% |
Grand Theft Auto VI | 298% | 413% |
Call of Duty: Black Ops Cold War | 150% | 223% |
The Medium | 253% | 355% |
Genshin Impact | 183% | 265% |
Far Cry 6 | 309% | 427% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 750 Ti Gigabyte Low Profile OC 2GB Edition are noticeably better than the Nvidia GeForce GTX 465.
The GTX 750 Ti has a 425 MHz higher core clock speed but 4 fewer Texture Mapping Units than the GeForce GTX 465. The lower TMU count doesn't matter, though, as altogether the GTX 750 Ti manages to provide 14.6 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 750 Ti has a 425 MHz higher core clock speed than the GeForce GTX 465, but the GeForce GTX 465 has 16 more Render Output Units than the GTX 750 Ti. As a result, the GeForce GTX 465 exhibits a 2.9 GPixel/s better Pixel Fill Rate than the GTX 750 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 750 Ti was released over three years more recently than the GeForce GTX 465, and so the GTX 750 Ti is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTX 465 when running the latest games.
The GTX 750 Ti has 1024 MB more video memory than the GeForce GTX 465, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.
The GeForce GTX 465 has 16.3 GB/sec greater memory bandwidth than the GTX 750 Ti, which means that the memory performance of the GeForce GTX 465 is slightly better than the GTX 750 Ti.
The GeForce GTX 750 Ti Gigabyte Low Profile OC 2GB Edition has 640 Shader Processing Units and the GeForce GTX 465 has 352. However, the actual shader performance of the GTX 750 Ti is 959 and the actual shader performance of the GeForce GTX 465 is 427. The GTX 750 Ti having 532 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 750 Ti delivers a marginally smoother and more efficient experience when processing graphical data than the GeForce GTX 465.
The GTX 750 Ti transistor size technology is 12 nm (nanometers) smaller than the GeForce GTX 465. This means that the GTX 750 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTX 465.
The GeForce GTX 750 Ti Gigabyte Low Profile OC 2GB Edition requires 60 Watts to run and the GeForce GTX 465 requires 200 Watts. We would recommend a PSU with at least 400 Watts for the GTX 750 Ti and a PSU with at least 550 Watts for the GeForce GTX 465. The GeForce GTX 465 requires 140 Watts more than the GTX 750 Ti to run. The difference is significant enough that the GeForce GTX 465 may have an adverse affect on your yearly electricity bills in comparison to the GTX 750 Ti.
Core Speed | 1032 MHz | ![]() | vs | 607 MHz | |
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Boost Clock | 1110 MHz | ![]() | vs | - | |
Architecture | Maxwell GM107-400-A2 | Fermi GF100-030-A3 | |||
OC Potential | Good |
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vs | Fair | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 01 Sep 2014 | ![]() | vs | 01 May 2010 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
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vs | 9.4
|
|
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1600x900 | 8.1
|
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vs | 7.2
|
|
1920x1080 | 6.3
|
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vs | 5.5
|
|
2560x1440 | 4.5
|
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vs | 3.6
|
|
3840x2160 | 2.8
|
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vs | - |
Memory | 2048 MB | ![]() | vs | 1024 MB | |
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Memory Speed | 1350 MHz | ![]() | vs | 802 MHz | |
Memory Bus | 128 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 86.4GB/sec | vs | ![]() | 102.7GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 640 | ![]() | vs | 352 | |
---|---|---|---|---|---|
Actual Shader Performance | 46% | ![]() | vs | 21% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 40 | vs | ![]() | 44 | |
Texture Rate | 41.3 GTexel/s | ![]() | vs | 26.7 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 32 | |
Pixel Rate | 16.5 GPixel/s | vs | ![]() | 19.4 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
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VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 2 | ![]() | vs | 1 | |
DisplayPort Connections | 1 | ![]() | vs | - | |
Comparison |
Max Power | 60 Watts | ![]() | vs | 200 Watts | |
---|---|---|---|---|---|
Recommended PSU | 400 Watts & 27 Amps | ![]() | vs | 550 Watts & 30 Amps |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-4430 3.0GHz | vs | ![]() | Intel Core i5-760 2.8GHz | |
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Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1600x900 | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 750 Ti Gigabyte Low Profile OC 2GB Edition is a special edition of NVIDIA's Fast-Middle-Class GeForce GT 750 Ti, created by Gigabyte. Overclock: Central Unit None. Overclock: Memory Clock None. Frame Buffer Untouched. Cooling Solution Gigabyte Low Profile Cooling Solution. Performance Benchmarks Indicate no Performance Boost over the Reference GeForce GTX 750 Ti. | GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture. It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz. Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2. Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally. |
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Recommended CPU | |||||
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Possible GPU Upgrades | |||||
GPU Variants | - |