Recommended System Requirements | ||
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Game | GeForce 940MX 2GB | GeForce 610M v3 |
Hitman 3 | 674% | 3359% |
Cyberpunk 2077 | 495% | 2559% |
Assassins Creed: Valhalla | 444% | 2332% |
Resident Evil 8 | 495% | 2559% |
FIFA 21 | 200% | 1241% |
Grand Theft Auto VI | 737% | 3641% |
Call of Duty: Black Ops Cold War | 426% | 2253% |
Genshin Impact | 495% | 2559% |
Far Cry 6 | 761% | 3747% |
The Medium | 642% | 3218% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 940MX 2GB are massively better than the Nvidia GeForce 610M v3.
The GeForce 940MX 2GB has a 497 MHz higher core clock speed and 16 more Texture Mapping Units than the GeForce 610M v3. This results in the GeForce 940MX 2GB providing 21.9 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce 940MX 2GB has a 497 MHz higher core clock speed than the GeForce 610M v3 and the same number of Render Output Units. This results in the GeForce 940MX 2GB providing 4 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce 940MX 2GB was released over three years more recently than the GeForce 610M v3, and so the GeForce 940MX 2GB is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce 610M v3 when running the latest games.
The GeForce 940MX 2GB has 1024 MB more video memory than the GeForce 610M v3, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce 940MX 2GB also has superior memory performance overall.
The GeForce 940MX 2GB has 1.6 GB/sec greater memory bandwidth than the GeForce 610M v3, which means that the memory performance of the GeForce 940MX 2GB is marginally better than the GeForce 610M v3.
The GeForce 940MX 2GB has 384 Shader Processing Units and the GeForce 610M v3 has 48. However, the actual shader performance of the GeForce 940MX 2GB is 644 and the actual shader performance of the GeForce 610M v3 is 60. The GeForce 940MX 2GB having 584 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 940MX 2GB delivers a noticeably smoother and more efficient experience when processing graphical data than the GeForce 610M v3.
The GeForce 940MX 2GB requires 25 Watts to run and the GeForce 610M v3 requires 12 Watts. The GeForce 940MX 2GB requires 13 Watts more than the GeForce 610M v3 to run. The difference is not significant enough for the GeForce 940MX 2GB to have a noticeably larger impact on your yearly electricity bills than the GeForce 610M v3.
Core Speed | 1122 MHz | ![]() | vs | 625 MHz | |
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Boost Clock | 1242 MHz | ![]() | vs | - | |
Architecture | Maxwell GM108-N16S-GTR | Fermi GF117 | |||
OC Potential | Poor |
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vs | - | |
Driver Support | Great |
![]() | vs | Poor | |
Release Date | 01 Mar 2016 | ![]() | vs | 01 Dec 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 7.4
|
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vs | 3.8
|
|
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1600x900 | 5.7
|
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vs | 2.5
|
|
1920x1080 | 4.2
|
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vs | 1.6
|
|
2560x1440 | 2.8
|
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vs | 1.2
|
|
3840x2160 | 1.9
|
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vs | - |
Memory | 2048 MB | ![]() | vs | 1024 MB | |
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Memory Speed | 1001 MHz | ![]() | vs | 900 MHz | |
Memory Bus | 64 Bit | ![]() | vs | ![]() | 64 Bit |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 16GB/sec | ![]() | vs | 14.4GB/sec | |
L2 Cache | 2048 KB | ![]() |
vs | 128 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | ![]() | vs | 48 | |
---|---|---|---|---|---|
Actual Shader Performance | 31% | ![]() | vs | 3% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 24 | ![]() | vs | 8 | |
Texture Rate | 26.9 GTexel/s | ![]() | vs | 5 GTexel/s | |
Render Output Units | 8 | ![]() | vs | ![]() | 8 |
Pixel Rate | 9 GPixel/s | ![]() | vs | 5 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 0 | vs | ![]() | 1 | |
HDMI Connections | 0 | vs | ![]() | 1 | |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 25 Watts | vs | ![]() | 12 Watts | |
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Recommended PSU | - | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
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Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-6300HQ 2.3GHz | vs | ![]() | Intel Core i3-2310M 2.1GHz | |
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Recommended RAM | 8 GB | vs | ![]() | 4 GB | |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Overview GeForce 940MX 2GB is a Middle-Class Mobile Graphics Card based on the Maxwell Architecture. Architecture GeForce 940MX 2GB Features a GPU Codenamed GM108-N16S-GTR which is a First Gen Maxwell GPU and is identical to the GM108-N16S-GT-S used on GeForce 940M but with the addition of GDDR5 Support. GM108-N16S-GTR has 3 Compute Units Unlocked and thus offers 384 Shader Processing Units, 24 TMUs and 8 ROPs. GPU The Central Unit is Clocked at 1122Hz and goes up to 1242MHz, in Turbo Mode. Memory: Speed The GPU is equipped with DDR3 and Accesses the Frame Buffer through a 64-bit Memory Interface. The Memory Clock Operates at 1001MHz. Memory: Frame Buffer The GPU can fill up a Memory Pool of up to 2GB. Power Consumption With a rated board TDP of 25W, it is suited for small and medium sized laptops. Performance Equipped with DDR3, GeForce GT 940MX is only slightly faster than GeForce GT 940M. System Suggestions GeForce 940MX 2GB is best suited for resolutions up to and including 1366x768. We Recommend a Middle-Class Processor and 8GB of RAM for Optimal Performance. | Overview GeForce 610M v3 is a entry-level Mobile Graphics Card based on the second revision of the Fermi Architecture. Architecture The Fermi Architecture is manufactured with a 40nm Technology and uses a technique known as Hot Clocking: The Shaders are clocked twice as fast as the Central Unit. While this leads to a reasonable performance boost, it causes enormous amounts of energy dissipation, leading, ultimately, to a significantly higher operating temperature. Fermi is also the first GPU architecture with fully cached memory access which increases memory performance. GPU It equips a GPU Codenamed GF117 which has 1 Stream Multiprocessors activated and thus offers 48 Shader Processing Units, 8 TMUs and 4 ROPs. The Central Unit is clocked at 625MHz. Additionally, GF117 is built using a 28nm technology. Memory The GPU accesses a 1GB frame buffer of DDR3, through a 64-bit memory interface. The size of the frame buffer is exaggerated and no way benefits the GPU. The Memory Clock Operates at 800MHz. Features DirectX 11.0 Support (11.0 Hardware Default) and support for Optimus, 3D Vision Surround, PhysX, Realtime Raytracing and other technologies Power Consumption With a rated board TDP of 12W, it is suited for small laptops. Performance Of all the GeForce 610M variants, this one is the slowest but also the one that consumes less energy and heats less, as it is built using a 28nm technology. Gaming benchmarks indicate its performance is slightly below GeForce GT 520M v2. System Suggestions We recommend a modest processor (Intel Core i3 Mobile) and 4GB of RAM for a system with GeForce 610M v3. |
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Recommended CPU | |||||
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Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |