Recommended System Requirements | ||
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Game | GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition | GeForce GTX 560 Ti Gigabyte OC 1GB Edition |
Hitman 3 | 242% | 252% |
Cyberpunk 2077 | 163% | 171% |
Assassins Creed: Valhalla | 140% | 148% |
Resident Evil 8 | 163% | 171% |
FIFA 21 | 33% | 37% |
Grand Theft Auto VI | 270% | 281% |
Call of Duty: Black Ops Cold War | 133% | 140% |
Genshin Impact | 163% | 171% |
Far Cry 6 | 280% | 292% |
The Medium | 228% | 238% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition are marginally better than the Nvidia GeForce GTX 560 Ti Gigabyte OC 1GB Edition.
The GTX 650 Ti has a 172 MHz higher core clock speed and the same number of Texture Mapping Units as the GTX 560 Ti. This results in the GTX 650 Ti providing 11 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 650 Ti has a 172 MHz higher core clock speed than the GTX 560 Ti, but the GTX 560 Ti has 8 more Render Output Units than the GTX 650 Ti. As a result, the GTX 560 Ti exhibits a 3.1 GPixel/s better Pixel Fill Rate than the GTX 650 Ti. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 650 Ti was released over a year more recently than the GTX 560 Ti, and so the GTX 650 Ti is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 560 Ti.
The GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition and the GeForce GTX 560 Ti Gigabyte OC 1GB Edition have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 560 Ti has 7.7 GB/sec greater memory bandwidth than the GTX 650 Ti, which means that the memory performance of the GTX 560 Ti is marginally better than the GTX 650 Ti.
The GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition has 768 Shader Processing Units and the GeForce GTX 560 Ti Gigabyte OC 1GB Edition has 384. However, the actual shader performance of the GTX 650 Ti is 873 and the actual shader performance of the GTX 560 Ti is 691. The GTX 650 Ti having 182 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 650 Ti delivers a marginally smoother and more efficient experience when processing graphical data than the GTX 560 Ti.
The GTX 650 Ti transistor size technology is 12 nm (nanometers) smaller than the GTX 560 Ti. This means that the GTX 650 Ti is expected to run slightly cooler and achieve higher clock frequencies than the GTX 560 Ti. While they exhibit similar graphical performance, the GTX 650 Ti should consume less power than the GTX 560 Ti.
The GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition requires 140 Watts to run but there is no entry for the GeForce GTX 560 Ti Gigabyte OC 1GB Edition. We would recommend a PSU with at least 450 Watts for the GTX 650 Ti.
Core Speed | 1072 MHz | ![]() | vs | 900 MHz | |
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Boost Clock | 1137 MHz | ![]() | vs | - | |
Architecture | Kepler GK106-240-A1 | Fermi GF114-400-A1 | |||
OC Potential | Fair |
![]() |
vs | Poor | |
Driver Support | Good |
![]() | vs | Poor | |
Release Date | 26 Mar 2013 | ![]() | vs | 01 Jan 2011 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
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vs | - | |
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1600x900 | 8.4
|
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vs | 8.2
|
|
1920x1080 | 6.5
|
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vs | 6.4
|
|
2560x1440 | 4.7
|
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vs | 4.4
|
|
3840x2160 | 2.9
|
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vs | - |
Memory | 1024 MB | ![]() | vs | ![]() | 1024 MB |
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Memory Speed | 1253 MHz | ![]() | vs | 1000 MHz | |
Memory Bus | 192 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 120.3GB/sec | vs | ![]() | 128GB/sec | |
L2 Cache | 384 KB | vs | ![]() |
512 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | ![]() | vs | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 42% | ![]() | vs | 33% | |
Technology | 28nm | ![]() | vs | 40nm | |
Texture Mapping Units | 64 | ![]() | vs | ![]() | 64 |
Texture Rate | 68.6 GTexel/s | ![]() | vs | 57.6 GTexel/s | |
Render Output Units | 24 | vs | ![]() | 32 | |
Pixel Rate | 25.7 GPixel/s | vs | ![]() | 28.8 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 4096x2160 | ![]() | vs | 2560x1600 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 2 | ![]() | vs | ![]() | 2 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | ![]() | vs | - | |
Comparison |
Max Power | 140 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | 450 Watts & 24 Amps | - |
DirectX | 12.0 | ![]() | vs | ![]() | 12.0 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-3450 3.1GHz | vs | ![]() | Intel Core i5-2300 2.8GHz | |
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Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | 1600x900 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 650 Ti EVGA Boost Superclocked 1GB Edition of NVIDIA's Fast-Middle-Class GeForce GTX 650 Ti Boost Edition, created by EVGA. Overclock: Central Unit The Central Unit is now of 1072MHz, instead of 980MHz, while the Boost Clock achieves 1137MHz, instead of 1032MHz. Overclock: Memory Clock The Operating Memory clock was Reduced from 1502Mhz to 1253MHz, reducing the Available Memory Bandwidth in 17%. Frame Buffer The Frame Buffer was Halved to 1GB. This will become a serious problem if attempting to use GeForce GTX 650 Ti Boost Edition for 1080p Gaming and in games that require large amounts of Video Memory for Texturing Purposes. Still, the Performance Decrease by Halving the Frame Buffer is Practically unnoticeable in most gaming scenarios, since the GPU itself is the main bottleneck. Cooling Solution Untouched. Performance Expect no Performance Boost over the Reference GeForce GTX 650 Ti Boost Edition. | GeForce GTX 560 Ti Gigabyte OC 1GB Edition is one of the many special editions of GeForce GTX 560 Ti. The new features include a new cooling system and an increase in the core-clock from 822MHz to 900MHz. Benchmarks indicate the performance is around 5% better than the standard edition. |
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Recommended CPU | |||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |