Recommended System Requirements | ||
---|---|---|
Game | GeForce GTX 950 LP MSI OC v3 2GB Edition | GeForce GTX 960 2GB |
Cyberpunk 2077 | 92% | 71% |
Hitman 3 | 150% | 123% |
Resident Evil 8 | 92% | 71% |
Assassins Creed: Valhalla | 76% | 57% |
FIFA 21 | 3% | 14% |
Grand Theft Auto VI | 171% | 141% |
Call of Duty: Black Ops Cold War | 70% | 52% |
Genshin Impact | 92% | 71% |
Far Cry 6 | 178% | 148% |
The Medium | 140% | 114% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 960 2GB are very slightly better than the Nvidia GeForce GTX 950 LP MSI OC v3 2GB Edition.
The GTX 960 has a 51 MHz higher core clock speed and 16 more Texture Mapping Units than the GTX 950. This results in the GTX 960 providing 20.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GTX 960 has a 51 MHz higher core clock speed than the GTX 950 and the same number of Render Output Units. This results in the GTX 960 providing 1.7 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GTX 950 was released over a year more recently than the GTX 960, and so the GTX 950 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 960.
Both GPUs exhibit very powerful performance, so it probably isn't worth upgrading from one to the other, as both are capable of running even the most demanding games at the highest settings.
The GeForce GTX 950 LP MSI OC v3 2GB Edition and the GeForce GTX 960 2GB have the same amount of video memory, but are likely to provide slightly different experiences when displaying game textures at high resolutions.
The GTX 960 has 6.4 GB/sec greater memory bandwidth than the GTX 950, which means that the memory performance of the GTX 960 is marginally better than the GTX 950.
The GeForce GTX 950 LP MSI OC v3 2GB Edition has 768 Shader Processing Units and the GeForce GTX 960 2GB has 1024. However, the actual shader performance of the GTX 950 is 1299 and the actual shader performance of the GTX 960 is 1628. The GTX 960 having 329 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 960 delivers a noticeably smoother and more efficient experience when processing graphical data than the GTX 950.
The GeForce GTX 950 LP MSI OC v3 2GB Edition requires 75 Watts to run and the GeForce GTX 960 2GB requires 120 Watts. We would recommend a PSU with at least 350 Watts for the GTX 950 and a PSU with at least 400 Watts for the GTX 960. The GTX 960 requires 45 Watts more than the GTX 950 to run. The difference is significant enough that the GTX 960 may have a slight adverse affect on your yearly electricity bills in comparison to the GTX 950.
Core Speed | 1076 MHz | vs | ![]() | 1127 MHz | |
---|---|---|---|---|---|
Boost Clock | 1253 MHz | ![]() | vs | 1178 MHz | |
Architecture | Maxwell GM206-251-A1 | Maxwell GM206-300-A1 | |||
OC Potential | Fair | vs |
![]() | Good | |
Driver Support | Great | vs | Great | ||
Release Date | 01 Mar 2016 | ![]() | vs | 22 Jan 2015 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 10
|
![]() |
vs | ![]() |
10
|
---|---|---|---|---|---|
1600x900 | 9.7
|
vs | ![]() |
10
|
|
1920x1080 | 7.7
|
vs | ![]() |
8.2
|
|
2560x1440 | 5.6
|
vs | ![]() |
5.9
|
|
3840x2160 | 4
|
vs | ![]() |
4.3
|
Memory | 2048 MB | ![]() | vs | ![]() | 2048 MB |
---|---|---|---|---|---|
Memory Speed | 1653 MHz | vs | ![]() | 1753 MHz | |
Memory Bus | 128 Bit | ![]() | vs | ![]() | 128 Bit |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 105.8GB/sec | vs | ![]() | 112.2GB/sec | |
L2 Cache | 1024 KB | ![]() |
vs | ![]() |
1024 KB |
Delta Color Compression | yes | vs | yes | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 768 | vs | ![]() | 1024 | |
---|---|---|---|---|---|
Actual Shader Performance | 63% | vs | ![]() | 78% | |
Technology | 28nm | ![]() | vs | ![]() | 28nm |
Texture Mapping Units | 48 | vs | ![]() | 64 | |
Texture Rate | 51.6 GTexel/s | vs | ![]() | 72.1 GTexel/s | |
Render Output Units | 32 | ![]() | vs | ![]() | 32 |
Pixel Rate | 34.4 GPixel/s | vs | ![]() | 36.1 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 5120x3200 | ![]() | vs | ![]() | 5120x3200 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 1 | vs | ![]() | 3 | |
Comparison |
Max Power | 75 Watts | ![]() | vs | 120 Watts | |
---|---|---|---|---|---|
Recommended PSU | 350 Watts & 23 Amps | ![]() | vs | 400 Watts & 27 Amps |
DirectX | 12.1 | ![]() | vs | ![]() | 12.1 |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.5 | ![]() | vs | ![]() | 4.5 |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | ![]() | yes |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Core i5-6400 2.7GHz | ![]() | vs | Intel Core i5-4690K 3.5GHz | |
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | ![]() | vs | ![]() | 1920x1080 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GTX 950 LP MSI OC v3 2GB Edition is a Special Edition of NVIDIA's Fast-Middle-Class GeForce GTX 950 LP 2GB, created by MSI. Overclock: Central Unit The Central Unit is now of 1076MHz, instead of 1024MHz, while the Boost Clock achieves 1317MHz, instead of 1253MHz. Overclock: Memory Clock None. Frame Buffer Untouched. Cooling Solution Dual Fans Thermal Design: Dual fans covers more area of heatsink to take heats away more efficiently. Performance Benchmarks Indicate a 3% Performance Boost over the Reference GeForce GTX 950 LP 2GB. | Overview GeForce GTX 960 2GB is a Performance Graphics Card based on the Second Revision of the Maxwell architecture. Architecture The Second variant of the Maxwell Architecture, despite being also manufactured with a 28nm technology, has an extremely large L2 Cache and features a Third Generation Delta Color Compression which allows NVIDIA to produce Graphics Cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. The Second Revision of Maxwell also adds the VXGI (Voxel Global Illumination) Technology which makes scenes significantly more lifelike and believable as light interacts more realistically in the game environment and the MFAA Technology which provides the same effect as MSAA but at a much lower performance cost. GPU It equips a GPU Codenamed GM206-300-A1 which has 8 Stream Multiprocessors activated and thus offers 1024 Shader Processing Units, 64 TMUs and 32 ROPs. The Central Unit is initially clocked at 1127MHz and goes up to 1158MHz, in Turbo Mode. Memory The GPU accesses a 2GB frame buffer of fast GDDR5, through a 128-bit memory interface. The size of the frame buffer is adequate. The Memory Clock Operates at 1753MHz. Power Consumption With a rated board TDP of 120W, it requires at least a 400W PSU with one available 6-pin connector. Performance At 1920x1080, the best suited resolution for GeForce GTX 960, benchmarks indicate its performance is a little over the older GeForce GTX 670. Therefore, GeForce GTX 770 and even Radeon R9 280X are still faster, though less energy efficient. System Suggestions GeForce GTX 960 2GB is best suited for resolutions up to and including 1920x1080. We recommend a Strong Processor and 8GB of RAM for Optimal Performance. |
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