Select any two GPUs for comparison

Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics 630 Mobile Radeon HD 6850M
Grand Theft Auto VI 1028% 1077%
Resident Evil 8 943% 988%
Battlefield 2042 943% 988%
New World 609% 640%
The Ascent 1301% 1362%
Far Cry 6 1060% 1110%
FIFA 22 304% 322%
Forza Horizon 5 531% 559%
Age of Empires IV 701% 736%
Halo Infinite 943% 988%

In terms of overall gaming performance, the graphical capabilities of the Intel HD Graphics 630 Mobile are marginally better than the AMD Radeon HD 6850M.

The Radeon HD 6850M has a 375 MHz higher core clock speed and 16 more Texture Mapping Units than the Graphics 630. This results in the Radeon HD 6850M providing 19.8 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Radeon HD 6850M has a 375 MHz higher core clock speed and 13 more Render Output Units than the Graphics 630. This results in the Radeon HD 6850M providing 9.9 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics 630 was released over three years more recently than the Radeon HD 6850M, and so the Graphics 630 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the Radeon HD 6850M when running the latest games.

The Radeon HD 6850M has 1024 MB video memory, but the Graphics 630 does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics 630 Mobile has 192 Shader Processing Units and the Radeon HD 6850M has 800. However, the actual shader performance of the Graphics 630 is 58 and the actual shader performance of the Radeon HD 6850M is 270. The Radeon HD 6850M having 212 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 6850M delivers a noticeably smoother and more efficient experience when processing graphical data than the Graphics 630.

The Graphics 630 transistor size technology is 26 nm (nanometers) smaller than the Radeon HD 6850M. This means that the Graphics 630 is expected to run slightly cooler and achieve higher clock frequencies than the Radeon HD 6850M. While they exhibit similar graphical performance, the Graphics 630 should consume less power than the Radeon HD 6850M.

The HD Graphics 630 Mobile requires 15 Watts to run and the Radeon HD 6850M requires 50 Watts. The Radeon HD 6850M requires 35 Watts more than the Graphics 630 to run. The difference is significant enough that the Radeon HD 6850M may have a slight adverse affect on your yearly electricity bills in comparison to the Graphics 630.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs675 MHz
Boost Clock-vs-
ArchitectureKaby LakeTerascale 2 Granville PRO
OC Potential - vs Fair
Driver Support - vs Poor
Release Date30 Mar 2017vs04 Jan 2011
GPU LinkGD LinkGD Link

Resolution Performance

green tick vs -
green tick vs -
green tick vs -
green tick vs -
green tick vs -

GPU Memory

MemoryN/Avs1024 MB
Memory Speed1067 MHzvs800 MHz
Memory Bus-vs128 Bit
Memory Type-vsDDR3
Memory Bandwidth-vs25.6GB/sec
L2 Cache 1024 KB green tick vs 256 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%

GPU Display

Shader Processing Units192vs800
Actual Shader Performance3%vs13%
Texture Mapping Units24vs40
Texture Rate7.2 GTexel/svs27 GTexel/s
Render Output Units3vs16
Pixel Rate0.9 GPixel/svs10.8 GPixel/s

GPU Outputs

Max Digital Resolution (WxH)4096x2304vs2560x1600
VGA Connections0vs1
DVI Connections0vs2
HDMI Connections0vs1
DisplayPort Connections0vs-

GPU Power Requirements

Max Power15 Wattsvs50 Watts
Recommended PSU--

GPU Features

Shader Model-vs5.0
Open GL-vs4.3
Open CL-vs-
Notebook GPUyesyes

GPU Supporting Hardware

Recommended Processor-Intel Core i7-2617M 2-Core 1.5GHz
Recommended RAM-6 GB
Maximum Recommended Gaming Resolution-1600x900

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview
Intel HD Graphics 630 Mobile are Integrated Graphics in some of Intel's Kaby Lake Processors.

The Skylake Architecture succeeds the Broadwell Architecture and aims for increased CPU and Graphics Performance, within the same Power Requirements. It includes support for DirectX 12.1, OpenCL 2.0 and OpenGL 4.4, as well as DDR4 Memory Support.
The GPU Codenamed GT2 offers 192 Shader Processing Units, 12 TMUs and 3 ROPs.

The central unit initially runs at 300MHz and goes up to 1150MHz, in Turbo Mode.

Memory: Speed
The operating memory clock depends on which speed the System's RAM is running and which memory type is installed and is ultimately limited by the highest operating speed that the processor supports.
Depending on whether or not the System's RAM is Dual-Channeled, it can access either a 64-bit or 128-bit Memory Interface.

Memory: Frame Buffer
The GPU Shares the System's RAM which varies according to the System. The GPU may reserve up to 1.7GB.

Radeon HD 6850M is a high-end GPU based on the 40nm Terrascale 2 architecture.
It's based on the Juniper Core (therefore related to Radeon HD 6770) and offers 800 Shader Processing Units, 40 TMUs and 16 ROPs on a 128-bit memory interface. Though fast GDDR5 is supported, the most common version features standard DDR3 but comes higher clocked. Its central clock runs at 675MHz and the memory clock operates at 800MHz.
Compared to Radeon HD 6850M, its performance is considerably slower due to being paired with standard DDR3 and the power consumption should remain similar since GDDR5 is more energy efficient.
Using a 720p resolution, most of today's games are only playable at medium settings but with very fluent frame rates (45+).
Recommended CPU
Possible GPU Upgrades
GPU Variants