Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce 310 512MB GeForce 4 MX 440
Cyberpunk 2077 4197% 9726%
Assassins Creed: Valhalla 3830% 8887%
Call of Duty: Black Ops Cold War 3702% 8596%
FIFA 21 2067% 4857%
Grand Theft Auto VI 5946% 13726%
Hitman 3 5489% 12683%
Genshin Impact 4197% 9726%
Far Cry 6 6117% 14117%
World of Warcraft: Shadowlands 6060% 13987%
Watch Dogs Legion 4044% 9378%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 310 512MB are massively better than the Nvidia GeForce 4 MX 440.

The GeForce 310 512MB was released over three years more recently than the 4 MX, and so the GeForce 310 512MB is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 4 MX when running the latest games.

Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.

The GeForce 310 512MB has 384 MB more video memory than the 4 MX, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the GeForce 310 512MB also has superior memory performance overall.

The GeForce 310 512MB has 3.2 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the GeForce 310 512MB is marginally better than the 4 MX.

The GeForce 310 512MB has 16 Shader Processing Units and the GeForce 4 MX 440 has 2. However, the actual shader performance of the GeForce 310 512MB is 22 and the actual shader performance of the 4 MX is 1. The GeForce 310 512MB having 21 better shader performance and an altogether better performance when taking into account other relevant data means that the GeForce 310 512MB delivers a marginally smoother and more efficient experience when processing graphical data than the 4 MX.

The GeForce 310 512MB requires 31 Watts to run but there is no entry for the GeForce 4 MX 440. We would recommend a PSU with at least 300 Watts for the GeForce 310 512MB.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed589 MHzvs275 MHz
Boost Clock-vs-
ArchitectureGT218NV17
OC Potential - vs -
Driver Support - vs -
Release Date01 Nov 2009vs06 Feb 2002
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory512 MBvs128 MB
Memory Speed400 MHzvs200 MHz
Memory Bus64 Bitvs128 Bit
Memory TypeDDR2vsDDR
Memory Bandwidth6.4GB/secvs3.2GB/sec
L2 Cache - vs -
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units16vs2
Actual Shader Performance1%vs0%
Technology40nmvs-
Texture Mapping Units8vs-
Texture Rate4.7 GTexel/svs-
Render Output Units4vs-
Pixel Rate2.4 GPixel/svs-
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs1600x1200
VGA Connections1vs1
DVI Connections1vs1
HDMI Connections1vs0
DisplayPort Connections-vs-
Comparison

GPU Power Requirements

Max Power31 Watts-
Recommended PSU300 Watts & 18 Amps-

GPU Features

DirectX10.1vs7.0
Shader Model4.1vs-
Open GL3.1vs1.2
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsno
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM--
Maximum Recommended Gaming Resolution--

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewGeForce 310 512MB is an entry-level GFX based on the 2009, 40nm, second-generation unified architecture and a renamed GeForce 210.
It's based on the GT218 Core and offers 16 Shader Processing Units, 8 TMUs and 4 ROPs, on 64-bit memory interface of standard DDR2. The central unit runs at 589MHz and the memory clock operates at 400MHz.
1GB versions are also available which will perform similar to this one since this GPU does not benefit from a 1GB frame buffer.
It's only suited for modest 3D games (high settings). Modern demanding games will have to be played at the lowest settings or are unplayable at all. DirectX 11 games aren't supported.
GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings....
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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