Recommended System Requirements | ||
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Game | Radeon HD 2350 Pro | GeForce 4 MX 440 |
Cyberpunk 2077 | 10765% | 9726% |
Hitman 3 | 14035% | 12683% |
Assassins Creed: Valhalla | 9838% | 8887% |
Call of Duty: Black Ops Cold War | 9515% | 8596% |
FIFA 21 | 5381% | 4857% |
Grand Theft Auto VI | 15188% | 13726% |
Far Cry 6 | 15621% | 14117% |
Genshin Impact | 10765% | 9726% |
World of Warcraft: Shadowlands | 15477% | 13987% |
Battlefield 6 | 14035% | 12683% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce 4 MX 440 are very slightly better than the AMD Radeon HD 2350 Pro.
The HD 2350 was released over three years more recently than the 4 MX, and so the HD 2350 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the 4 MX when running the latest games.
Both GPUs exhibit very poor performance, so rather than upgrading from one to the other you should consider looking at more powerful GPUs. Neither of these will be able to run the latest games in any playable way.
The HD 2350 has 128 MB more video memory than the 4 MX, so is likely to be slightly better at displaying game textures at higher resolutions. This is supported by the fact that the HD 2350 also has superior memory performance overall.
The HD 2350 has 3.2 GB/sec greater memory bandwidth than the 4 MX, which means that the memory performance of the HD 2350 is marginally better than the 4 MX.
The Radeon HD 2350 Pro has 40 Shader Processing Units and the GeForce 4 MX 440 has 2. However, the actual shader performance of the HD 2350 is 16 and the actual shader performance of the 4 MX is 1. The HD 2350 having 15 better shader performance and an altogether better performance when taking into account other relevant data means that the HD 2350 delivers a marginally smoother and more efficient experience when processing graphical data than the 4 MX.
The Radeon HD 2350 Pro requires 20 Watts to run but there is no entry for the GeForce 4 MX 440. We would recommend a PSU with at least 300 Watts for the HD 2350.
Core Speed | 400 MHz | ![]() | vs | 275 MHz | |
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Boost Clock | - | vs | - | ||
Architecture | RV610 | NV17 | |||
OC Potential | - | vs | - | ||
Driver Support | - | vs | - | ||
Release Date | 01 Jan 2007 | ![]() | vs | 06 Feb 2002 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
Memory | 256 MB | ![]() | vs | 128 MB | |
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Memory Speed | 400 MHz | ![]() | vs | 200 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 128 Bit | |
Memory Type | DDR2 | ![]() | vs | DDR | |
Memory Bandwidth | 6.4GB/sec | ![]() | vs | 3.2GB/sec | |
L2 Cache | - | vs | - | ||
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 40 | ![]() | vs | 2 | |
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Actual Shader Performance | 1% | ![]() | vs | 0% | |
Technology | 65nm | ![]() | vs | - | |
Texture Mapping Units | 4 | ![]() | vs | - | |
Texture Rate | 1.6 GTexel/s | ![]() | vs | - | |
Render Output Units | 4 | ![]() | vs | - | |
Pixel Rate | 1.6 GPixel/s | ![]() | vs | - | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | 1600x1200 | |
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VGA Connections | 0 | vs | ![]() | 1 | |
DVI Connections | 1 | ![]() | vs | ![]() | 1 |
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | - | vs | - | ||
Comparison |
Max Power | 20 Watts | - | |||
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Recommended PSU | 300 Watts & 18 Amps | - |
DirectX | 10 | ![]() | vs | 7.0 | |
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Shader Model | 4.0 | ![]() | vs | - | |
Open GL | 3.1 | ![]() | vs | 1.2 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | yes | ![]() | vs | no | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | Intel Pentium D 930 3.0 GHz | - | |||
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Recommended RAM | 2 GB | - | |||
Maximum Recommended Gaming Resolution | 640x480 | ![]() | - |
Performance Value | ![]() |
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Mini Review | Radeon HD 2350 Pro is an entry-level GPU based on the 65nm variant of the second unified shader architecture, R600. It's based on the RV610 Core and offers 40 Shader Processing Units, 4 TMUs and 4 ROPs a 64-bit memory interface of standard DDR2. The central unit runs at 400MHz and the memory clock runs at up to 400MHz. Today's games only playable at unattractive resolutions and using low (most likely) or medium (maybe) presets. Its performance, is however, quite superior to the integrated Radeon HD 2100. DirectX 11 games aren't supported. | GeForce4 MX 440 is part of the GeForce4 GPUS released by NVIDIA in 2002. Only compatible with DirectX 7 or less and with a max memory of 128 MB, it can't play today's games. Still, games before 2003 should be fully playable at max settings.... |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | ||||
GPU Variants | - | - |