Recommended System Requirements | ||
---|---|---|
Game | GeForce GT 1030 | GeForce GTX 970 EVGA Superclocked ACX 2.0 4GB Edition |
Hitman 3 | 362% | 39% |
Cyberpunk 2077 | 255% | 7% |
Assassins Creed: Valhalla | 225% | 3% |
FIFA 21 | 79% | 46% |
Grand Theft Auto VI | 400% | 50% |
Call of Duty: Black Ops Cold War | 214% | 6% |
Resident Evil 8 | 255% | 7% |
Genshin Impact | 255% | 7% |
Far Cry 6 | 414% | 54% |
The Medium | 343% | 33% |
In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GTX 970 EVGA Superclocked ACX 2.0 4GB Edition are massively better than the Nvidia GeForce GT 1030.
The GeForce GT 1030 has a 87 MHz higher core clock speed than the GTX 970, but the GTX 970 has 72 more Texture Mapping Units than the GeForce GT 1030. As a result, the GTX 970 exhibits a 81.1 GTexel/s better Texture Fill Rate than the GeForce GT 1030. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The GeForce GT 1030 has a 87 MHz higher core clock speed than the GTX 970, but the GTX 970 has 40 more Render Output Units than the GeForce GT 1030. As a result, the GTX 970 exhibits a 45.2 GPixel/s better Pixel Fill Rate than the GeForce GT 1030. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The GeForce GT 1030 was released over a year more recently than the GTX 970, and so the GeForce GT 1030 is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the GTX 970.
The GTX 970 has 2048 MB more video memory than the GeForce GT 1030, so is likely to be much better at displaying game textures at higher resolutions. This is supported by the fact that the GTX 970 also has superior memory performance overall.
The GTX 970 has 192.4 GB/sec greater memory bandwidth than the GeForce GT 1030, which means that the memory performance of the GTX 970 is massively better than the GeForce GT 1030.
The GeForce GT 1030 has 384 Shader Processing Units and the GeForce GTX 970 EVGA Superclocked ACX 2.0 4GB Edition has 1664. However, the actual shader performance of the GeForce GT 1030 is 578 and the actual shader performance of the GTX 970 is 2959. The GTX 970 having 2381 better shader performance and an altogether better performance when taking into account other relevant data means that the GTX 970 delivers a massively smoother and more efficient experience when processing graphical data than the GeForce GT 1030.
The GeForce GT 1030 transistor size technology is 12 nm (nanometers) smaller than the GTX 970. This means that the GeForce GT 1030 is expected to run slightly cooler and achieve higher clock frequencies than the GTX 970.
The GeForce GT 1030 requires 30 Watts to run and the GeForce GTX 970 EVGA Superclocked ACX 2.0 4GB Edition requires 150 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 1030 and a PSU with at least 500 Watts for the GTX 970. The GTX 970 requires 120 Watts more than the GeForce GT 1030 to run. The difference is significant enough that the GTX 970 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 1030.
Core Speed | 1252 MHz | ![]() | vs | 1165 MHz | |
---|---|---|---|---|---|
Boost Clock | 1506 MHz | ![]() | vs | 1317 MHz | |
Architecture | Pascal | Maxwell GM204-200-A1 | |||
OC Potential | - | vs |
![]() | Poor | |
Driver Support | - | vs | Great | ||
Release Date | 17 May 2017 | ![]() | vs | 19 Sep 2014 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | 8.8
|
vs | ![]() |
10
|
|
---|---|---|---|---|---|
1600x900 | 7
|
vs | ![]() |
10
|
|
1920x1080 | 5.6
|
vs | ![]() |
10
|
|
2560x1440 | 4.1
|
vs | ![]() |
7.6
|
|
3840x2160 | 2.8
|
vs | ![]() |
5.7
|
Memory | 2048 MB | vs | ![]() | 4096 MB | |
---|---|---|---|---|---|
Memory Speed | 1000 MHz | vs | ![]() | 1753 MHz | |
Memory Bus | 64 Bit | vs | ![]() | 256 Bit | |
Memory Type | GDDR5 | ![]() | vs | ![]() | GDDR5 |
Memory Bandwidth | 32GB/sec | vs | ![]() | 224.4GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
1792 KB | |
Delta Color Compression | no | vs | yes | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 384 | vs | ![]() | 1664 | |
---|---|---|---|---|---|
Actual Shader Performance | 28% | vs | ![]() | 100% | |
Technology | 16nm | ![]() | vs | 28nm | |
Texture Mapping Units | 32 | vs | ![]() | 104 | |
Texture Rate | 40.1 GTexel/s | vs | ![]() | 121.2 GTexel/s | |
Render Output Units | 16 | vs | ![]() | 56 | |
Pixel Rate | 20 GPixel/s | vs | ![]() | 65.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 3840x2160 | vs | ![]() | 5120x3200 | |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 1 | vs | ![]() | 2 | |
HDMI Connections | 1 | ![]() | vs | ![]() | 1 |
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 30 Watts | ![]() | vs | 150 Watts | |
---|---|---|---|---|---|
Recommended PSU | 300 Watts | ![]() | vs | 500 Watts & 30 Amps |
DirectX | 12 | vs | ![]() | 12.1 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | - | vs | ![]() | 4.5 | |
Open CL | - | vs | - | ||
Notebook GPU | no | no | |||
SLI/Crossfire | no | vs | ![]() | yes | |
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | Intel Core i7-4770K 4-Core 3.5GHz | |||
---|---|---|---|---|---|
Recommended RAM | 8 GB | ![]() | vs | ![]() | 8 GB |
Maximum Recommended Gaming Resolution | 1920x1080 | vs | ![]() | 2560x1440 |
Performance Value | ![]() |
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Mini Review | Overview GeForce GT 1030 2GB is a low-end 1000 series Nvidia graphics card based on the first revision of the Pascal architecture. Architecture The first variant of the Pascal architecture succeeds the Maxwell architecture. Manufactured with a 16nm technology, it has a large L2 Cache, which allows NVIDIA to produce graphics cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU The GT 1030 equips a GPU codenamed GP108 and offers 384 Shader Processing Units, 32 TMUs and 16 ROPs, on a 64-bit memory interface. The central unit runs at 1252MHz and goes up to 1506MHz, in Turbo Mode, while the memory clock operates at 1250MHz. Features DirectX 12.0 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 30W, it requires at least a 300W PSU and relies entirely on the PCI Slot for power. Release Price The GeForce GT 1030 is a low end graphics card that focuses on games requiring minimum graphics performance. Consequently the GT 1030 will come with a budget price tag and will be available from as little as $79.99. | Overview GeForce GTX 970 EVGA Superclocked ACX 2.0 4GB Edition is a special edition of NVIDIA's high-end GeForce GTX 970 4GB created by EVGA. It features a new Cooling Solution and overclocking out of the box. Read below to know more. Overclock Out of The Box The Central Unit now runs at 1165MHz, instead of 1051MHz. Boost Clock is now of 1317MHz, instead of 1178MHz. Memory Clock was left untouched. This means the Card performs better when compared to the reference NVIDIA Graphics Card but should also consume slightly more power. Cooling Solution The reference NVIDIA Single-Fan Cooling System has been replaced by EVGA's Dual Fan Cooling Solution. This means the card runs cooler under load. Performance Benchmarks indicate a 6% performance over the reference GeForce GTX 970 4GB. |
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Recommended CPU | - | ||||
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Possible GPU Upgrades | - | - | |||
GPU Variants | - | - |