Select any two GPUs for comparison
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Gaming Performance Comparison

Recommended System Requirements
Game GeForce GT 1030 GeForce GTX 465
Cyberpunk 2077 255% 265%
Hitman 3 362% 374%
Assassins Creed: Valhalla 225% 233%
Call of Duty: Black Ops Cold War 214% 223%
FIFA 21 79% 84%
Grand Theft Auto VI 400% 413%
Far Cry 6 414% 427%
Genshin Impact 255% 265%
Battlefield 6 362% 374%
Resident Evil 8 255% 265%

In terms of overall gaming performance, the graphical capabilities of the Nvidia GeForce GT 1030 are marginally better than the Nvidia GeForce GTX 465.

The GeForce GT 1030 has a 645 MHz higher core clock speed but 12 fewer Texture Mapping Units than the GeForce GTX 465. The lower TMU count doesn't matter, though, as altogether the GeForce GT 1030 manages to provide 13.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The GeForce GT 1030 has a 645 MHz higher core clock speed but 16 fewer Render Output Units than the GeForce GTX 465. The lower ROP count doesn't matter, though, as altogether the GeForce GT 1030 manages to provide 0.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The GeForce GT 1030 was released over three years more recently than the GeForce GTX 465, and so the GeForce GT 1030 is likely to have far better driver support, meaning it will be much more optimized and ultimately superior to the GeForce GTX 465 when running the latest games.

The GeForce GT 1030 has 1024 MB more video memory than the GeForce GTX 465, so is likely to be much better at displaying game textures at higher resolutions. However, the overall memory performance is about the same.

The GeForce GTX 465 has 70.7 GB/sec greater memory bandwidth than the GeForce GT 1030, which means that the memory performance of the GeForce GTX 465 is much better than the GeForce GT 1030.

The GeForce GT 1030 has 384 Shader Processing Units and the GeForce GTX 465 has 352. However, the actual shader performance of the GeForce GT 1030 is 578 and the actual shader performance of the GeForce GTX 465 is 427. The GeForce GT 1030 having 151 better shader performance is not particularly notable, as altogether the GeForce GTX 465 performs better when taking into account other relevant data.

The GeForce GT 1030 transistor size technology is 24 nm (nanometers) smaller than the GeForce GTX 465. This means that the GeForce GT 1030 is expected to run slightly cooler and achieve higher clock frequencies than the GeForce GTX 465. While they exhibit similar graphical performance, the GeForce GT 1030 should consume less power than the GeForce GTX 465.

The GeForce GT 1030 requires 30 Watts to run and the GeForce GTX 465 requires 200 Watts. We would recommend a PSU with at least 300 Watts for the GeForce GT 1030 and a PSU with at least 550 Watts for the GeForce GTX 465. The GeForce GTX 465 requires 170 Watts more than the GeForce GT 1030 to run. The difference is significant enough that the GeForce GTX 465 may have an adverse affect on your yearly electricity bills in comparison to the GeForce GT 1030.

Game FPS Benchmarks On Ultra

GeForce GT 1030 gets 10 FPS on Borderlands 3

Borderlands 3

10 FPS

GeForce GT 1030 gets 19 FPS on Battlefield V

Battlefield V

19 FPS

GeForce GT 1030 gets 7 FPS on Borderlands 3

Borderlands 3

7 FPS

GeForce GT 1030 gets 2.7 FPS on Borderlands 3

Borderlands 3

2.7 FPS

GPU Architecture

Core Speed1252 MHzvs607 MHz
Boost Clock1506 MHzvs-
ArchitecturePascalFermi GF100-030-A3
OC Potential - vs Fair
Driver Support - vs Poor
Release Date17 May 2017vs01 May 2010
GPU LinkGD LinkGD Link
Approved
Comparison

Resolution Performance

1366x768
8.8
vs green tick
9.4
1600x900
7
vs green tick
7.2
1920x1080
5.6
green tick vs
5.5
2560x1440
4.1
green tick vs
3.6
3840x2160
2.8
green tick vs -

GPU Memory

Memory2048 MBvs1024 MB
Memory Speed1000 MHzvs802 MHz
Memory Bus64 Bitvs256 Bit
Memory TypeGDDR5vsGDDR5
Memory Bandwidth32GB/secvs102.7GB/sec
L2 Cache 0 KB vs green tick 512 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units384vs352
Actual Shader Performance28%vs21%
Technology16nmvs40nm
Texture Mapping Units32vs44
Texture Rate40.1 GTexel/svs26.7 GTexel/s
Render Output Units16vs32
Pixel Rate20 GPixel/svs19.4 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)3840x2160vs2560x1600
VGA Connections0vs0
DVI Connections1vs2
HDMI Connections1vs1
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power30 Wattsvs200 Watts
Recommended PSU300 Wattsvs550 Watts & 30 Amps

GPU Features

DirectX12vs12.0
Shader Model5.0vs5.0
Open GL-vs4.5
Open CL-vs-
Notebook GPUnono
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor-Intel Core i5-760 2.8GHz
Recommended RAM8 GBvs8 GB
Maximum Recommended Gaming Resolution1920x1080vs1920x1080

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewOverview GeForce GT 1030 2GB is a low-end 1000 series Nvidia graphics card based on the first revision of the Pascal architecture. Architecture The first variant of the Pascal architecture succeeds the Maxwell architecture. Manufactured with a 16nm technology, it has a large L2 Cache, which allows NVIDIA to produce graphics cards with relatively small memory data transfer rates, without causing too much impact on the overall performance. Furthermore, the Shaders have been redesigned and are both more powerful and energy efficient. GPU The GT 1030 equips a GPU codenamed GP108 and offers 384 Shader Processing Units, 32 TMUs and 16 ROPs, on a 64-bit memory interface. The central unit runs at 1252MHz and goes up to 1506MHz, in Turbo Mode, while the memory clock operates at 1250MHz. Features DirectX 12.0 Support (11.0 Hardware Default) and support for GameStream, G-SYNC, GPU Boost 2.0, GeForce Experience, PhysX and other technologies. Power Consumption With a rated board TDP of 30W, it requires at least a 300W PSU and relies entirely on the PCI Slot for power. Release Price The GeForce GT 1030 is a low end graphics card that focuses on games requiring minimum graphics performance. Consequently the GT 1030 will come with a budget price tag and will be available from as little as $79.99.GeForce GTX 465 is a high-end GPU based on the 40nm Fermi architecture.
It's based on the Fermi GF100 Core (optimized GF104 Core) and offers 352 Shader Processing Units, 42 TMUs and 32 ROPs, on 256-bit memory interface of fast GDDR5. The central unit runs at 607MHz and the memory clock operates at 802MHz.
Despite feature more Shader Processing Units than GeForce GTX 460, it's lower clocked. Benchmarks indicate that its performance is around 3% better than the standard version and therefore on level with GeForce GTX 460 v2.
Most modern demanding games will run at the highest settings using a 1080p resolution. However, some will require reduced settings to be played optimally.
Recommended CPU
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Possible GPU Upgrades
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GPU Variants
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