Recommended System Requirements | ||
---|---|---|
Game | Intel HD Graphics Mobile (Broadwell) | Radeon HD 8670M |
Cyberpunk 2077 | 1723% | 1030% |
Assassins Creed: Valhalla | 1567% | 934% |
Call of Duty: Black Ops Cold War | 1513% | 900% |
Hitman 3 | 2271% | 1370% |
Grand Theft Auto VI | 2465% | 1490% |
FIFA 21 | 819% | 470% |
Far Cry 6 | 2537% | 1535% |
Genshin Impact | 1723% | 1030% |
World of Warcraft: Shadowlands | 2513% | 1520% |
Watch Dogs Legion | 1658% | 990% |
In terms of overall gaming performance, the graphical capabilities of the AMD Radeon HD 8670M are significantly better than the Intel HD Graphics Mobile (Broadwell).
The Radeon HD 8670M has a 475 MHz higher core clock speed and 20 more Texture Mapping Units than the Graphics Mobile. This results in the Radeon HD 8670M providing 17.4 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.
The Radeon HD 8670M has a 475 MHz higher core clock speed and 6 more Render Output Units than the Graphics Mobile. This results in the Radeon HD 8670M providing 5.6 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.
The Graphics Mobile was released over a year more recently than the Radeon HD 8670M, and so the Graphics Mobile is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Radeon HD 8670M.
The Radeon HD 8670M has 1024 MB video memory, but the Graphics Mobile does not have an entry, so the two GPUs cannot be reliably compared in this area.
The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the Radeon HD 8670M has 384. However, the actual shader performance of the Graphics Mobile is 10 and the actual shader performance of the Radeon HD 8670M is 269. The Radeon HD 8670M having 259 better shader performance and an altogether better performance when taking into account other relevant data means that the Radeon HD 8670M delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics Mobile.
The Graphics Mobile transistor size technology is 6 nm (nanometers) smaller than the Radeon HD 8670M. This means that the Graphics Mobile is expected to run very slightly cooler and achieve higher clock frequencies than the Radeon HD 8670M.
The HD Graphics Mobile (Broadwell) requires 4 Watts to run but there is no entry for the Radeon HD 8670M.
Core Speed | 300 MHz | vs | ![]() | 775 MHz | |
---|---|---|---|---|---|
Boost Clock | 850 MHz | ![]() | vs | 825 MHz | |
Architecture | Broadwell | GCN 1.1 Mars XT | |||
OC Potential | - | vs |
![]() | Poor | |
Driver Support | - | vs | Great | ||
Release Date | 30 Mar 2015 | ![]() | vs | 01 Mar 2013 | |
GPU Link | GD Link | GD Link | |||
Approved | ![]() | ![]() | |||
Comparison |
1366x768 | - | ![]() |
vs | ![]() |
- |
---|---|---|---|---|---|
1600x900 | - | ![]() |
vs | ![]() |
- |
1920x1080 | - | vs | ![]() |
2.7
|
|
2560x1440 | - | ![]() |
vs | ![]() |
- |
3840x2160 | - | ![]() |
vs | ![]() |
- |
Memory | - | vs | ![]() | 1024 MB | |
---|---|---|---|---|---|
Memory Speed | 800 MHz | vs | ![]() | 900 MHz | |
Memory Bus | 128 Bit | ![]() | vs | 64 Bit | |
Memory Type | DDR3 | ![]() | vs | ![]() | DDR3 |
Memory Bandwidth | 25.6GB/sec | ![]() | vs | 14.4GB/sec | |
L2 Cache | 0 KB | vs | ![]() |
256 KB | |
Delta Color Compression | no | vs | no | ||
Memory Performance | 0% | ![]() |
vs | ![]() |
0% |
Comparison |
Shader Processing Units | 12 | vs | ![]() | 384 | |
---|---|---|---|---|---|
Actual Shader Performance | 0% | vs | ![]() | 13% | |
Technology | 22nm | ![]() | vs | 28nm | |
Texture Mapping Units | 4 | vs | ![]() | 24 | |
Texture Rate | 1.2 GTexel/s | vs | ![]() | 18.6 GTexel/s | |
Render Output Units | 2 | vs | ![]() | 8 | |
Pixel Rate | 0.6 GPixel/s | vs | ![]() | 6.2 GPixel/s | |
Comparison |
Max Digital Resolution (WxH) | 2560x1600 | ![]() | vs | ![]() | 2560x1600 |
---|---|---|---|---|---|
VGA Connections | 0 | vs | 0 | ||
DVI Connections | 0 | vs | 0 | ||
HDMI Connections | 0 | vs | 0 | ||
DisplayPort Connections | 0 | vs | - | ||
Comparison |
Max Power | 4 Watts | - | |||
---|---|---|---|---|---|
Recommended PSU | - | - |
DirectX | 11.1 | vs | ![]() | 12.0 | |
---|---|---|---|---|---|
Shader Model | 5.0 | ![]() | vs | ![]() | 5.0 |
Open GL | 4.0 | vs | ![]() | 4.4 | |
Open CL | - | vs | - | ||
Notebook GPU | yes | yes | |||
SLI/Crossfire | no | vs | no | ||
Dedicated | yes | ![]() | vs | ![]() | yes |
Comparison |
Recommended Processor | - | - | |||
---|---|---|---|---|---|
Recommended RAM | 4 GB | ![]() | vs | ![]() | 4 GB |
Maximum Recommended Gaming Resolution | 1366x768 | ![]() | vs | ![]() | 1366x768 |
Performance Value | ![]() |
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Mini Review | Intel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors. Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface. Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings. | Radeon HD 8670M is a middle-class Graphics Card based on the GCN architecture. It features the Mars XT GPU and thus offers 384 Shader Processing Units, 24 TMUs and 8 ROPs. The central unit can be initially clocked at up to 775MHz reach up to 825MHz in Turbo Mode while the memory interface is of 64-bit of standard DDR3. It can be addressed as a fast Radeon HD 8550M due to its considerably higher core-clock speed. Benchmarks indicate its performance is somewhat above NVIDIA's GeForce GT 630M and thus the card can run most modern games at medium games. |
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Recommended CPU | - | - | |||
---|---|---|---|---|---|
Possible GPU Upgrades | N/A | N/A | |||
GPU Variants | - | - |