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Gaming Performance Comparison

Recommended System Requirements
Game Intel HD Graphics Mobile (Broadwell) Quadro K610M
Hitman 3 2271% 1505%
Cyberpunk 2077 1723% 1134%
Assassins Creed: Valhalla 1567% 1028%
Resident Evil 8 1723% 1134%
FIFA 21 819% 522%
Grand Theft Auto VI 2465% 1636%
Call of Duty: Black Ops Cold War 1513% 992%
Genshin Impact 1723% 1134%
Far Cry 6 2537% 1685%
The Medium 2174% 1439%

In terms of overall gaming performance, the graphical capabilities of the Nvidia Quadro K610M are significantly better than the Intel HD Graphics Mobile (Broadwell).

The Quadro K610M has a 680 MHz higher core clock speed and 12 more Texture Mapping Units than the Graphics Mobile. This results in the Quadro K610M providing 14.5 GTexel/s better texturing performance. This still holds weight but shader performance is generally more relevant, particularly since both of these GPUs support at least DirectX 10.

The Quadro K610M has a 680 MHz higher core clock speed and 6 more Render Output Units than the Graphics Mobile. This results in the Quadro K610M providing 7.2 GPixel/s better pixeling performance. However, both GPUs support DirectX 9 or above, and pixeling performance is only really relevant when comparing older cards.

The Graphics Mobile was released over a year more recently than the Quadro K610M, and so the Graphics Mobile is likely to have better driver support, meaning it will be more optimized for running the latest games when compared to the Quadro K610M.

The Quadro K610M has 1024 MB video memory, but the Graphics Mobile does not have an entry, so the two GPUs cannot be reliably compared in this area.

The HD Graphics Mobile (Broadwell) has 12 Shader Processing Units and the Quadro K610M has 192. However, the actual shader performance of the Graphics Mobile is 10 and the actual shader performance of the Quadro K610M is 188. The Quadro K610M having 178 better shader performance and an altogether better performance when taking into account other relevant data means that the Quadro K610M delivers a marginally smoother and more efficient experience when processing graphical data than the Graphics Mobile.

The Graphics Mobile transistor size technology is 6 nm (nanometers) smaller than the Quadro K610M. This means that the Graphics Mobile is expected to run very slightly cooler and achieve higher clock frequencies than the Quadro K610M.

The HD Graphics Mobile (Broadwell) requires 4 Watts to run and the Quadro K610M requires 30 Watts. The Quadro K610M requires 26 Watts more than the Graphics Mobile to run. The difference is not significant enough for the Quadro K610M to have a noticeably larger impact on your yearly electricity bills than the Graphics Mobile.

Game FPS Benchmarks On Ultra

GPU Architecture

Core Speed300 MHzvs980 MHz
Boost Clock850 MHzvs-
ArchitectureBroadwellKepler GK208
OC Potential - vs -
Driver Support - vs Good
Release Date30 Mar 2015vs23 Jul 2013
GPU LinkGD LinkGD Link
Approved
Comparison

GPU Memory

Memory-vs1024 MB
Memory Speed800 MHzvs650 MHz
Memory Bus128 Bitvs64 Bit
Memory TypeDDR3vsGDDR5
Memory Bandwidth25.6GB/secvs20.8GB/sec
L2 Cache 0 KB vs green tick 128 KB
Delta Color Compression no vs no
Memory Performance 0% green tick vs green tick 0%
Comparison

GPU Display

Shader Processing Units12vs192
Actual Shader Performance0%vs9%
Technology22nmvs28nm
Texture Mapping Units4vs16
Texture Rate1.2 GTexel/svs15.7 GTexel/s
Render Output Units2vs8
Pixel Rate0.6 GPixel/svs7.8 GPixel/s
Comparison

GPU Outputs

Max Digital Resolution (WxH)2560x1600vs4096x2160
VGA Connections0vs0
DVI Connections0vs0
HDMI Connections0vs0
DisplayPort Connections0vs-
Comparison

GPU Power Requirements

Max Power4 Wattsvs30 Watts
Recommended PSU--

GPU Features

DirectX11.1vs12.0
Shader Model5.0vs5.0
Open GL4.0vs4.5
Open CL-vs-
Notebook GPUyesyes
SLI/Crossfirenovsyes
Dedicatedyesvsyes
Comparison

GPU Supporting Hardware

Recommended Processor--
Recommended RAM4 GB-
Maximum Recommended Gaming Resolution1366x768-

Gaming Performance Value

Performance Value

GPU Mini Review

Mini ReviewIntel HD Graphics Mobile (Broadwell) are integrated graphics in the budget Celeron and Pentium Broadwell Mobile processors.
Their performance depends on the processor they are integrated on, as the latter defines the Base and Boost Clock, as well as on the SYSTEM RAM, which defines the operating memory clock, and whether the GPU accesses a 64-bit or 128-bit memory interface.
Best case scenario, the Intel HD Graphics Mobile (Broadwell) performs on par with Intel HD 4000 Graphics and so most modern demanding games will not be playable. Less graphically intense games will be playable at lower graphics settings.
Quadro K610M is an entry-level business card based on the 28nm, Kepler architecture.
It's based on the Kepler GK208 and offers 192 Shader Processing Units, 16 TMUs and 8 ROPs, on a 64-bit memory interface of fast GDDR5. The central unit runs at 980MHz and the memory clock operates at up to 650MHz.
Quadro K610M's drivers are certified for professional applications only. Its gaming performance is slightly above GeForce GT 720M.
Recommended CPU
-
-
Possible GPU Upgrades
N/A
N/A
GPU Variants
-
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